Player Matchup

Kali
Kali
Captain TDM8874
Kali
Level 89
God Stats
23W - 13L
1,579 SR
Queue Stats
267W - 252L
1,442 Elo+
Solo
Ullr
Ullr
ItsI AM JOKER
Ullr
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,356 Elo+
Party 1
Ix Chel
Ix Chel
Pino4Jesus
Ix Chel
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,027 Elo+
Party 1
Camazotz
Camazotz
TheGoldenStick
Camazotz
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 17L
1,221 Elo+
Party 1
Ymir
Ymir
YungBooper
Ymir
Level 90
God Stats
3W - 4L
1,329 SR
Queue Stats
13W - 16L
1,250 Elo+
Party 1
Team Averages
Level 86
1,482 SR
1,259 Elo+

VS

Team Averages
Level 80
1,582 SR
1,445 Elo+
Nu Wa
Nu Wa
AestheticXYZ
Nu Wa
Level 101
God Stats
25W - 20L
1,500 SR
Queue Stats
151W - 135L
1,498 Elo+
Party 3
Sobek
Sobek
BearEatsDonuts
Sobek
Level 26
God Stats
2W - 2L
1,702 SR
Queue Stats
36W - 46L
1,344 Elo+
Party 2
Anubis
Anubis
Master_Erebus
Anubis
Level 106
God Stats
19W - 3L
1,829 SR
Queue Stats
223W - 216L
1,452 Elo+
Solo
Awilix
Awilix
Meier948977
Awilix
Level 105
God Stats
5W - 4L
1,631 SR
Queue Stats
419W - 352L
1,468 Elo+
Party 2
Neith
Neith
brandonbella
Neith
Level 62
God Stats
27W - 28L
1,247 SR
Queue Stats
289W - 280L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,212
518
2,671
13,001
4,437
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 2 / 4
5,551
463
3,308
8,680
3,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
Pino4Jesus
Ix Chel
10
0 / 4 / 0
5,297
441
2,820
7,141
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
8
1 / 3 / 0
5,405
450
4,076
9,398
2,717
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
4 / 3 / 1
5,780
482
6,142
10,369
6,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
6,659
555
6,618
7,313
3,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
1 / 2 / 2
6,687
557
3,481
7,677
6,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 0
8,334
695
7,968
6,275
3,079
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
14
5 / 0 / 3
8,251
688
7,511
6,689
2,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 2 / 3
6,927
577
7,602
7,187
2,906
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
7
Kills
15
15
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
W
1
2
2
1
L
1
3
0
0.33
L
1
2
4
1.5
W
5
0
0
5
W
Awilix
5
0
3
6.5
L
Ix Chel
Pino4Jesus
Ix Chel
0
4
0
0
L
Camazotz
1
3
0
0.33
L
4
3
1
1.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,017
Damage
33,180
48,589
Taken
35,141
18,806
Mitigated
18,680
8,336
Healing
10,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,618
2,429
0
220
7,313
3,764
66
3,520
3,477
26,170
431
W
3,481
663
0
1,810
7,677
6,255
32
0
7,677
24,257
136
L
2,671
925
0
3,378
13,001
4,437
0
3,758
9,243
0
48,563
L
3,308
554
0
854
8,680
3,117
33
2,096
6,584
0
32,669
W
7,968
157
0
4,804
6,275
3,079
602
2,128
4,147
64,798
0
W
Awilix
7,511
2,037
0
1,003
6,689
2,676
228
692
5,997
0
71,148
L
Ix Chel
Pino4Jesus
Ix Chel
2,820
581
170
690
7,141
1,710
0
4,371
2,770
30,504
0
L
Camazotz
4,076
1,205
0
982
9,398
2,717
0
3,913
5,065
0
20,968
L
6,142
1,142
198
2,064
10,369
6,825
0
2,942
7,427
27,360
0
W
7,602
3,255
0
2,882
7,187
2,906
745
2,202
4,881
0
53,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,245
Gold Earned
36,858
241
Minions Killed
400
0
Camps Cleared
0
1,206,454
Distance Traveled
1,212,804
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,659
555
47
4
0
229,812
2
W
Sobek
6,687
557
43
4
0
220,012
0
L
Kali
6,212
518
74
6
0
254,290
0
L
Ullr
5,551
463
61
5
0
221,155
0
W
Anubis
8,334
695
113
9
0
250,409
0
W
Awilix
8,251
688
109
9
0
302,101
0
L
Ix Chel
5,297
441
45
4
0
228,052
0
L
Camazotz
5,405
450
27
2
0
267,428
0
L
Ymir
5,780
482
34
3
0
235,529
1
W
Neith
6,927
577
88
7
0
210,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role