Player Matchup

Scylla
Scylla
 
Scylla
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
Bauddy
Hachiman
Level 68
God Stats
1W - 2L
1,183 SR
Queue Stats
274W - 258L
1,430 Elo+
Solo
Skadi
Skadi
ChubbyBeast
Skadi
Level 79
God Stats
4W - 3L
1,743 SR
Queue Stats
382W - 378L
1,451 Elo+
Party 2
Khepri
Khepri
FlameSolos
Khepri
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
158W - 150L
1,439 Elo+
Party 3
Nike
Nike
mcbiggles
Nike
Level 69
God Stats
5W - 6L
1,417 SR
Queue Stats
362W - 368L
1,440 Elo+
Party 2
Team Averages
Level 77
1,469 SR
1,452 Elo+

VS

Team Averages
Level 90
1,372 SR
1,411 Elo+
Hades
Hades
ADirtyReaper
Hades
Level 69
God Stats
1W - 3L
1,418 SR
Queue Stats
21W - 36L
1,339 Elo+
Party 1
Tiamat
Tiamat
Dwebby077
Tiamat
Level 66
God Stats
1W - 3L
1,233 SR
Queue Stats
23W - 37L
1,355 Elo+
Party 1
Kuzenbo
Kuzenbo
GarzaTheDankBear
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 24L
1,375 Elo+
Party 1
Sobek
Sobek
HvyMetalSenpai
Sobek
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,499 Elo+
Party 1
Atlas
Atlas
ZBlack_PandaZ
Atlas
Level 103
God Stats
0W - 4L
1,207 SR
Queue Stats
635W - 614L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
17
4 / 2 / 17
10,461
872
7,793
6,527
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Bauddy
Hachiman
17
10 / 4 / 13
10,341
862
23,021
11,356
6,091
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 5 / 17
10,194
850
15,578
12,043
5,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
FlameSolos
Khepri
16
3 / 3 / 20
10,159
847
5,903
15,172
15,715
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nike
17
6 / 3 / 15
10,303
859
11,978
13,109
14,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 5
9,624
802
14,930
16,191
11,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Dwebby077
Tiamat
14
2 / 7 / 8
8,385
699
4,809
12,545
7,845
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 7 / 6
8,859
738
6,091
17,262
22,473
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 4 / 5
8,256
688
6,239
19,214
19,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
3 / 2 / 5
7,359
613
4,822
5,708
6,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
45
28
Kills
16
17
Deaths
28
82
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
17
6.25
L
7
8
5
1.19
W
Hachiman
Bauddy
Hachiman
10
4
13
4.13
W
5
5
17
2.7
L
Tiamat
Dwebby077
Tiamat
2
7
8
0.86
W
Khepri
FlameSolos
Khepri
3
3
20
4.33
L
2
7
6
0.71
L
2
4
5
1.13
L
3
2
5
2.75
W
Nike
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,273
Damage
36,891
58,207
Taken
70,920
45,205
Mitigated
67,555
14,633
Healing
13,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,793
594
1,938
1,847
6,527
2,949
1,368
4,043
2,484
32,364
0
L
14,930
264
275
2,386
16,191
11,877
0
3,219
12,972
25,406
0
W
Hachiman
Bauddy
Hachiman
23,021
17,677
592
756
11,356
6,091
528
9,246
2,110
0
33,928
W
15,578
6,990
474
472
12,043
5,832
3,538
7,733
4,310
0
33,573
L
Tiamat
Dwebby077
Tiamat
4,809
557
16
1,560
12,545
7,845
0
3,334
9,211
12,781
0
W
Khepri
FlameSolos
Khepri
5,903
720
2,333
2,454
15,172
15,715
802
7,689
7,483
9,348
0
L
6,091
1,771
547
630
17,262
22,473
9
3,318
13,944
13,282
874
L
6,239
341
571
5,176
19,214
19,287
0
2,987
16,227
14,816
629
L
4,822
1,907
549
1,313
5,708
6,073
0
838
4,870
10,495
0
W
Nike
11,978
1,319
1,159
2,608
13,109
14,618
1,103
6,677
6,432
0
23,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,458
Gold Earned
42,483
148
Minions Killed
69
0
Camps Cleared
0
1,050,500
Distance Traveled
787,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,461
872
72
6
0
211,270
0
L
Hades
9,624
802
21
2
0
164,154
0
W
Hachiman
10,341
862
23
2
0
202,125
0
W
Skadi
10,194
850
31
3
0
183,235
0
L
Tiamat
8,385
699
12
1
0
170,453
0
W
Khepri
10,159
847
3
0
0
218,493
0
L
Kuzenbo
8,859
738
15
1
0
188,448
0
L
Sobek
8,256
688
15
1
0
189,121
0
L
Atlas
7,359
613
6
1
0
75,587
0
W
Nike
10,303
859
19
2
0
235,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role