Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
IC3 grizzly8165
Scylla
Level 124
God Stats
0W - 2L
1,337 SR
Queue Stats
102W - 219L
1,358 Elo+
Party 3
Surtr
Surtr
Nohf
Surtr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
XlFrosty BeanlX
Ne Zha
Level 125
God Stats
0W - 1L
1,717 SR
Queue Stats
38W - 42L
1,487 Elo+
Party 3
Team Averages
Level 114
1,511 SR
1,469 Elo+

VS

Team Averages
Level 121
1,574 SR
1,601 Elo+
Thor
Thor
DashingKiwizzle
Thor
Level 147
God Stats
11W - 8L
1,500 SR
Queue Stats
151W - 140L
1,526 Elo+
Party 2
Bellona
Bellona
GregDaGodson
Bellona
Level 148
God Stats
11W - 13L
1,519 SR
Queue Stats
112W - 96L
1,509 Elo+
Solo
Chang'e
Chang'e
PeopleEatPie
Chang'e
Level 129
God Stats
7W - 6L
1,590 SR
Queue Stats
161W - 146L
1,524 Elo+
Party 2
Xbalanque
Xbalanque
ThePvtFuzzy
Xbalanque
Level 148
God Stats
2W - 1L
1,727 SR
Queue Stats
24W - 20L
1,555 Elo+
Party 1
Tyr
Tyr
cheekage
Tyr
Level 34
God Stats
3W - 1L
1,533 SR
Queue Stats
111W - 58L
1,892 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 2 / 0
5,561
556
4,644
7,936
5,635
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
 
Apollo
8
0 / 2 / 0
4,643
464
670
7,494
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 3
5,298
530
4,495
6,277
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Nohf
Surtr
8
1 / 1 / 1
4,994
499
1,426
5,138
2,763
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
2 / 0 / 1
5,092
509
5,374
7,689
2,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 0
5,512
551
2,619
6,623
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
GregDaGodson
Bellona
11
2 / 0 / 1
6,218
622
5,005
7,843
6,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
PeopleEatPie
Chang'e
8
0 / 2 / 2
5,173
517
3,952
6,446
1,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xbalanque
ThePvtFuzzy
Xbalanque
11
0 / 0 / 1
6,412
641
4,134
3,163
1,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
2 / 2 / 1
5,388
539
5,356
9,623
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
11
4
Kills
6
6
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
L
Apollo
 
Apollo
0
2
0
0
W
2
0
0
2
W
Bellona
GregDaGodson
Bellona
2
0
1
2.5
L
1
1
3
2.5
L
Surtr
Nohf
Surtr
1
1
1
1.5
W
Chang'e
PeopleEatPie
Chang'e
0
2
2
0.5
W
Xbalanque
ThePvtFuzzy
Xbalanque
0
0
1
0.5
L
2
0
1
2.5
W
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,609
Damage
21,066
34,534
Taken
33,698
15,069
Mitigated
16,216
7,084
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,644
654
0
2,463
7,936
5,635
0
522
7,414
37,907
153
L
Apollo
 
Apollo
670
198
0
1,033
7,494
2,177
0
72
7,422
0
25,423
W
2,619
541
0
855
6,623
2,173
0
874
5,749
0
29,029
W
Bellona
GregDaGodson
Bellona
5,005
1,795
0
3,225
7,843
6,674
0
4,396
3,447
1,024
38,929
L
4,495
1,012
0
860
6,277
1,876
0
2,094
4,183
34,384
0
L
Surtr
Nohf
Surtr
1,426
584
0
673
5,138
2,763
0
968
4,170
229
10,884
W
Chang'e
PeopleEatPie
Chang'e
3,952
215
557
2,304
6,446
1,959
56
2,572
3,874
31,084
0
W
Xbalanque
ThePvtFuzzy
Xbalanque
4,134
2,421
0
1,926
3,163
1,181
613
0
3,163
0
51,704
L
5,374
2,160
0
2,055
7,689
2,618
0
1,010
6,679
0
28,376
W
5,356
952
0
2,192
9,623
4,229
0
1,238
8,385
0
29,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,588
Gold Earned
28,703
240
Minions Killed
328
0
Camps Cleared
0
1,002,338
Distance Traveled
967,883
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,561
556
69
7
0
192,607
1
L
Apollo
4,643
464
36
4
0
207,030
0
W
Thor
5,512
551
52
5
0
209,459
1
W
Bellona
6,218
622
78
8
0
191,353
0
L
Scylla
5,298
530
66
7
0
184,294
0
L
Surtr
4,994
499
20
2
0
192,629
0
W
Chang'e
5,173
517
62
6
0
191,057
0
W
Xbalanque
6,412
641
99
10
0
185,793
2
L
Ne Zha
5,092
509
49
5
0
225,778
0
W
Tyr
5,388
539
37
4
0
190,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role