Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Getsuga130060
Ne Zha
Level 141
God Stats
22W - 5L
1,889 SR
Queue Stats
435W - 428L
1,496 Elo+
Solo
Zhong Kui
Zhong Kui
SharkNett
Zhong Kui
Level 125
God Stats
9W - 8L
1,514 SR
Queue Stats
109W - 108L
1,417 Elo+
Solo
Neith
Neith
pistolaaaaaaka
Neith
Level 175
God Stats
17W - 22L
1,469 SR
Queue Stats
727W - 692L
1,487 Elo+
Solo
Team Averages
Level 148
1,574 SR
1,480 Elo+

VS

Team Averages
Level 100
1,510 SR
1,496 Elo+
Osiris
Osiris
 
Osiris
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Demonikbishop
Hachiman
Level 88
God Stats
21W - 23L
1,548 SR
Queue Stats
97W - 101L
1,507 Elo+
Party 2
Nemesis
Nemesis
Mkasper92
Nemesis
Level 124
God Stats
6W - 9L
1,466 SR
Queue Stats
409W - 424L
1,467 Elo+
Solo
Chronos
Chronos
OmegaHippi
Chronos
Level 105
God Stats
0W - 2L
1,323 SR
Queue Stats
179W - 180L
1,515 Elo+
Party 2
Charon
Charon
Some1UDonKno
Charon
Level 80
God Stats
4W - 3L
1,713 SR
Queue Stats
143W - 149L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
2 / 1 / 2
6,503
591
5,002
5,877
2,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
 
Horus
9
0 / 1 / 5
5,903
537
3,374
8,860
6,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

12
5 / 2 / 3
6,857
623
5,702
9,480
3,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
SharkNett
Zhong Kui
12
2 / 0 / 0
6,768
615
6,337
7,025
5,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 2
6,498
591
5,629
5,786
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
0 / 2 / 0
5,712
519
4,606
11,092
8,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hachiman
Demonikbishop
Hachiman
8
1 / 3 / 0
5,178
471
5,413
6,340
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
Mkasper92
Nemesis
11
3 / 0 / 0
6,403
582
2,518
5,977
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chronos
OmegaHippi
Chronos
9
0 / 5 / 0
5,405
491
4,058
7,181
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charon
9
0 / 2 / 2
5,431
494
3,664
9,163
6,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
12
Kills
4
4
Deaths
12
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
1
2
3
W
Horus
 
Horus
0
1
5
2.5
L
Osiris
 
Osiris
0
2
0
0
L
Hachiman
Demonikbishop
Hachiman
1
3
0
0.33
W
5
2
3
3.25
L
Nemesis
Mkasper92
Nemesis
3
0
0
3
L
Chronos
OmegaHippi
Chronos
0
5
0
0
W
Zhong Kui
SharkNett
Zhong Kui
2
0
0
2
L
Charon
0
2
2
0.5
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,044
Damage
20,259
37,028
Taken
39,753
19,710
Mitigated
20,921
11,783
Healing
9,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,002
786
0
1,000
5,877
2,251
81
2,339
3,538
43,889
0
W
Horus
 
Horus
3,374
1,445
800
3,219
8,860
6,405
300
3,272
5,588
0
16,052
L
Osiris
 
Osiris
4,606
1,961
0
3,282
11,092
8,201
0
6,337
4,755
0
31,999
L
Hachiman
Demonikbishop
Hachiman
5,413
3,626
115
1,203
6,340
1,838
0
0
6,340
0
33,031
W
5,702
2,182
0
1,811
9,480
3,772
0
1,344
8,136
0
49,926
L
Nemesis
Mkasper92
Nemesis
2,518
1,213
0
1,103
5,977
1,891
0
1,092
4,885
0
35,590
L
Chronos
OmegaHippi
Chronos
4,058
727
0
1,285
7,181
2,495
728
3,402
3,779
40,292
0
W
Zhong Kui
SharkNett
Zhong Kui
6,337
704
0
1,855
7,025
5,132
0
0
7,025
44,788
0
L
Charon
3,664
833
0
2,346
9,163
6,496
0
508
8,655
18,819
0
W
5,629
1,536
207
2,891
5,786
2,150
495
767
5,019
0
55,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
28,129
351
Minions Killed
241
0
Camps Cleared
0
1,047,463
Distance Traveled
985,065
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,503
591
87
8
0
184,832
1
W
Horus
5,903
537
24
2
0
224,114
1
L
Osiris
5,712
519
57
5
0
202,083
0
L
Hachiman
5,178
471
49
4
0
167,784
0
W
Ne Zha
6,857
623
70
6
0
237,094
1
L
Nemesis
6,403
582
54
5
0
205,124
0
L
Chronos
5,405
491
59
5
0
200,888
0
W
Zhong Kui
6,768
615
77
7
0
202,939
4
L
Charon
5,431
494
22
2
0
209,186
0
W
Neith
6,498
591
93
8
0
198,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role