Player Matchup

Achilles
Achilles
Caustic Agony
Achilles
Level 103
God Stats
30W - 27L
1,539 SR
Queue Stats
264W - 257L
1,514 Elo+
Party 1
Anubis
Anubis
Hughja
Anubis
Level 60
God Stats
8W - 9L
1,474 SR
Queue Stats
81W - 82L
1,474 Elo+
Party 1
Artemis
Artemis
iFvSloth
Artemis
Level 69
God Stats
5W - 6L
1,549 SR
Queue Stats
115W - 113L
1,410 Elo+
Solo
Team Averages
Level 77
1,520 SR
1,466 Elo+

VS

Team Averages
Level 57
1,370 SR
1,309 Elo+
Agni
Agni
Dirks795
Agni
Level 5
God Stats
0W - 5L
1,247 SR
Queue Stats
9W - 15L
1,220 Elo+
Party 2
Nu Wa
Nu Wa
Drench City
Nu Wa
Level 101
God Stats
1W - 4L
1,497 SR
Queue Stats
18W - 16L
1,489 Elo+
Solo
Bellona
Bellona
ElderCthulhu
Bellona
Level 65
God Stats
4W - 4L
1,367 SR
Queue Stats
10W - 21L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Caustic Agony
Achilles
12
5 / 0 / 4
8,559
856
6,693
10,056
9,667
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
Hughja
Anubis
12
3 / 2 / 6
8,523
852
8,679
7,986
3,873
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
iFvSloth
Artemis
10
1 / 2 / 7
7,948
795
5,603
6,100
1,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
8
0 / 4 / 3
6,643
664
4,495
6,789
1,678
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 2
7,378
738
6,471
5,874
1,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
ElderCthulhu
Bellona
10
2 / 3 / 2
7,013
701
6,957
11,031
10,426
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
9
Kills
4
4
Deaths
9
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
Caustic Agony
Achilles
5
0
4
7
L
Agni
0
4
3
0.38
L
2
2
2
1.5
L
Bellona
ElderCthulhu
Bellona
2
3
2
1
W
Anubis
Hughja
Anubis
3
2
6
3
W
Artemis
iFvSloth
Artemis
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,975
Damage
17,923
24,142
Taken
23,694
15,313
Mitigated
13,595
5,861
Healing
580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Caustic Agony
Achilles
6,693
1,371
219
1,158
10,056
9,667
418
4,636
5,420
0
23,450
L
Agni
4,495
103
0
0
6,789
1,678
0
2,510
4,279
18,082
0
L
6,471
3,861
0
500
5,874
1,491
0
2,419
3,455
31,659
0
L
Bellona
ElderCthulhu
Bellona
6,957
975
0
80
11,031
10,426
0
4,053
6,978
2,449
14,432
W
Anubis
Hughja
Anubis
8,679
259
180
3,472
7,986
3,873
280
3,770
4,216
46,026
0
W
Artemis
iFvSloth
Artemis
5,603
1,873
235
597
6,100
1,773
831
4,605
1,495
0
37,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,030
Gold Earned
21,034
164
Minions Killed
84
0
Camps Cleared
0
551,685
Distance Traveled
477,269
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,559
856
28
3
0
204,469
0
L
Agni
6,643
664
23
2
0
146,241
3
L
Nu Wa
7,378
738
37
4
0
158,675
1
L
Bellona
7,013
701
24
2
0
172,353
0
W
Anubis
8,523
852
55
6
0
169,664
0
W
Artemis
7,948
795
81
8
0
177,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role