Player Matchup

Bellona
Bellona
ALev33
Bellona
Level 5
God Stats
0W - 2L
1,318 SR
Queue Stats
1W - 2L
1,286 Elo+
Solo
Medusa
Medusa
N1neThePhan1om
Medusa
Level 7
God Stats
4W - 6L
1,500 SR
Queue Stats
45W - 44L
1,377 Elo+
Party 3
Freya
Freya
PureTripps
Freya
Level 45
God Stats
0W - 3L
1,352 SR
Queue Stats
12W - 24L
1,301 Elo+
Party 1
Fenrir
Fenrir
Zepheroph
Fenrir
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,323 Elo+
Party 3
Charon
Charon
purifiedliquor
Charon
Level 11
God Stats
2W - 1L
1,388 SR
Queue Stats
11W - 16L
1,658 Elo+
Party 1
Team Averages
Level 22
1,412 SR
1,389 Elo+

VS

Team Averages
Level 37
1,568 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
B-L-A-Y-Z-
Morgan Le Fay
Level 12
God Stats
7W - 5L
1,498 SR
Queue Stats
12W - 14L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
LuisLonga
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
NikiMantequilla
Ishtar
Level 4
God Stats
1W - 0L
1,745 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
ScreechingSergal
Bastet
Level 26
God Stats
8W - 13L
1,598 SR
Queue Stats
16W - 21L
1,582 Elo+
Solo
Vulcan
Vulcan
ShimotsukiRyuma9
Vulcan
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 19L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ALev33
Bellona
15
1 / 4 / 4
7,987
666
7,672
14,428
13,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
5 / 7 / 5
9,299
775
10,585
16,062
7,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Freya
10
0 / 0 / 0
6,764
564
0
0
0
Fenrir
Zepheroph
Fenrir
15
4 / 7 / 2
8,847
737
6,286
18,790
8,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 0 / 6
9,543
795
11,238
12,761
14,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
B-L-A-Y-Z-
Morgan Le Fay
17
3 / 3 / 8
9,983
832
12,962
12,681
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
LuisLonga
Kuzenbo
16
3 / 2 / 7
9,231
769
7,568
10,859
15,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 2 / 4
8,380
698
2,014
5,425
2,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

18
11 / 2 / 5
11,121
927
13,843
13,140
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

16
1 / 3 / 10
9,211
768
14,134
7,830
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
12
Kills
18
18
Deaths
12
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
ALev33
Bellona
1
4
4
0.75
W
Morgan Le Fay
B-L-A-Y-Z-
Morgan Le Fay
3
3
8
2.33
W
Kuzenbo
LuisLonga
Kuzenbo
3
2
7
3.25
L
5
7
5
1.07
W
0
2
4
1
L
Freya
0
0
0
0
W
11
2
5
6.75
W
1
3
10
2
L
Fenrir
Zepheroph
Fenrir
4
7
2
0.71
L
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,781
Damage
50,521
62,041
Taken
49,935
44,093
Mitigated
34,303
3,707
Healing
5,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ALev33
Bellona
7,672
2,099
0
1,721
14,428
13,824
28
7,327
6,593
0
20,869
W
Morgan Le Fay
B-L-A-Y-Z-
Morgan Le Fay
12,962
1,748
0
1,300
12,681
6,515
1,959
2,854
9,786
46,920
0
W
Kuzenbo
LuisLonga
Kuzenbo
7,568
2,160
0
1,100
10,859
15,185
686
1,859
8,687
19,130
0
L
10,585
4,083
0
332
16,062
7,123
0
12,025
3,941
0
31,772
W
2,014
1,446
0
306
5,425
2,725
2,835
815
4,575
0
14,581
L
Freya
0
0
0
0
0
0
0
0
0
0
0
W
13,843
3,315
0
2,715
13,140
6,032
1,194
2,199
10,647
0
33,194
W
14,134
6,690
0
0
7,830
3,846
998
1,746
6,046
47,836
0
L
Fenrir
Zepheroph
Fenrir
6,286
550
0
893
18,790
8,518
0
6,970
11,582
0
23,229
L
11,238
1,318
0
761
12,761
14,628
0
7,348
5,261
32,084
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,440
Gold Earned
47,926
169
Minions Killed
247
0
Camps Cleared
0
939,845
Distance Traveled
1,157,505
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,987
666
31
3
0
213,248
0
W
Morgan Le Fay
9,983
832
77
6
0
218,103
0
W
Kuzenbo
9,231
769
35
3
0
238,936
2
L
Medusa
9,299
775
64
5
0
214,571
0
W
Ishtar
8,380
698
33
3
0
167,697
0
L
Freya
6,764
564
0
0
0
82
0
W
Bastet
11,121
927
50
4
0
292,849
0
W
Vulcan
9,211
768
52
4
0
239,920
0
L
Fenrir
8,847
737
30
3
0
262,507
0
L
Charon
9,543
795
44
4
0
249,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role