Player Matchup

King Arthur
King Arthur
Kampxx
King Arthur
Level 102
God Stats
4W - 3L
1,500 SR
Queue Stats
95W - 84L
1,545 Elo+
Party 2
Charon
Charon
MrBooquefius
Charon
Level 122
God Stats
3W - 3L
1,465 SR
Queue Stats
125W - 90L
1,588 Elo+
Party 2
Arachne
Arachne
Peek-A-Boo-G-
Arachne
Level 57
God Stats
2W - 1L
2,170 SR
Queue Stats
94W - 95L
1,559 Elo+
Solo
Yu Huang
Yu Huang
SonofOdin112
Yu Huang
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
347W - 300L
1,527 Elo+
Solo
Hou Yi
Hou Yi
theterminataaa
Hou Yi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,524 Elo+
Party 2
Team Averages
Level 95
1,627 SR
1,549 Elo+

VS

Team Averages
Level 115
1,599 SR
1,521 Elo+
Surtr
Surtr
DonNi3ves
Surtr
Level 180
God Stats
11W - 12L
1,614 SR
Queue Stats
248W - 226L
1,549 Elo+
Solo
Cthulhu
Cthulhu
TameableMite95
Cthulhu
Level 97
God Stats
5W - 2L
1,496 SR
Queue Stats
74W - 95L
1,527 Elo+
Party 1
Odin
Odin
TediousDwarf483
Odin
Level 64
God Stats
2W - 4L
1,604 SR
Queue Stats
21W - 43L
1,394 Elo+
Party 1
Chernobog
Chernobog
brady28144
Chernobog
Level 109
God Stats
15W - 11L
1,579 SR
Queue Stats
82W - 104L
1,529 Elo+
Party 1
Hera
Hera
monkeyboy2102
Hera
Level 127
God Stats
20W - 13L
1,704 SR
Queue Stats
370W - 304L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kampxx
King Arthur
12
4 / 0 / 0
7,058
642
6,228
8,262
7,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon
9
1 / 0 / 6
6,103
555
5,716
7,504
5,915
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
13
10 / 1 / 4
7,970
725
9,313
11,961
5,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
SonofOdin112
Yu Huang
11
1 / 1 / 6
6,292
572
5,738
5,485
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 4
5,932
539
3,356
6,816
2,454
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
DonNi3ves
Surtr
10
1 / 3 / 0
6,187
562
2,267
10,581
4,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 2
6,000
545
5,479
8,975
6,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 6 / 0
5,914
538
4,959
10,252
4,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
brady28144
Chernobog
10
2 / 3 / 1
5,850
532
4,914
7,689
2,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 4 / 1
6,433
585
4,101
6,391
2,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Surtr
DonNi3ves
Surtr
1
3
0
0.33
W
King Arthur
Kampxx
King Arthur
4
0
0
4
W
Charon
1
0
6
4
W
Arachne
10
1
4
12
W
Yu Huang
SonofOdin112
Yu Huang
1
1
6
4
L
1
2
2
1
L
0
6
0
0
L
Chernobog
brady28144
Chernobog
2
3
1
0.83
L
0
4
1
0.13
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,351
Damage
21,720
40,028
Taken
43,888
23,445
Mitigated
20,690
14,666
Healing
8,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
DonNi3ves
Surtr
2,267
710
0
2,454
10,581
4,762
0
2,154
8,427
823
39,705
W
King Arthur
Kampxx
King Arthur
6,228
1,801
0
1,564
8,262
7,668
0
28
8,234
0
51,692
W
Charon
5,716
1,923
293
3,098
7,504
5,915
0
2,828
4,676
21,903
0
W
Arachne
9,313
5,889
0
4,931
11,961
5,158
0
2,554
9,407
0
58,974
W
Yu Huang
SonofOdin112
Yu Huang
5,738
859
0
1,793
5,485
2,250
0
2,155
3,330
46,649
0
L
5,479
196
88
2,034
8,975
6,603
0
3,825
5,150
26,742
0
L
4,959
2,545
0
382
10,252
4,405
0
0
10,252
0
34,692
L
Chernobog
brady28144
Chernobog
4,914
2,924
0
2,728
7,689
2,608
0
2,604
5,085
0
34,806
L
4,101
1,172
0
756
6,391
2,312
0
2,871
3,520
53,628
0
W
3,356
1,153
0
2,987
6,816
2,454
0
2,043
4,773
0
37,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
30,384
331
Minions Killed
344
0
Camps Cleared
0
1,180,074
Distance Traveled
1,171,870
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,187
562
66
6
0
257,201
2
W
King Arthur
7,058
642
74
7
0
236,773
2
W
Charon
6,103
555
25
2
0
231,226
4
W
Arachne
7,970
725
81
7
0
275,278
0
W
Yu Huang
6,292
572
75
7
0
223,967
0
L
Cthulhu
6,000
545
47
4
0
255,750
0
L
Odin
5,914
538
69
6
0
185,251
0
L
Chernobog
5,850
532
58
5
0
246,931
4
L
Hera
6,433
585
104
9
0
226,737
0
W
Hou Yi
5,932
539
76
7
0
212,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role