Player Matchup

Tyr
Tyr
GrottyLK
Tyr
Level 129
God Stats
6W - 13L
1,451 SR
Queue Stats
193W - 253L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
castlellanos
Ao Kuang
Level 65
God Stats
13W - 18L
1,441 SR
Queue Stats
151W - 183L
1,424 Elo+
Party 2
Cabrakan
Cabrakan
kobezakjordan10
Cabrakan
Level 129
God Stats
2W - 2L
1,478 SR
Queue Stats
633W - 643L
1,504 Elo+
Solo
Rama
Rama
mogli000
Rama
Level 156
God Stats
1W - 4L
1,709 SR
Queue Stats
90W - 124L
1,505 Elo+
Party 2
Raijin
Raijin
samy6696
Raijin
Level 126
God Stats
5W - 1L
1,555 SR
Queue Stats
146W - 134L
1,498 Elo+
Solo
Team Averages
Level 121
1,527 SR
1,486 Elo+

VS

Team Averages
Level 107
1,527 SR
1,490 Elo+
Charon
Charon
Mattybart123
Charon
Level 174
God Stats
18W - 13L
1,454 SR
Queue Stats
679W - 629L
1,514 Elo+
Solo
Skadi
Skadi
V_SoMnKeY_V
Skadi
Level 126
God Stats
20W - 15L
1,645 SR
Queue Stats
226W - 192L
1,463 Elo+
Party 1
Tiamat
Tiamat
chingusmcdingus
Tiamat
Level 119
God Stats
6W - 7L
1,534 SR
Queue Stats
286W - 281L
1,551 Elo+
Party 3
Mulan
Mulan
ikES_bACk_YT
Mulan
Level 28
God Stats
17W - 23L
1,502 SR
Queue Stats
95W - 103L
1,401 Elo+
Party 1
Kali
Kali
xXxG0DK1LL3RxXx
Kali
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 201L
1,523 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 4
6,603
440
6,656
14,560
10,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
castlellanos
Ao Kuang
12
4 / 1 / 1
7,287
486
3,884
10,278
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
14
3 / 0 / 3
8,621
575
9,645
10,474
15,258
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rama
15
5 / 1 / 3
9,181
612
7,124
7,826
3,387
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
samy6696
Raijin
12
0 / 2 / 3
7,432
495
6,505
11,213
4,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
10
0 / 1 / 0
6,321
421
5,774
10,939
9,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 5 / 0
6,688
446
4,223
6,835
1,847
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 2 / 1
7,397
493
10,427
8,202
6,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 4 / 0
6,255
417
4,950
12,913
8,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 2 / 1
6,645
443
7,491
13,437
7,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
14
Kills
4
4
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
L
Charon
0
1
0
0
L
1
5
0
0.2
W
Ao Kuang
castlellanos
Ao Kuang
4
1
1
4.5
L
1
2
1
0.75
L
0
4
0
0
W
Cabrakan
3
0
3
4.5
W
Rama
5
1
3
6.5
W
Raijin
samy6696
Raijin
0
2
3
0.75
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,814
Damage
32,865
54,351
Taken
52,326
38,080
Mitigated
32,890
13,377
Healing
12,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,656
1,043
0
1,952
14,560
10,938
0
5,197
8,302
0
23,784
L
Charon
5,774
1,550
0
2,161
10,939
9,365
106
3,564
7,375
26,195
0
L
4,223
1,840
0
439
6,835
1,847
52
361
6,474
0
39,646
W
Ao Kuang
castlellanos
Ao Kuang
3,884
1,168
0
2,090
10,278
4,010
217
1,384
8,706
49,387
0
L
10,427
766
0
1,602
8,202
6,327
222
2,988
5,214
54,753
0
L
4,950
1,174
0
4,525
12,913
8,110
0
8,158
4,755
0
35,698
W
Cabrakan
9,645
1,440
0
3,176
10,474
15,258
0
935
9,379
63,870
0
W
Rama
7,124
5,780
0
3,712
7,826
3,387
480
1,082
6,655
0
78,614
W
Raijin
samy6696
Raijin
6,505
535
0
2,447
11,213
4,487
21
5,325
5,108
64,230
0
L
7,491
4,000
0
3,974
13,437
7,241
0
4,963
8,474
0
47,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,124
Gold Earned
33,306
455
Minions Killed
342
0
Camps Cleared
0
1,406,297
Distance Traveled
1,456,340
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,603
440
28
2
0
342,340
0
L
Charon
6,321
421
25
2
0
239,606
1
L
Skadi
6,688
446
73
5
0
284,063
2
W
Ao Kuang
7,287
486
63
4
0
263,157
0
L
Tiamat
7,397
493
128
9
0
315,134
1
L
Mulan
6,255
417
53
4
0
293,666
2
W
Cabrakan
8,621
575
105
7
0
216,703
4
W
Rama
9,181
612
133
9
0
310,183
0
W
Raijin
7,432
495
126
8
0
273,914
4
L
Kali
6,645
443
63
4
0
323,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role