Player Matchup

Freya
Freya
Freakii_Storii
Freya
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,410 Elo+
Party 1
Bellona
Bellona
IPrez-Flight
Bellona
Level 85
God Stats
1W - 0L
1,786 SR
Queue Stats
4W - 1L
1,714 Elo+
Party 1
Cu Chulainn
Cu Chulainn
K30012
Cu Chulainn
Level 129
God Stats
19W - 16L
1,614 SR
Queue Stats
490W - 435L
1,530 Elo+
Solo
Loki
Loki
Official_EXE
Loki
Level 146
God Stats
3W - 0L
1,841 SR
Queue Stats
45W - 47L
1,390 Elo+
Party 1
Medusa
Medusa
tb3_2raw
Medusa
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 10L
1,464 Elo+
Party 1
Team Averages
Level 117
1,648 SR
1,502 Elo+

VS

Team Averages
Level 94
1,448 SR
1,521 Elo+
Chaac
Chaac
Choco66
Chaac
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Mercury
Mercury
Darth_Revan50
Mercury
Level 123
God Stats
3W - 8L
1,398 SR
Queue Stats
108W - 111L
1,505 Elo+
Solo
Ra
Ra
Triforce4Sanity
Ra
Level 159
God Stats
12W - 9L
1,533 SR
Queue Stats
316W - 295L
1,524 Elo+
Solo
Apollo
Apollo
WorldMedic
Apollo
Level 129
God Stats
1W - 5L
1,311 SR
Queue Stats
157W - 128L
1,579 Elo+
Solo
Ymir
Ymir
Xxemperor
Ymir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,084
507
3,249
7,045
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
IPrez-Flight
Bellona
13
3 / 1 / 3
7,667
639
5,443
9,941
8,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
K30012
Cu Chulainn
13
4 / 0 / 0
8,003
667
7,530
9,809
6,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 1
6,704
559
4,639
6,109
1,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
tb3_2raw
Medusa
12
1 / 0 / 1
6,684
557
4,432
5,254
1,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Choco66
Chaac
10
0 / 3 / 0
5,438
453
2,959
8,459
3,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
12
1 / 4 / 1
6,449
537
5,674
12,365
4,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 1 / 0
7,071
589
3,443
5,345
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
WorldMedic
Apollo
11
0 / 2 / 1
5,776
481
2,225
6,324
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
9
1 / 2 / 2
5,834
486
3,436
8,254
6,434
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
12
Kills
3
3
Deaths
12
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
Choco66
Chaac
0
3
0
0
L
Mercury
1
4
1
0.38
W
2
1
1
2.5
W
Bellona
IPrez-Flight
Bellona
3
1
3
4.5
W
Cu Chulainn
K30012
Cu Chulainn
4
0
0
4
W
2
1
1
2.5
L
1
1
0
1
L
Apollo
WorldMedic
Apollo
0
2
1
0.25
L
Ymir
1
2
2
1
W
Medusa
tb3_2raw
Medusa
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,293
Damage
17,737
38,158
Taken
40,747
22,297
Mitigated
18,681
10,434
Healing
8,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Choco66
Chaac
2,959
613
0
2,369
8,459
3,708
0
0
8,459
0
27,302
L
Mercury
5,674
2,604
0
1,146
12,365
4,229
0
1,405
10,868
0
52,347
W
3,249
1,163
0
1,789
7,045
2,801
0
1,417
5,565
30,065
0
W
Bellona
IPrez-Flight
Bellona
5,443
2,167
0
3,861
9,941
8,845
0
1,480
8,461
0
69,726
W
Cu Chulainn
K30012
Cu Chulainn
7,530
876
0
2,837
9,809
6,766
486
819
8,990
393
61,152
W
4,639
726
0
474
6,109
1,936
0
2,285
3,824
0
39,696
L
3,443
90
374
1,700
5,345
2,158
359
0
5,345
63,737
0
L
Apollo
WorldMedic
Apollo
2,225
1,032
0
1,196
6,324
2,152
384
357
5,914
0
45,545
L
Ymir
3,436
1,248
95
1,338
8,254
6,434
0
1,273
6,857
8,231
0
W
Medusa
tb3_2raw
Medusa
4,432
877
0
1,473
5,254
1,949
288
815
4,439
0
45,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,142
Gold Earned
30,568
397
Minions Killed
321
0
Camps Cleared
0
1,243,391
Distance Traveled
1,242,777
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,438
453
39
3
0
222,419
0
L
Mercury
6,449
537
81
7
0
301,345
0
W
Freya
6,084
507
43
4
0
231,211
1
W
Bellona
7,667
639
110
9
0
285,869
0
W
Cu Chulainn
8,003
667
99
8
0
247,430
0
W
Loki
6,704
559
64
5
0
257,044
0
L
Ra
7,071
589
115
10
0
257,432
4
L
Apollo
5,776
481
75
6
0
218,112
0
L
Ymir
5,834
486
11
1
0
243,469
2
W
Medusa
6,684
557
81
7
0
221,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role