Player Matchup

Nox
Nox
CoolKidChad
Nox
Level 16
God Stats
1W - 1L
1,934 SR
Queue Stats
11W - 9L
1,555 Elo+
Party 1
Arachne
Arachne
LeoNeph9858
Arachne
Level 90
God Stats
74W - 68L
1,567 SR
Queue Stats
262W - 243L
1,501 Elo+
Solo
Ullr
Ullr
MetrooBoominn
Ullr
Level 143
God Stats
1W - 1L
1,263 SR
Queue Stats
131W - 91L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
Nesnaneldaga
Cthulhu
Level 56
God Stats
1W - 0L
1,730 SR
Queue Stats
42W - 26L
1,616 Elo+
Party 1
Maui
Maui
ilikewaffle
Maui
Level 61
God Stats
12W - 13L
1,483 SR
Queue Stats
105W - 70L
1,665 Elo+
Party 1
Team Averages
Level 73
1,595 SR
1,594 Elo+

VS

Team Averages
Level 94
1,480 SR
1,510 Elo+
Merlin
Merlin
Akamaru7
Merlin
Level 131
God Stats
1W - 4L
1,224 SR
Queue Stats
217W - 256L
1,462 Elo+
Party 2
Ao Kuang
Ao Kuang
I JayWeb I
Ao Kuang
Level 57
God Stats
4W - 1L
1,543 SR
Queue Stats
172W - 170L
1,563 Elo+
Solo
Athena
Athena
KGBfriedchicken
Athena
Level 125
God Stats
13W - 9L
1,561 SR
Queue Stats
123W - 132L
1,519 Elo+
Party 2
Jing Wei
Jing Wei
LocoOrb
Jing Wei
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 24L
1,508 Elo+
Party 2
Vulcan
Vulcan
Skyleh
Vulcan
Level 88
God Stats
12W - 10L
1,572 SR
Queue Stats
320W - 263L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 5
7,819
460
4,100
8,761
3,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
LeoNeph9858
Arachne
14
7 / 2 / 5
9,239
543
10,820
14,382
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
4 / 2 / 2
9,183
540
12,207
12,504
5,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Nesnaneldaga
Cthulhu
15
4 / 4 / 3
9,484
558
8,019
19,253
12,097
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 1 / 11
8,227
484
4,284
12,700
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Akamaru7
Merlin
17
0 / 0 / 2
9,945
585
6,152
6,027
2,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
I JayWeb I
Ao Kuang
13
5 / 5 / 1
8,037
473
9,183
16,492
7,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 2 / 2
8,303
488
6,440
16,059
15,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
LocoOrb
Jing Wei
15
0 / 3 / 2
8,660
509
2,626
10,822
4,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Skyleh
Vulcan
14
3 / 5 / 2
9,288
546
17,158
13,312
6,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
10
10
Deaths
15
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Merlin
Akamaru7
Merlin
0
0
2
1
W
0
1
5
2.5
L
Ao Kuang
I JayWeb I
Ao Kuang
5
5
1
1.1
L
2
2
2
1.5
W
Arachne
LeoNeph9858
Arachne
7
2
5
4.75
L
Jing Wei
LocoOrb
Jing Wei
0
3
2
0.33
W
4
2
2
2.5
W
Cthulhu
Nesnaneldaga
Cthulhu
4
4
3
1.38
L
Vulcan
Skyleh
Vulcan
3
5
2
0.8
W
0
1
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,430
Damage
41,559
67,600
Taken
62,712
38,402
Mitigated
36,587
17,819
Healing
8,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Akamaru7
Merlin
6,152
255
0
500
6,027
2,886
111
1,103
4,924
103,124
0
W
4,100
336
0
344
8,761
3,663
0
5,573
3,081
47,418
0
L
Ao Kuang
I JayWeb I
Ao Kuang
9,183
1,803
0
2,222
16,492
7,275
61
2,691
13,801
44,308
0
L
6,440
1,614
0
1,595
16,059
15,746
0
3,825
12,234
31,066
263
W
Arachne
LeoNeph9858
Arachne
10,820
6,443
0
2,903
14,382
5,814
13
6,928
7,379
0
72,850
L
Jing Wei
LocoOrb
Jing Wei
2,626
1,178
0
2,885
10,822
4,277
0
838
9,984
0
67,321
W
12,207
3,945
0
4,152
12,504
5,534
758
5,264
7,214
0
76,209
W
Cthulhu
Nesnaneldaga
Cthulhu
8,019
529
510
7,958
19,253
12,097
0
12,501
6,103
66,633
0
L
Vulcan
Skyleh
Vulcan
17,158
6,719
0
1,280
13,312
6,403
0
8,386
4,926
69,102
0
W
4,284
1,007
0
1,952
12,700
11,294
0
7,268
5,153
32,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,952
Gold Earned
44,233
436
Minions Killed
484
0
Camps Cleared
0
1,701,139
Distance Traveled
1,770,692
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,945
585
177
10
0
360,073
3
W
Nox
7,819
460
89
5
0
348,199
0
L
Ao Kuang
8,037
473
50
3
0
360,150
0
L
Athena
8,303
488
41
2
0
362,123
2
W
Arachne
9,239
543
95
6
0
359,040
0
L
Jing Wei
8,660
509
119
7
0
349,106
3
W
Ullr
9,183
540
112
7
0
304,761
5
W
Cthulhu
9,484
558
108
6
0
344,187
0
L
Vulcan
9,288
546
97
6
0
339,240
0
W
Maui
8,227
484
32
2
0
344,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role