Player Matchup

Osiris
Osiris
Silver II
Five5tar_-Ty
Osiris
Silver II
Level 122
God Stats
0W - 5L
1,122 SR
Queue Stats
259W - 274L
1,062 MMR
Solo
Janus
Janus
Bronze III
L0rdBJorkin
Janus
Bronze III
Level 61
God Stats
0W - 1L
1,625 SR
Queue Stats
2W - 6L
1,397 MMR
Party 3
Thanatos
Thanatos
Bronze IV
Mcbadbat
Thanatos
Bronze IV
Level 69
God Stats
0W - 2L
1,463 SR
Queue Stats
5W - 13L
1,266 MMR
Party 3
Chernobog
Chernobog
Silver II
bbio2028
Chernobog
Silver II
Level 147
God Stats
4W - 3L
1,329 SR
Queue Stats
219W - 243L
1,095 MMR
Solo
Hercules
Hercules
Bronze IV
chapu252
Hercules
Bronze IV
Level 117
God Stats
0W - 2L
1,367 SR
Queue Stats
25W - 78L
581 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,381 SR
1,080 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 134
1,610 SR
992 MMR
Aphrodite
Aphrodite
Bronze II
DaLoneWolfy
Aphrodite
Bronze II
Level 63
God Stats
11W - 18L
1,424 SR
Queue Stats
177W - 236L
571 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
Liliggxz
Baron Samedi
Gold IV
Level 193
God Stats
12W - 6L
1,696 SR
Queue Stats
1,022W - 1,030L
1,253 MMR
Solo
Nike
Nike
Silver III
M0TiVES
Nike
Silver III
Level 159
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 77L
1,263 MMR
Party 1
Izanami
Izanami
Bronze II
Madplzdontcry
Izanami
Bronze II
Level 101
God Stats
25W - 27L
1,694 SR
Queue Stats
299W - 376L
418 MMR
Party 2
Arachne
Arachne
Gold III
Reloady
Arachne
Gold III
Level 152
God Stats
10W - 8L
1,738 SR
Queue Stats
208W - 202L
1,453 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
11
0 / 4 / 2
6,975
465
6,750
14,291
13,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 8 / 3
7,306
487
6,359
10,378
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
Mcbadbat
Thanatos
12
5 / 6 / 0
7,505
500
7,545
16,248
6,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
bbio2028
Chernobog
14
2 / 2 / 2
7,925
528
8,600
7,590
2,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
chapu252
Hercules
7
0 / 1 / 2
5,445
363
1,966
8,164
3,392
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
He BoPeleAh PuchKali

VS

Bans
Sun WukongAnubisCharonSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DaLoneWolfy
Aphrodite
12
1 / 2 / 6
7,876
525
2,139
11,293
7,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Liliggxz
Baron Samedi
12
3 / 2 / 3
7,838
523
6,131
7,623
3,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
M0TiVES
Nike
15
6 / 0 / 2
9,559
637
10,213
11,661
8,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Izanami
14
2 / 1 / 2
8,544
570
4,588
7,051
2,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
Reloady
Arachne
15
9 / 3 / 3
9,605
640
14,041
16,018
8,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
8
Kills
21
21
Deaths
8
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
DaLoneWolfy
Aphrodite
1
2
6
2
L
Osiris
0
4
2
0.25
L
1
8
3
0.31
W
Baron Samedi
Liliggxz
Baron Samedi
3
2
3
2.25
W
Nike
M0TiVES
Nike
6
0
2
7
W
Izanami
2
1
2
3
L
Thanatos
Mcbadbat
Thanatos
5
6
0
0.83
W
Arachne
Reloady
Arachne
9
3
3
3.5
L
Chernobog
bbio2028
Chernobog
2
2
2
1.5
L
Hercules
chapu252
Hercules
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,220
Damage
37,112
56,671
Taken
53,646
30,533
Mitigated
30,119
18,445
Healing
22,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
DaLoneWolfy
Aphrodite
2,139
916
2,729
5,348
11,293
7,460
326
1,621
9,672
27,209
0
L
Osiris
6,750
2,940
0
4,002
14,291
13,878
0
168
14,123
0
47,617
L
6,359
482
0
480
10,378
3,826
397
4,182
6,196
48,957
0
W
Baron Samedi
Liliggxz
Baron Samedi
6,131
663
336
2,239
7,623
3,369
402
2,565
5,058
39,617
0
W
Nike
M0TiVES
Nike
10,213
2,064
0
3,746
11,661
8,596
193
0
11,661
0
66,628
W
Izanami
4,588
3,376
0
1,959
7,051
2,481
2,825
0
7,051
0
63,409
L
Thanatos
Mcbadbat
Thanatos
7,545
2,079
0
8,900
16,248
6,515
0
1,961
14,287
0
39,400
W
Arachne
Reloady
Arachne
14,041
11,152
0
6,091
16,018
8,213
2,704
2,173
13,845
0
73,564
L
Chernobog
bbio2028
Chernobog
8,600
4,274
0
2,531
7,590
2,922
0
794
6,796
0
68,328
L
Hercules
chapu252
Hercules
1,966
793
0
2,532
8,164
3,392
0
1,165
6,999
0
11,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
43,422
327
Minions Killed
416
0
Camps Cleared
0
1,209,955
Distance Traveled
1,394,863
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,876
525
36
2
0
275,420
4
L
Osiris
6,975
465
73
5
0
206,221
2
L
Janus
7,306
487
78
5
0
258,473
0
W
Baron Samedi
7,838
523
71
5
0
202,921
1
W
Nike
9,559
637
103
7
0
317,567
0
W
Izanami
8,544
570
118
8
0
284,398
0
L
Thanatos
7,505
500
50
3
0
294,324
0
W
Arachne
9,605
640
88
6
0
314,557
1
L
Chernobog
7,925
528
110
7
0
302,179
2
L
Hercules
5,445
363
16
1
0
148,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role