Player Matchup

Nike
Nike
CreepySpace263
Nike
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
196W - 191L
1,412 Elo+
Party 1
Charybdis
Charybdis
SlimsyFish0
Charybdis
Level 63
God Stats
4W - 4L
1,526 SR
Queue Stats
213W - 208L
1,366 Elo+
Party 1
Anubis
Anubis
afreddy_assassin
Anubis
Level 32
God Stats
8W - 5L
1,476 SR
Queue Stats
61W - 69L
1,184 Elo+
Solo
Team Averages
Level 55
1,501 SR
1,321 Elo+

VS

Team Averages
Level 75
1,467 SR
1,353 Elo+
Lancelot
Lancelot
GOAT1109
Lancelot
Level 83
God Stats
1W - 1L
1,728 SR
Queue Stats
125W - 139L
1,293 Elo+
Party 2
Nu Wa
Nu Wa
SholcCTR
Nu Wa
Level 88
God Stats
2W - 4L
1,575 SR
Queue Stats
460W - 492L
1,419 Elo+
Party 2
Yemoja
Yemoja
tiger_dog15
Yemoja
Level 53
God Stats
14W - 33L
1,098 SR
Queue Stats
161W - 179L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 8
10,893
778
7,318
13,709
6,240
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
SlimsyFish0
Charybdis
15
9 / 1 / 7
12,368
883
14,848
8,253
2,477
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 2 / 10
11,272
805
12,010
13,449
5,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GOAT1109
Lancelot
11
2 / 9 / 2
9,740
696
10,639
17,193
5,249
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
SholcCTR
Nu Wa
13
3 / 4 / 2
10,399
743
12,222
10,033
2,430
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
0 / 4 / 1
9,069
648
4,045
12,037
9,735
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
5
5
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Lancelot
GOAT1109
Lancelot
2
9
2
0.33
L
Nu Wa
SholcCTR
Nu Wa
3
4
2
1
W
Charybdis
SlimsyFish0
Charybdis
9
1
7
12.5
W
3
2
10
4
L
Yemoja
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,176
Damage
26,906
35,411
Taken
39,263
13,718
Mitigated
17,414
9,496
Healing
2,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,318
1,554
0
46
13,709
6,240
210
5,904
7,805
0
23,197
L
Lancelot
GOAT1109
Lancelot
10,639
1,985
228
448
17,193
5,249
60
3,998
13,195
0
29,826
L
Nu Wa
SholcCTR
Nu Wa
12,222
4,260
0
69
10,033
2,430
52
2,821
7,212
39,450
0
W
Charybdis
SlimsyFish0
Charybdis
14,848
7,070
0
3,597
8,253
2,477
2,294
4,119
4,134
0
70,680
W
12,010
472
0
5,853
13,449
5,001
384
6,757
6,692
58,204
0
L
Yemoja
4,045
655
827
1,107
12,037
9,735
177
5,310
6,727
28,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,533
Gold Earned
29,208
193
Minions Killed
103
0
Camps Cleared
0
733,473
Distance Traveled
694,540
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,893
778
26
2
0
267,226
1
L
Lancelot
9,740
696
31
2
0
243,666
0
L
Nu Wa
10,399
743
33
2
0
235,082
0
W
Charybdis
12,368
883
84
6
0
232,487
0
W
Anubis
11,272
805
83
6
0
233,760
0
L
Yemoja
9,069
648
39
3
0
215,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role