Player Matchup

Ares
Ares
BigBiscuit431
Ares
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 8L
1,106 Elo+
Party 1
Chaac
Chaac
JabblesCorn
Chaac
Level 45
God Stats
1W - 3L
1,294 SR
Queue Stats
2W - 8L
1,106 Elo+
Party 1
Izanami
Izanami
NilixCapalot
Izanami
Level 29
God Stats
1W - 3L
1,415 SR
Queue Stats
344W - 332L
1,476 Elo+
Party 3
Mercury
Mercury
PandaJC9378
Mercury
Level 137
God Stats
5W - 13L
1,393 SR
Queue Stats
695W - 639L
1,487 Elo+
Party 3
Nu Wa
Nu Wa
kdd2
Nu Wa
Level 104
God Stats
2W - 3L
1,144 SR
Queue Stats
51W - 45L
1,484 Elo+
Solo
Team Averages
Level 66
1,349 SR
1,332 Elo+

VS

Team Averages
Level 112
1,502 SR
1,462 Elo+
Hun Batz
Hun Batz
Cosmic_julian
Hun Batz
Level 103
God Stats
1W - 1L
1,396 SR
Queue Stats
424W - 405L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
Eluriel09
Zhong Kui
Level 64
God Stats
7W - 10L
1,385 SR
Queue Stats
134W - 147L
1,452 Elo+
Party 4
Mulan
Mulan
Frostedjstorm
Mulan
Level 159
God Stats
4W - 10L
1,484 SR
Queue Stats
276W - 257L
1,439 Elo+
Solo
Danzaburou
Danzaburou
Mendo7
Danzaburou
Level 125
God Stats
8W - 7L
1,537 SR
Queue Stats
397W - 383L
1,484 Elo+
Party 2
Sobek
Sobek
oliviachokis
Sobek
Level 108
God Stats
3W - 0L
1,710 SR
Queue Stats
157W - 165L
1,460 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,454
420
2,314
10,489
7,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 2
5,623
433
5,791
10,655
5,173
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
NilixCapalot
Izanami
9
0 / 4 / 2
5,623
433
3,497
9,798
2,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
PandaJC9378
Mercury
13
3 / 1 / 1
7,465
574
7,601
13,215
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
kdd2
Nu Wa
12
1 / 2 / 2
7,118
548
6,993
6,711
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cosmic_julian
Hun Batz
13
5 / 1 / 2
7,958
612
8,326
11,085
4,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Eluriel09
Zhong Kui
13
1 / 1 / 1
7,581
583
4,816
9,553
7,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 0 / 0
9,065
697
9,581
10,854
7,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Danzaburou
Mendo7
Danzaburou
13
5 / 1 / 5
8,205
631
12,885
10,757
4,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 4
6,139
472
1,542
8,293
5,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
5
Kills
17
17
Deaths
5
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hun Batz
Cosmic_julian
Hun Batz
5
1
2
6
W
Zhong Kui
Eluriel09
Zhong Kui
1
1
1
1.5
W
5
0
0
5
L
1
5
2
0.4
W
Danzaburou
Mendo7
Danzaburou
5
1
5
7.5
L
Izanami
NilixCapalot
Izanami
0
4
2
0.25
L
Mercury
PandaJC9378
Mercury
3
1
1
3.5
L
Nu Wa
kdd2
Nu Wa
1
2
2
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,196
Damage
37,150
50,868
Taken
50,542
23,661
Mitigated
27,970
7,029
Healing
19,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,314
657
0
62
10,489
7,947
0
0
10,489
20,028
0
W
Hun Batz
Cosmic_julian
Hun Batz
8,326
1,699
152
1,022
11,085
4,287
148
1,038
10,047
0
55,361
W
Zhong Kui
Eluriel09
Zhong Kui
4,816
959
0
5,403
9,553
7,058
312
4,779
4,774
50,573
0
W
9,581
2,288
0
5,312
10,854
7,234
200
2,835
8,019
0
69,118
L
5,791
1,285
0
2,418
10,655
5,173
0
473
10,182
0
24,014
W
Danzaburou
Mendo7
Danzaburou
12,885
4,689
189
4,991
10,757
4,163
2,866
369
10,388
0
69,619
L
Izanami
NilixCapalot
Izanami
3,497
2,543
0
1,629
9,798
2,898
0
671
9,127
0
30,905
L
Mercury
PandaJC9378
Mercury
7,601
3,470
0
1,670
13,215
5,193
0
1,088
12,127
0
72,259
L
Nu Wa
kdd2
Nu Wa
6,993
2,081
0
1,250
6,711
2,450
0
4,126
2,585
55,192
0
W
1,542
82
73
1,888
8,293
5,228
264
286
8,007
4,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
38,948
330
Minions Killed
393
0
Camps Cleared
0
1,327,337
Distance Traveled
1,187,437
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,454
420
28
2
0
256,625
0
W
Hun Batz
7,958
612
85
7
0
310,291
0
W
Zhong Kui
7,581
583
95
7
0
233,813
0
W
Mulan
9,065
697
107
8
0
240,302
0
L
Chaac
5,623
433
41
3
0
246,057
2
W
Danzaburou
8,205
631
96
7
0
241,134
0
L
Izanami
5,623
433
64
5
0
241,249
2
L
Mercury
7,465
574
108
8
0
333,160
0
L
Nu Wa
7,118
548
89
7
0
250,246
0
W
Sobek
6,139
472
10
1
0
161,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role