Player Matchup

Achilles
Achilles
Real_Cobobby
Achilles
Level 92
God Stats
19W - 20L
1,474 SR
Queue Stats
229W - 214L
1,553 Elo+
Party 3
Serqet
Serqet
ScaryEvilGhost
Serqet
Level 69
God Stats
6W - 5L
1,537 SR
Queue Stats
226W - 191L
1,503 Elo+
Solo
Janus
Janus
SirFrohst
Janus
Level 86
God Stats
22W - 19L
1,409 SR
Queue Stats
472W - 452L
1,545 Elo+
Solo
Cabrakan
Cabrakan
b1_A-Wiggins22
Cabrakan
Level 105
God Stats
3W - 5L
1,681 SR
Queue Stats
286W - 256L
1,553 Elo+
Party 3
Heimdallr
Heimdallr
juicy_Aggression
Heimdallr
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 46L
1,533 Elo+
Solo
Team Averages
Level 88
1,520 SR
1,538 Elo+

VS

Team Averages
Level 68
1,430 SR
1,442 Elo+
Gilgamesh
Gilgamesh
DullRazor6995
Gilgamesh
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 26L
1,575 Elo+
Party 1
Athena
Athena
Lunchbox_Promo
Athena
Level 67
God Stats
1W - 3L
1,599 SR
Queue Stats
140W - 146L
1,585 Elo+
Solo
Olorun
Olorun
RayCab86
Olorun
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 78L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
Why Pysco
Zhong Kui
Level 29
God Stats
0W - 2L
1,272 SR
Queue Stats
3W - 5L
1,340 Elo+
Party 2
Cernunnos
Cernunnos
XxslipedxX
Cernunnos
Level 37
God Stats
0W - 2L
1,280 SR
Queue Stats
3W - 11L
1,153 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Real_Cobobby
Achilles
13
5 / 5 / 4
9,791
544
8,559
18,702
20,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
4 / 5 / 9
10,656
592
13,329
13,990
6,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
SirFrohst
Janus
18
3 / 1 / 6
11,211
623
15,626
10,643
4,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
18
7 / 3 / 3
12,561
698
12,453
16,947
16,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
17
6 / 3 / 4
11,339
630
10,452
13,684
6,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DullRazor6995
Gilgamesh
15
8 / 6 / 5
9,539
530
12,647
22,417
10,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 12
8,800
489
5,817
18,703
15,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Olorun
RayCab86
Olorun
15
6 / 4 / 3
9,806
545
13,112
16,382
8,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Zhong Kui
Why Pysco
Zhong Kui
12
1 / 7 / 2
7,733
430
7,807
14,052
9,566
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
XxslipedxX
Cernunnos
14
1 / 4 / 2
8,074
449
5,693
14,723
5,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
25
Kills
17
17
Deaths
25
26
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DullRazor6995
Gilgamesh
8
6
5
1.75
L
1
4
12
1.75
L
Olorun
RayCab86
Olorun
6
4
3
1.88
W
Achilles
Real_Cobobby
Achilles
5
5
4
1.4
W
4
5
9
1.7
W
Janus
SirFrohst
Janus
3
1
6
6
L
Zhong Kui
Why Pysco
Zhong Kui
1
7
2
0.29
L
Cernunnos
XxslipedxX
Cernunnos
1
4
2
0.5
W
Cabrakan
7
3
3
2.83
W
Heimdallr
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,419
Damage
45,076
73,966
Taken
86,277
55,439
Mitigated
49,610
14,793
Healing
17,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DullRazor6995
Gilgamesh
12,647
3,782
0
587
22,417
10,569
0
5,353
16,329
0
75,452
L
5,817
1,944
0
2,894
18,703
15,399
0
5,678
12,371
35,117
0
L
Olorun
RayCab86
Olorun
13,112
5,955
143
4,088
16,382
8,432
512
5,247
10,831
63,528
10,388
W
Achilles
Real_Cobobby
Achilles
8,559
1,059
0
2,053
18,702
20,819
0
7,673
11,029
0
20,107
W
13,329
3,466
0
2,213
13,990
6,584
966
4,092
9,898
0
81,512
W
Janus
SirFrohst
Janus
15,626
789
0
509
10,643
4,596
576
3,345
7,298
108,054
0
L
Zhong Kui
Why Pysco
Zhong Kui
7,807
2,247
0
3,442
14,052
9,566
0
8,457
5,595
46,475
0
L
Cernunnos
XxslipedxX
Cernunnos
5,693
3,402
0
6,548
14,723
5,644
0
2,680
11,932
0
56,159
W
Cabrakan
12,453
1,366
0
5,077
16,947
16,490
2,669
8,270
8,677
97,904
0
W
Heimdallr
10,452
4,831
0
4,941
13,684
6,950
2,625
3,279
10,405
0
80,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,558
Gold Earned
43,952
558
Minions Killed
428
0
Camps Cleared
0
1,781,178
Distance Traveled
1,667,732
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,539
530
84
5
0
386,259
0
L
Athena
8,800
489
46
3
0
361,013
3
L
Olorun
9,806
545
122
7
0
310,575
3
W
Achilles
9,791
544
12
1
0
353,314
0
W
Serqet
10,656
592
97
5
0
385,331
0
W
Janus
11,211
623
175
10
0
401,173
0
L
Zhong Kui
7,733
430
81
5
0
228,944
0
L
Cernunnos
8,074
449
95
5
0
380,941
0
W
Cabrakan
12,561
698
150
8
0
302,043
4
W
Heimdallr
11,339
630
124
7
0
339,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role