Player Matchup

Achilles
Achilles
Enforcer624
Achilles
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 69L
1,495 Elo+
Solo
Skadi
Skadi
HellSick101
Skadi
Level 69
God Stats
55W - 44L
1,576 SR
Queue Stats
254W - 278L
1,464 Elo+
Solo
Merlin
Merlin
TNL Red
Merlin
Level 68
God Stats
0W - 3L
1,571 SR
Queue Stats
15W - 29L
1,210 Elo+
Party 2
Geb
Geb
gigemphats
Geb
Level 99
God Stats
1W - 1L
1,800 SR
Queue Stats
121W - 132L
1,446 Elo+
Solo
Neith
Neith
xTRa Viruss
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 2
Team Averages
Level 61
1,589 SR
1,423 Elo+

VS

Team Averages
Level 89
1,499 SR
1,478 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
ChocoSwig
Skadi
Level 55
God Stats
2W - 2L
1,377 SR
Queue Stats
53W - 52L
1,458 Elo+
Solo
Chaac
Chaac
LiLLOCZ14
Chaac
Level 121
God Stats
3W - 1L
1,908 SR
Queue Stats
53W - 42L
1,499 Elo+
Party 1
King Arthur
King Arthur
UziWars
King Arthur
Level 106
God Stats
3W - 4L
1,145 SR
Queue Stats
174W - 161L
1,465 Elo+
Party 1
Bellona
Bellona
asherman8808
Bellona
Level 110
God Stats
15W - 14L
1,564 SR
Queue Stats
375W - 380L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Enforcer624
Achilles
9
0 / 2 / 0
5,250
1,050
1,988
7,563
6,603
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 2 / 0
5,234
1,047
2,367
4,322
1,395
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
TNL Red
Merlin
9
0 / 4 / 0
5,262
1,052
4,665
7,004
2,589
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 0
5,048
1,010
170
1,318
705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 1 / 0
5,309
1,062
2,117
4,583
1,793
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

292

VS

Team 2 Tickets

440

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
5 / 0 / 5
7,062
1,412
7,419
4,789
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Skadi
ChocoSwig
Skadi
11
0 / 0 / 3
5,793
1,159
2,853
2,751
1,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
LiLLOCZ14
Chaac
11
2 / 0 / 5
6,342
1,268
6,197
3,161
2,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
UziWars
King Arthur
11
2 / 0 / 8
6,371
1,274
3,151
4,045
3,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bellona
asherman8808
Bellona
11
1 / 0 / 7
6,591
1,318
3,568
4,202
3,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
10
10
Deaths
0
0
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
5
7.5
W
Skadi
ChocoSwig
Skadi
0
0
3
1.5
L
Achilles
Enforcer624
Achilles
0
2
0
0
L
0
2
0
0
W
Chaac
LiLLOCZ14
Chaac
2
0
5
4.5
L
Merlin
TNL Red
Merlin
0
4
0
0
W
King Arthur
UziWars
King Arthur
2
0
8
6
W
Bellona
asherman8808
Bellona
1
0
7
4.5
L
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,307
Damage
23,188
24,790
Taken
18,948
13,085
Mitigated
11,943
188
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,419
2,040
0
1,408
4,789
2,004
0
487
3,816
15,070
0
W
Skadi
ChocoSwig
Skadi
2,853
1,492
0
76
2,751
1,106
0
435
2,316
0
18,652
L
Achilles
Enforcer624
Achilles
1,988
749
0
84
7,563
6,603
0
2,544
4,736
0
3,284
L
2,367
619
0
0
4,322
1,395
0
137
3,894
0
7,205
W
Chaac
LiLLOCZ14
Chaac
6,197
738
0
1,467
3,161
2,644
0
1,414
1,747
0
9,437
L
Merlin
TNL Red
Merlin
4,665
99
0
0
7,004
2,589
0
2,288
4,386
14,858
0
W
King Arthur
UziWars
King Arthur
3,151
621
0
506
4,045
3,041
0
1,135
2,803
35
8,311
W
Bellona
asherman8808
Bellona
3,568
327
211
672
4,202
3,148
0
1,364
2,402
0
8,866
L
170
27
0
12
1,318
705
0
601
665
1,151
0
L
2,117
1,110
0
92
4,583
1,793
0
1,484
3,015
0
9,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,103
Gold Earned
32,159
52
Minions Killed
116
2
Camps Cleared
8
298,473
Distance Traveled
539,703
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,062
1,412
30
6
3
109,504
0
W
Skadi
5,793
1,159
40
8
2
91,103
0
L
Achilles
5,250
1,050
4
1
1
79,018
0
L
Skadi
5,234
1,047
5
1
0
57,952
0
W
Chaac
6,342
1,268
25
5
1
108,129
0
L
Merlin
5,262
1,052
20
4
0
73,823
0
W
King Arthur
6,371
1,274
11
2
0
115,194
0
W
Bellona
6,591
1,318
10
2
2
115,773
0
L
Geb
5,048
1,010
1
0
1
15,026
0
L
Neith
5,309
1,062
22
4
0
72,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role