Player Matchup

Ares
Ares
Silver V
SmokyBandit8390
Ares
Silver V
Level 87
God Stats
1W - 2L
1,224 SR
Queue Stats
28W - 47L
799 MMR
Solo
Awilix
Awilix
Silver III
Valkyrie5335
Awilix
Silver III
Level 108
God Stats
5W - 7L
1,158 SR
Queue Stats
205W - 235L
874 MMR
Solo
Neith
Neith
Silver IV
oRevelation
Neith
Silver IV
Level 61
God Stats
1W - 1L
1,302 SR
Queue Stats
139W - 164L
925 MMR
Party 2
Sun Wukong
Sun Wukong
Silver IV
rompeortos777
Sun Wukong
Silver IV
Level 179
God Stats
8W - 1L
1,500 SR
Queue Stats
151W - 177L
907 MMR
Party 2
Sol
Sol
Silver IV
spencyspice
Sol
Silver IV
Level 122
God Stats
8W - 4L
1,383 SR
Queue Stats
64W - 86L
1,001 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,313 SR
901 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 108
1,439 SR
939 MMR
Heimdallr
Heimdallr
Silver III
HookaKingJordan
Heimdallr
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,013 MMR
Party 1
Geb
Geb
Bronze I
Otpisani
Geb
Bronze I
Level 67
God Stats
9W - 10L
1,437 SR
Queue Stats
150W - 158L
646 MMR
Solo
Baba Yaga
Baba Yaga
Silver II
TheBobbyBoom
Baba Yaga
Silver II
Level 69
God Stats
0W - 4L
1,155 SR
Queue Stats
54W - 72L
1,042 MMR
Party 1
Zeus
Zeus
Silver II
joshstratos
Zeus
Silver II
Level 154
God Stats
35W - 42L
1,523 SR
Queue Stats
125W - 137L
1,029 MMR
Solo
Hades
Hades
Silver IV
oakesjoakes1997
Hades
Silver IV
Level 124
God Stats
13W - 9L
1,582 SR
Queue Stats
147W - 192L
964 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 10
8,838
552
4,659
10,803
9,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
17
12 / 0 / 1
10,373
648
10,881
10,782
4,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 2 / 5
8,172
511
7,124
11,258
4,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
rompeortos777
Sun Wukong
15
5 / 4 / 4
9,546
597
15,395
18,263
17,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 4
8,928
558
9,511
10,612
3,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
JanusBakasuraMartichorasJormungandr

VS

Bans
SusanoHeraArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HookaKingJordan
Heimdallr
13
2 / 4 / 0
7,779
486
10,010
13,519
5,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 4
7,301
456
5,970
16,138
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baba Yaga
TheBobbyBoom
Baba Yaga
13
1 / 5 / 0
7,726
483
6,381
10,619
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 5 / 0
7,900
494
8,202
12,021
4,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 2
8,270
517
10,160
17,990
9,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
24
Kills
9
9
Deaths
24
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
HookaKingJordan
Heimdallr
2
4
0
0.5
L
0
4
4
0.5
W
3
1
10
8
L
Baba Yaga
TheBobbyBoom
Baba Yaga
1
5
0
0.2
W
Awilix
12
0
1
12.5
L
4
5
0
0.8
W
1
2
5
1.75
L
2
6
2
0.5
W
Sun Wukong
rompeortos777
Sun Wukong
5
4
4
1.75
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,570
Damage
40,723
61,718
Taken
70,287
40,025
Mitigated
36,274
17,906
Healing
18,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
HookaKingJordan
Heimdallr
10,010
4,360
0
3,620
13,519
5,413
935
2,458
11,061
0
57,289
L
5,970
391
276
3,422
16,138
13,207
0
3,384
12,754
18,828
0
W
4,659
67
0
2,998
10,803
9,333
0
6,450
4,353
25,334
0
L
Baba Yaga
TheBobbyBoom
Baba Yaga
6,381
305
0
2,444
10,619
4,297
826
5,689
4,930
56,662
0
W
Awilix
10,881
4,547
0
4,238
10,782
4,791
0
3,266
7,516
0
91,623
L
8,202
530
0
1,000
12,021
4,033
0
1,479
10,542
67,489
0
W
7,124
1,793
0
3,124
11,258
4,440
0
4,248
7,010
0
59,890
L
10,160
539
164
7,134
17,990
9,324
198
1,160
16,830
60,487
0
W
Sun Wukong
rompeortos777
Sun Wukong
15,395
2,692
0
2,825
18,263
17,744
208
10,346
7,917
0
79,582
W
9,511
1,940
0
4,721
10,612
3,717
1,057
6,403
4,209
67,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,857
Gold Earned
38,976
484
Minions Killed
372
0
Camps Cleared
0
1,763,581
Distance Traveled
1,495,218
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,779
486
84
5
0
317,159
0
L
Geb
7,301
456
20
1
0
291,029
1
W
Ares
8,838
552
24
2
0
336,233
6
L
Baba Yaga
7,726
483
88
6
0
307,377
0
W
Awilix
10,373
648
118
7
0
427,260
1
L
Zeus
7,900
494
98
6
0
306,215
0
W
Neith
8,172
511
109
7
0
342,692
0
L
Hades
8,270
517
82
5
0
273,438
0
W
Sun Wukong
9,546
597
114
7
0
326,805
0
W
Sol
8,928
558
119
7
0
330,591
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role