Player Matchup

Horus
Horus
ColKali
Horus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 43L
1,349 Elo+
Party 2
Susano
Susano
Eldiegoyt
Susano
Level 81
God Stats
3W - 0L
1,783 SR
Queue Stats
8W - 9L
1,326 Elo+
Party 1
Xing Tian
Xing Tian
LLushic
Xing Tian
Level 61
God Stats
1W - 2L
1,760 SR
Queue Stats
130W - 128L
1,404 Elo+
Solo
Merlin
Merlin
Maximus610
Merlin
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,359 Elo+
Party 1
Hachiman
Hachiman
TurnedSky099
Hachiman
Level 72
God Stats
3W - 2L
1,374 SR
Queue Stats
160W - 153L
1,443 Elo+
Party 2
Team Averages
Level 73
1,583 SR
1,376 Elo+

VS

Team Averages
Level 46
1,534 SR
1,278 Elo+
Nike
Nike
Faded 2D
Nike
Level 46
God Stats
0W - 1L
1,780 SR
Queue Stats
9W - 15L
1,360 Elo+
Party 3
Atlas
Atlas
Orbital GalaxyY
Atlas
Level 59
God Stats
0W - 1L
1,631 SR
Queue Stats
0W - 4L
1,133 Elo+
Party 3
Bakasura
Bakasura
gogo4our
Bakasura
Level 59
God Stats
5W - 9L
1,423 SR
Queue Stats
142W - 151L
1,394 Elo+
Solo
Janus
Janus
underaveragecam
Janus
Level 29
God Stats
0W - 1L
1,082 SR
Queue Stats
0W - 2L
1,217 Elo+
Party 3
Skadi
Skadi
yeehaw cran
Skadi
Level 36
God Stats
1W - 3L
1,754 SR
Queue Stats
1W - 6L
1,287 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ColKali
Horus
10
1 / 0 / 2
6,363
636
5,547
6,140
3,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
Eldiegoyt
Susano
11
8 / 0 / 2
6,433
643
5,176
6,329
2,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
LLushic
Xing Tian
8
1 / 2 / 5
4,836
484
3,100
8,135
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Maximus610
Merlin
10
0 / 1 / 7
5,611
561
3,078
4,848
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
TurnedSky099
Hachiman
9
3 / 0 / 0
5,768
577
3,018
4,177
1,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
9
1 / 2 / 0
5,197
520
2,122
8,367
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 3 / 0
4,369
437
2,443
5,502
2,200
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
gogo4our
Bakasura
10
1 / 4 / 0
5,522
552
2,429
10,486
3,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 3 / 0
5,327
533
3,406
5,402
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 2 / 1
4,815
482
2,604
6,140
1,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
13
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Horus
ColKali
Horus
1
0
2
2
W
Susano
Eldiegoyt
Susano
8
0
2
9
L
Nike
1
2
0
0.5
W
Xing Tian
LLushic
Xing Tian
1
2
5
1.75
W
Merlin
Maximus610
Merlin
0
1
7
3.5
L
1
3
0
0.33
W
Hachiman
TurnedSky099
Hachiman
3
0
0
3
L
Bakasura
gogo4our
Bakasura
1
4
0
0.25
L
0
3
0
0
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,919
Damage
13,004
29,629
Taken
35,897
14,537
Mitigated
14,788
10,262
Healing
3,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
ColKali
Horus
5,547
2,289
160
2,649
6,140
3,524
252
0
6,140
0
40,245
W
Susano
Eldiegoyt
Susano
5,176
1,519
0
2,918
6,329
2,194
0
1,038
5,131
0
34,811
L
Nike
2,122
151
0
0
8,367
5,570
0
454
7,141
0
27,715
W
Xing Tian
LLushic
Xing Tian
3,100
267
0
1,638
8,135
5,855
0
893
7,242
16,481
0
W
Merlin
Maximus610
Merlin
3,078
523
0
1,500
4,848
1,473
0
2,114
2,370
31,475
0
L
2,443
981
229
1,220
5,502
2,200
22
766
4,629
11,857
0
W
Hachiman
TurnedSky099
Hachiman
3,018
798
0
1,397
4,177
1,491
371
1,550
2,627
0
32,805
L
Bakasura
gogo4our
Bakasura
2,429
1,908
0
1,035
10,486
3,670
0
1,404
9,001
0
42,738
L
3,406
423
0
510
5,402
1,588
333
1,801
3,601
31,924
0
L
2,604
1,177
0
388
6,140
1,760
24
1,279
4,608
0
30,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
25,230
251
Minions Killed
240
0
Camps Cleared
0
1,047,590
Distance Traveled
975,780
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,363
636
68
7
0
204,777
0
W
Susano
6,433
643
44
4
0
254,178
0
L
Nike
5,197
520
42
4
0
197,468
0
W
Xing Tian
4,836
484
16
2
0
221,482
0
W
Merlin
5,611
561
57
6
0
188,767
0
L
Atlas
4,369
437
17
2
0
184,104
0
W
Hachiman
5,768
577
66
7
0
178,386
0
L
Bakasura
5,522
552
77
8
0
222,300
0
L
Janus
5,327
533
62
6
0
176,840
0
L
Skadi
4,815
482
42
4
0
195,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role