Player Matchup

Charon
Charon
AHLALALALALONG
Charon
Level 171
God Stats
43W - 45L
1,515 SR
Queue Stats
236W - 307L
1,407 Elo+
Solo
Cupid
Cupid
AlZENSOLOS
Cupid
Level 96
God Stats
2W - 2L
1,281 SR
Queue Stats
9W - 11L
1,801 Elo+
Party 1
Janus
Janus
THIZZL4MIC
Janus
Level 159
God Stats
51W - 44L
1,533 SR
Queue Stats
884W - 825L
1,519 Elo+
Solo
Persephone
Persephone
joshomerta
Persephone
Level 107
God Stats
0W - 1L
1,525 SR
Queue Stats
12W - 12L
1,689 Elo+
Party 1
Thanatos
Thanatos
mattomerta
Thanatos
Level 108
God Stats
0W - 2L
1,580 SR
Queue Stats
2W - 3L
1,767 Elo+
Party 1
Team Averages
Level 128
1,487 SR
1,636 Elo+

VS

Team Averages
Level 139
1,655 SR
1,503 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ChunkyPony
Apollo
Level 156
God Stats
1W - 0L
1,728 SR
Queue Stats
97W - 106L
1,498 Elo+
Solo
Vulcan
Vulcan
Hendriksen474
Vulcan
Level 128
God Stats
90W - 62L
1,678 SR
Queue Stats
337W - 314L
1,493 Elo+
Solo
Odin
Odin
Im Eggnough
Odin
Level 127
God Stats
2W - 0L
1,732 SR
Queue Stats
379W - 364L
1,490 Elo+
Solo
Thor
Thor
PrimeMerlinian
Thor
Level 124
God Stats
18W - 16L
1,639 SR
Queue Stats
256W - 251L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 4
6,745
749
4,252
12,585
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cupid
9
0 / 1 / 0
5,447
605
579
2,218
630
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
13
3 / 3 / 1
7,239
804
6,338
7,680
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
joshomerta
Persephone
12
1 / 1 / 4
7,015
779
7,226
7,125
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
mattomerta
Thanatos
12
2 / 5 / 2
6,617
735
7,517
9,013
3,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
0 / 1 / 5
6,427
714
4,758
7,756
5,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
ChunkyPony
Apollo
14
3 / 2 / 5
7,251
806
4,969
6,335
2,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
3 / 0 / 6
6,856
762
12,015
4,927
1,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 1 / 8
7,187
799
5,921
7,365
5,822
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 2 / 2
6,989
777
6,676
8,056
3,160
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
6
Kills
12
12
Deaths
6
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
5
2.5
L
0
2
4
1
L
Cupid
0
1
0
0
W
Apollo
ChunkyPony
Apollo
3
2
5
2.75
W
3
0
6
6
W
1
1
8
5
W
5
2
2
3
L
Janus
3
3
1
1.17
L
Persephone
joshomerta
Persephone
1
1
4
3
L
Thanatos
mattomerta
Thanatos
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,912
Damage
34,339
38,621
Taken
34,439
14,974
Mitigated
18,132
11,290
Healing
6,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,758
1,754
0
764
7,756
5,256
0
4,724
2,806
0
16,043
L
4,252
530
1,408
4,124
12,585
5,737
0
5,742
6,564
13,002
0
L
Cupid
579
246
0
313
2,218
630
0
836
1,343
0
1,052
W
Apollo
ChunkyPony
Apollo
4,969
2,796
0
1,890
6,335
2,317
738
3,338
2,791
0
29,062
W
12,015
6,234
0
1,100
4,927
1,577
0
2,277
2,546
23,954
0
W
5,921
1,322
203
1,908
7,365
5,822
29
3,647
3,374
0
11,533
W
6,676
845
0
354
8,056
3,160
0
2,764
5,106
0
18,412
L
Janus
6,338
164
0
473
7,680
2,597
64
1,618
5,858
26,670
0
L
Persephone
joshomerta
Persephone
7,226
515
0
2,004
7,125
2,359
0
1,324
5,755
24,195
0
L
Thanatos
mattomerta
Thanatos
7,517
2,099
0
2,968
9,013
3,651
0
2,495
6,378
0
18,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,063
Gold Earned
34,710
146
Minions Killed
169
0
Camps Cleared
0
819,035
Distance Traveled
976,183
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,427
714
33
4
0
181,440
0
L
Charon
6,745
749
11
1
0
184,932
0
L
Cupid
5,447
605
5
1
0
67,694
0
W
Apollo
7,251
806
65
7
0
186,354
0
W
Vulcan
6,856
762
37
4
0
203,414
3
W
Odin
7,187
799
10
1
0
204,109
0
W
Thor
6,989
777
24
3
0
200,866
0
L
Janus
7,239
804
55
6
0
198,301
0
L
Persephone
7,015
779
46
5
0
181,151
0
L
Thanatos
6,617
735
29
3
0
186,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role