Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
HS2mplicio
Ah Puch
Level 67
God Stats
0W - 5L
1,317 SR
Queue Stats
136W - 193L
1,398 Elo+
Party 2
King Arthur
King Arthur
SOLDIERboy_MP3
King Arthur
Level 123
God Stats
6W - 15L
1,329 SR
Queue Stats
107W - 168L
1,358 Elo+
Party 2
Team Averages
Level 79
1,382 SR
1,419 Elo+

VS

Team Averages
Level 134
1,476 SR
1,514 Elo+
He Bo
He Bo
LucariosDrak
He Bo
Level 128
God Stats
1W - 1L
1,496 SR
Queue Stats
312W - 286L
1,548 Elo+
Party 1
Martichoras
Martichoras
Skurts
Martichoras
Level 159
God Stats
9W - 2L
1,731 SR
Queue Stats
283W - 259L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
ZanitoGG
Cthulhu
Level 115
God Stats
1W - 1L
1,201 SR
Queue Stats
5W - 3L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 0 / 0
4,899
817
1,379
2,749
902
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
HS2mplicio
Ah Puch
6
0 / 2 / 0
4,503
751
2,611
4,551
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
SOLDIERboy_MP3
King Arthur
6
0 / 4 / 0
4,528
755
2,267
5,852
3,985
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 6
5,249
875
3,184
2,227
656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Skurts
Martichoras
9
3 / 0 / 3
5,701
950
5,174
3,939
1,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ZanitoGG
Cthulhu
8
3 / 0 / 2
5,741
957
2,139
4,033
2,651
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
6
6
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
L
Ah Puch
HS2mplicio
Ah Puch
0
2
0
0
W
0
0
6
3
L
King Arthur
SOLDIERboy_MP3
King Arthur
0
4
0
0
W
Martichoras
Skurts
Martichoras
3
0
3
4.5
W
Cthulhu
ZanitoGG
Cthulhu
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,257
Damage
10,497
13,152
Taken
10,199
6,412
Mitigated
4,835
1,434
Healing
2,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,379
585
0
484
2,749
902
0
1,558
1,191
0
19,365
L
Ah Puch
HS2mplicio
Ah Puch
2,611
0
0
410
4,551
1,525
0
1,986
2,565
8,628
0
W
3,184
288
0
750
2,227
656
0
342
1,885
17,248
0
L
King Arthur
SOLDIERboy_MP3
King Arthur
2,267
367
0
540
5,852
3,985
0
2,258
3,594
0
6,699
W
Martichoras
Skurts
Martichoras
5,174
1,926
0
1,351
3,939
1,528
180
1,331
2,608
0
20,267
W
Cthulhu
ZanitoGG
Cthulhu
2,139
132
0
668
4,033
2,651
0
961
3,072
6,770
111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,930
Gold Earned
16,691
53
Minions Killed
75
0
Camps Cleared
0
292,903
Distance Traveled
367,605
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,899
817
40
7
0
98,974
0
L
Ah Puch
4,503
751
7
1
0
96,368
2
W
He Bo
5,249
875
35
6
0
124,482
0
L
King Arthur
4,528
755
6
1
0
97,561
0
W
Martichoras
5,701
950
36
6
0
108,648
0
W
Cthulhu
5,741
957
4
1
0
134,475
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role