Player Matchup

Freya
Freya
 
Freya
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
Arum Jokes
Vamana
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,213 Elo+
Party 2
Thor
Thor
Craigasmic
Thor
Level 143
God Stats
2W - 4L
1,498 SR
Queue Stats
306W - 263L
1,606 Elo+
Party 1
Ares
Ares
Fiensd
Ares
Level 106
God Stats
1W - 1L
1,794 SR
Queue Stats
97W - 91L
1,620 Elo+
Party 1
Serqet
Serqet
LastOlympian487
Serqet
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,467 Elo+
Party 2
Team Averages
Level 109
1,558 SR
1,481 Elo+

VS

Team Averages
Level 134
1,503 SR
1,508 Elo+
Apollo
Apollo
CoachCaliQ
Apollo
Level 181
God Stats
7W - 4L
1,656 SR
Queue Stats
158W - 145L
1,491 Elo+
Solo
Fafnir
Fafnir
GraceCarries
Fafnir
Level 105
God Stats
2W - 1L
1,723 SR
Queue Stats
221W - 228L
1,497 Elo+
Party 3
Thoth
Thoth
Gtown1228
Thoth
Level 141
God Stats
8W - 14L
1,427 SR
Queue Stats
359W - 338L
1,569 Elo+
Solo
Arachne
Arachne
Humpp XP
Arachne
Level 102
God Stats
5W - 15L
1,171 SR
Queue Stats
264W - 258L
1,455 Elo+
Party 3
Atlas
Atlas
bigboiiwantspoi
Atlas
Level 143
God Stats
12W - 13L
1,540 SR
Queue Stats
503W - 457L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
0 / 4 / 3
6,603
472
4,532
11,179
4,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
Arum Jokes
Vamana
10
0 / 4 / 0
6,115
437
2,155
9,512
5,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 4
7,178
513
6,617
12,023
4,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ares
Fiensd
Ares
10
1 / 1 / 3
6,955
497
4,671
11,680
9,608
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 2 / 1
7,276
520
8,434
11,850
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CoachCaliQ
Apollo
13
0 / 2 / 2
7,849
561
6,625
8,723
4,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
11
2 / 1 / 5
7,789
556
5,257
9,725
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thoth
Gtown1228
Thoth
14
3 / 1 / 1
8,482
606
10,272
6,156
1,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Humpp XP
Arachne
14
4 / 1 / 2
8,264
590
5,513
13,955
5,645
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
4 / 0 / 0
9,432
674
7,938
8,828
8,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
5
Kills
13
13
Deaths
5
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
4
3
0.38
L
Vamana
Arum Jokes
Vamana
0
4
0
0
W
Apollo
CoachCaliQ
Apollo
0
2
2
0.5
L
1
2
4
1.5
L
Ares
Fiensd
Ares
1
1
3
2.5
W
Fafnir
2
1
5
4.5
W
Thoth
Gtown1228
Thoth
3
1
1
3.5
W
Arachne
Humpp XP
Arachne
4
1
2
5
L
3
2
1
1.75
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,409
Damage
35,605
56,244
Taken
47,387
29,391
Mitigated
30,747
10,070
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
4,532
1,718
0
4,305
11,179
4,566
0
2,313
8,866
45,218
1,818
L
Vamana
Arum Jokes
Vamana
2,155
771
0
964
9,512
5,396
22
5,519
3,467
0
25,685
W
Apollo
CoachCaliQ
Apollo
6,625
4,793
0
3,479
8,723
4,246
0
3,853
4,729
0
65,653
L
6,617
2,507
0
1,077
12,023
4,709
0
6,890
5,083
0
67,773
L
Ares
Fiensd
Ares
4,671
574
0
2,324
11,680
9,608
0
5,452
6,216
17,395
0
W
Fafnir
5,257
1,793
0
2,307
9,725
10,795
0
2,661
6,194
15,056
0
W
Thoth
Gtown1228
Thoth
10,272
460
0
1,384
6,156
1,803
84
886
5,126
78,748
0
W
Arachne
Humpp XP
Arachne
5,513
3,706
0
4,907
13,955
5,645
0
1,534
11,866
0
64,453
L
8,434
2,487
0
1,400
11,850
5,112
0
2,290
9,532
0
61,315
W
7,938
3,002
0
1,267
8,828
8,258
0
232
8,596
58,536
387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
41,816
372
Minions Killed
458
0
Camps Cleared
0
1,498,891
Distance Traveled
1,444,355
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,603
472
95
7
0
279,056
0
L
Vamana
6,115
437
33
2
0
294,714
0
W
Apollo
7,849
561
112
8
0
281,223
0
L
Thor
7,178
513
130
9
0
281,736
0
L
Ares
6,955
497
20
1
0
296,882
0
W
Fafnir
7,789
556
8
1
0
308,823
2
W
Thoth
8,482
606
118
8
0
291,075
0
W
Arachne
8,264
590
101
7
0
300,082
0
L
Serqet
7,276
520
94
7
0
346,503
0
W
Atlas
9,432
674
119
9
0
263,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role