Player Matchup

Ao Kuang
Ao Kuang
Dream-Phoenixx
Ao Kuang
Level 141
God Stats
1W - 2L
1,681 SR
Queue Stats
37W - 72L
1,415 Elo+
Party 3
Chernobog
Chernobog
I-_-IFurn
Chernobog
Level 91
God Stats
11W - 22L
1,510 SR
Queue Stats
336W - 405L
1,473 Elo+
Party 3
Merlin
Merlin
IM_STUCKID
Merlin
Level 132
God Stats
7W - 8L
1,573 SR
Queue Stats
440W - 462L
1,428 Elo+
Party 3
Sylvanus
Sylvanus
Mr_disrespecty
Sylvanus
Level 146
God Stats
1W - 7L
1,140 SR
Queue Stats
550W - 804L
1,404 Elo+
Party 3
Osiris
Osiris
iloveWindowsXP
Osiris
Level 27
God Stats
9W - 13L
1,426 SR
Queue Stats
10W - 18L
1,371 Elo+
Party 3
Team Averages
Level 107
1,466 SR
1,418 Elo+

VS

Team Averages
Level 93
1,419 SR
1,562 Elo+
Cliodhna
Cliodhna
Azbrub
Cliodhna
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,709 Elo+
Party 1
Medusa
Medusa
Flare2gTtv
Medusa
Level 155
God Stats
9W - 8L
1,568 SR
Queue Stats
878W - 898L
1,567 Elo+
Party 1
Achilles
Achilles
Ish247193
Achilles
Level 37
God Stats
1W - 2L
1,075 SR
Queue Stats
31W - 34L
1,483 Elo+
Party 2
Fenrir
Fenrir
MoistClams
Fenrir
Level 128
God Stats
6W - 5L
1,433 SR
Queue Stats
655W - 659L
1,554 Elo+
Party 1
Hel
Hel
i1008812
Hel
Level 120
God Stats
5W - 3L
1,521 SR
Queue Stats
78W - 61L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
11
2 / 3 / 2
6,723
560
4,386
11,498
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
I-_-IFurn
Chernobog
10
0 / 6 / 0
6,027
502
2,631
9,297
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
IM_STUCKID
Merlin
11
2 / 3 / 1
6,427
536
11,145
8,705
3,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
9
0 / 4 / 2
5,923
494
4,902
9,667
6,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 2
6,384
532
6,436
11,409
12,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Azbrub
Cliodhna
12
1 / 2 / 5
6,542
545
5,472
11,627
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Flare2gTtv
Medusa
14
7 / 0 / 10
9,003
750
11,589
5,705
2,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Ish247193
Achilles
12
0 / 0 / 0
7,409
617
3,033
7,898
7,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
MoistClams
Fenrir
11
8 / 1 / 7
8,240
687
7,486
12,343
7,938
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 1 / 5
7,057
588
6,291
10,733
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
17
17
Deaths
4
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
Azbrub
Cliodhna
1
2
5
1.75
L
Ao Kuang
2
3
2
1
W
Medusa
Flare2gTtv
Medusa
7
0
10
12
L
Chernobog
I-_-IFurn
Chernobog
0
6
0
0
L
Merlin
IM_STUCKID
Merlin
2
3
1
0.83
W
Achilles
Ish247193
Achilles
0
0
0
0
W
Fenrir
MoistClams
Fenrir
8
1
7
11.5
L
Sylvanus
0
4
2
0.25
W
1
1
5
3.5
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
33,871
50,576
Taken
48,306
30,300
Mitigated
26,080
12,759
Healing
19,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
Azbrub
Cliodhna
5,472
745
0
5,588
11,627
4,230
0
3,807
7,648
0
48,407
L
Ao Kuang
4,386
1,202
0
5,479
11,498
4,664
0
871
10,627
47,114
917
W
Medusa
Flare2gTtv
Medusa
11,589
5,415
0
1,917
5,705
2,193
1,105
2,627
3,060
0
67,800
L
Chernobog
I-_-IFurn
Chernobog
2,631
1,620
0
1,702
9,297
2,950
0
0
9,297
0
41,099
L
Merlin
IM_STUCKID
Merlin
11,145
197
0
1,506
8,705
3,232
0
4,452
4,253
48,768
0
W
Achilles
Ish247193
Achilles
3,033
658
0
2,822
7,898
7,400
0
0
7,898
0
54,325
W
Fenrir
MoistClams
Fenrir
7,486
1,910
0
2,940
12,343
7,938
342
4,598
7,627
0
26,797
L
Sylvanus
4,902
1,735
440
1,696
9,667
6,949
0
968
8,699
20,793
0
W
6,291
366
1,065
5,294
10,733
4,319
0
8,357
1,854
48,463
0
L
6,436
2,262
0
1,936
11,409
12,505
0
0
11,409
0
42,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
38,251
357
Minions Killed
405
0
Camps Cleared
0
1,256,522
Distance Traveled
1,318,292
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,542
545
73
6
0
301,481
2
L
Ao Kuang
6,723
560
83
7
0
282,454
1
W
Medusa
9,003
750
120
10
0
251,161
1
L
Chernobog
6,027
502
73
6
0
228,882
0
L
Merlin
6,427
536
93
8
0
253,545
0
W
Achilles
7,409
617
82
7
0
233,466
0
W
Fenrir
8,240
687
41
3
0
267,952
0
L
Sylvanus
5,923
494
37
3
0
235,603
4
W
Hel
7,057
588
89
7
0
264,232
0
L
Osiris
6,384
532
71
6
0
256,038
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role