Player Matchup

Lancelot
Lancelot
CRUNK1920
Lancelot
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,461 Elo+
Party 1
Zhong Kui
Zhong Kui
StoniestFan668
Zhong Kui
Level 65
God Stats
23W - 21L
1,449 SR
Queue Stats
225W - 233L
1,362 Elo+
Solo
Neith
Neith
Tweety0521
Neith
Level 85
God Stats
110W - 107L
1,555 SR
Queue Stats
409W - 415L
1,437 Elo+
Solo
Odin
Odin
VaporDelinquent
Odin
Level 97
God Stats
1W - 0L
1,437 SR
Queue Stats
6W - 4L
1,493 Elo+
Party 1
Aphrodite
Aphrodite
bIuexo
Aphrodite
Level 66
God Stats
29W - 34L
1,615 SR
Queue Stats
41W - 55L
1,413 Elo+
Solo
Team Averages
Level 81
1,511 SR
1,433 Elo+

VS

Team Averages
Level 74
1,563 SR
1,488 Elo+
Pele
Pele
Astolfo4653
Pele
Level 64
God Stats
3W - 2L
1,785 SR
Queue Stats
90W - 95L
1,410 Elo+
Solo
Medusa
Medusa
HaRmKruW
Medusa
Level 88
God Stats
124W - 109L
1,601 SR
Queue Stats
151W - 147L
1,471 Elo+
Solo
Kukulkan
Kukulkan
Motte_Gamer
Kukulkan
Level 87
God Stats
31W - 24L
1,538 SR
Queue Stats
52W - 45L
1,423 Elo+
Solo
The Morrigan
The Morrigan
OBuuTAKyO
The Morrigan
Level 67
God Stats
0W - 1L
1,471 SR
Queue Stats
1W - 1L
1,674 Elo+
Solo
Mulan
Mulan
WayTooRealz
Mulan
Level 62
God Stats
59W - 55L
1,421 SR
Queue Stats
100W - 110L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CRUNK1920
Lancelot
19
14 / 1 / 1
12,137
607
17,702
18,604
10,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zhong Kui
StoniestFan668
Zhong Kui
16
3 / 3 / 7
9,990
500
14,952
16,095
13,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
15
6 / 4 / 3
9,476
474
17,784
15,994
6,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 2 / 2
10,366
518
6,345
16,212
14,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
bIuexo
Aphrodite
16
1 / 2 / 6
9,947
497
6,235
13,730
7,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 4
10,125
506
14,708
18,027
6,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
HaRmKruW
Medusa
13
2 / 7 / 3
8,212
411
10,449
16,349
5,267
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Motte_Gamer
Kukulkan
17
1 / 4 / 1
10,783
539
9,005
12,463
5,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
OBuuTAKyO
The Morrigan
15
1 / 8 / 3
9,010
451
6,057
14,114
5,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 2 / 7
8,394
420
9,689
21,070
13,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
25
Kills
12
12
Deaths
25
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
7
4
4
2.25
W
Lancelot
CRUNK1920
Lancelot
14
1
1
14.5
L
Medusa
HaRmKruW
Medusa
2
7
3
0.5
L
Kukulkan
Motte_Gamer
Kukulkan
1
4
1
0.38
L
The Morrigan
OBuuTAKyO
The Morrigan
1
8
3
0.31
W
Zhong Kui
StoniestFan668
Zhong Kui
3
3
7
2.17
W
Neith
6
4
3
1.88
W
1
2
2
1
L
1
2
7
2.25
W
Aphrodite
bIuexo
Aphrodite
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,018
Damage
49,908
80,635
Taken
82,023
51,960
Mitigated
36,632
25,552
Healing
20,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,708
4,227
0
4,742
18,027
6,861
354
4,023
14,004
0
82,170
W
Lancelot
CRUNK1920
Lancelot
17,702
6,093
0
3,196
18,604
10,719
0
2,116
16,488
0
122,226
L
Medusa
HaRmKruW
Medusa
10,449
3,877
291
4,346
16,349
5,267
1,111
3,223
13,126
0
51,370
L
Kukulkan
Motte_Gamer
Kukulkan
9,005
1,680
0
3,360
12,463
5,406
388
88
12,375
95,771
0
L
The Morrigan
OBuuTAKyO
The Morrigan
6,057
879
0
1,560
14,114
5,466
38
8,383
5,731
47,999
0
W
Zhong Kui
StoniestFan668
Zhong Kui
14,952
1,582
0
2,517
16,095
13,030
1,157
2,997
13,098
66,918
0
W
Neith
17,784
5,160
0
2,432
15,994
6,727
1,958
1,519
14,475
0
91,947
W
6,345
1,473
35
3,739
16,212
14,016
0
6,848
9,364
880
69,958
L
9,689
1,639
0
5,709
21,070
13,632
78
5,753
15,317
0
47,933
W
Aphrodite
bIuexo
Aphrodite
6,235
240
6,148
7,485
13,730
7,468
883
1,582
12,148
42,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,916
Gold Earned
46,524
532
Minions Killed
514
0
Camps Cleared
0
1,978,693
Distance Traveled
1,838,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,125
506
107
5
0
446,679
0
W
Lancelot
12,137
607
142
7
0
472,606
0
L
Medusa
8,212
411
60
3
0
325,257
0
L
Kukulkan
10,783
539
187
9
0
354,868
0
L
The Morrigan
9,010
451
84
4
0
327,925
0
W
Zhong Kui
9,990
500
86
4
0
372,788
0
W
Neith
9,476
474
110
6
0
321,586
0
W
Odin
10,366
518
121
6
0
415,942
0
L
Mulan
8,394
420
76
4
0
383,912
0
W
Aphrodite
9,947
497
73
4
0
395,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role