Player Matchup

Arachne
Arachne
GoldenLead01
Arachne
Level 66
God Stats
14W - 10L
1,582 SR
Queue Stats
127W - 136L
1,519 Elo+
Solo
Chang'e
Chang'e
MagmaMalusLupus
Chang'e
Level 126
God Stats
2W - 0L
1,754 SR
Queue Stats
8W - 6L
1,588 Elo+
Party 1
Chronos
Chronos
Slippery1843
Chronos
Level 151
God Stats
24W - 31L
1,418 SR
Queue Stats
1,509W - 1,594L
1,407 Elo+
Solo
Nike
Nike
XxQuanGottixX
Nike
Level 99
God Stats
1W - 0L
1,314 SR
Queue Stats
3W - 2L
1,579 Elo+
Solo
Chaac
Chaac
xRyzorahx
Chaac
Level 127
God Stats
1W - 0L
1,433 SR
Queue Stats
9W - 10L
1,616 Elo+
Party 1
Team Averages
Level 114
1,500 SR
1,542 Elo+

VS

Team Averages
Level 106
1,521 SR
1,499 Elo+
Medusa
Medusa
JDhardONem
Medusa
Level 125
God Stats
3W - 5L
1,467 SR
Queue Stats
586W - 573L
1,471 Elo+
Solo
Awilix
Awilix
VenomTitan1976
Awilix
Level 98
God Stats
18W - 32L
1,391 SR
Queue Stats
1,125W - 1,194L
1,436 Elo+
Solo
Cthulhu
Cthulhu
WetLicks69
Cthulhu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sol
Sol
bbklogik
Sol
Level 101
God Stats
3W - 1L
1,694 SR
Queue Stats
16W - 7L
1,603 Elo+
Party 2
Charon
Charon
lHinoske
Charon
Level 86
God Stats
26W - 22L
1,554 SR
Queue Stats
760W - 797L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
GoldenLead01
Arachne
13
7 / 0 / 3
9,088
1,298
8,756
4,836
2,724
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 4 / 7
8,140
1,163
6,190
8,434
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
Slippery1843
Chronos
13
1 / 0 / 0
7,643
1,092
1,007
1,080
335
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 4
7,974
1,139
6,626
6,316
5,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chaac
xRyzorahx
Chaac
14
0 / 1 / 8
8,035
1,148
10,753
6,869
7,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

301

VS

Team 2 Tickets

288

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JDhardONem
Medusa
13
1 / 0 / 2
8,014
1,145
5,098
5,871
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 9 / 2
7,698
1,100
6,293
14,495
5,524
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
WetLicks69
Cthulhu
13
2 / 0 / 1
8,266
1,181
6,909
7,869
7,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 0 / 0
7,316
1,045
1,706
2,925
1,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charon
lHinoske
Charon
13
1 / 2 / 2
7,986
1,141
4,150
5,730
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
11
Kills
5
5
Deaths
11
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Arachne
GoldenLead01
Arachne
7
0
3
8.5
L
Medusa
JDhardONem
Medusa
1
0
2
2
W
1
4
7
1.13
W
Chronos
Slippery1843
Chronos
1
0
0
1
L
1
9
2
0.22
L
Cthulhu
WetLicks69
Cthulhu
2
0
1
2.5
W
2
0
4
4
L
0
0
0
0
L
Charon
lHinoske
Charon
1
2
2
1
W
Chaac
xRyzorahx
Chaac
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,332
Damage
24,156
27,535
Taken
36,890
19,064
Mitigated
19,668
5,273
Healing
4,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
GoldenLead01
Arachne
8,756
7,009
0
1,487
4,836
2,724
0
1,856
2,839
0
10,808
L
Medusa
JDhardONem
Medusa
5,098
1,355
0
2,276
5,871
2,531
0
738
5,003
0
29,815
W
6,190
651
441
1,333
8,434
3,557
0
2,900
5,148
19,181
0
W
Chronos
Slippery1843
Chronos
1,007
375
0
80
1,080
335
0
73
857
21,831
0
L
6,293
2,877
0
177
14,495
5,524
0
2,417
11,959
0
12,593
L
Cthulhu
WetLicks69
Cthulhu
6,909
451
222
724
7,869
7,511
0
2,635
4,766
21,845
489
W
6,626
266
0
250
6,316
5,337
0
2,957
3,190
0
15,018
L
1,706
552
126
421
2,925
1,345
0
0
2,840
5,679
875
L
Charon
lHinoske
Charon
4,150
67
0
250
5,730
2,757
0
1,257
4,057
20,369
0
W
Chaac
xRyzorahx
Chaac
10,753
985
0
1,682
6,869
7,111
0
3,027
3,199
0
22,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
39,280
147
Minions Killed
191
3
Camps Cleared
9
768,127
Distance Traveled
691,269
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,088
1,298
7
1
1
160,088
0
L
Medusa
8,014
1,145
42
6
3
150,582
0
W
Chang'e
8,140
1,163
39
6
1
134,925
0
W
Chronos
7,643
1,092
44
6
0
139,374
0
L
Awilix
7,698
1,100
19
3
2
142,311
3
L
Cthulhu
8,266
1,181
47
7
2
141,795
0
W
Nike
7,974
1,139
31
4
1
178,465
0
L
Sol
7,316
1,045
23
3
2
104,584
0
L
Charon
7,986
1,141
60
9
0
151,997
0
W
Chaac
8,035
1,148
26
4
0
155,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role