Player Matchup

Sun Wukong
Sun Wukong
Czaxex
Sun Wukong
Level 47
God Stats
14W - 14L
1,463 SR
Queue Stats
121W - 117L
1,517 Elo+
Party 1
Kuzenbo
Kuzenbo
FatherTime41
Kuzenbo
Level 26
God Stats
10W - 12L
1,555 SR
Queue Stats
42W - 52L
1,438 Elo+
Party 1
Discordia
Discordia
SASSYCAT434
Discordia
Level 86
God Stats
21W - 23L
1,572 SR
Queue Stats
258W - 275L
1,462 Elo+
Party 1
Kukulkan
Kukulkan
Wollenpuppet26
Kukulkan
Level 68
God Stats
24W - 23L
1,496 SR
Queue Stats
229W - 230L
1,448 Elo+
Party 1
Neith
Neith
ayoitsbrosas
Neith
Level 35
God Stats
6W - 7L
1,446 SR
Queue Stats
14W - 26L
1,383 Elo+
Solo
Team Averages
Level 52
1,506 SR
1,450 Elo+

VS

Team Averages
Level 100
1,523 SR
1,253 Elo+
Tyr
Tyr
Code X Gravity
Tyr
Level 116
God Stats
1W - 0L
1,813 SR
Queue Stats
25W - 43L
1,336 Elo+
Party 2
Hera
Hera
KingJulien3101
Hera
Level 130
God Stats
8W - 11L
1,633 SR
Queue Stats
62W - 87L
1,364 Elo+
Party 2
Rama
Rama
Use Finesse
Rama
Level 91
God Stats
1W - 2L
1,364 SR
Queue Stats
34W - 62L
1,318 Elo+
Party 2
Medusa
Medusa
VendettaVoo
Medusa
Level 147
God Stats
1W - 1L
1,366 SR
Queue Stats
9W - 17L
1,157 Elo+
Party 2
Khepri
Khepri
yjumpman
Khepri
Level 17
God Stats
1W - 2L
1,436 SR
Queue Stats
2W - 5L
1,089 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Czaxex
Sun Wukong
12
1 / 0 / 2
5,810
830
4,653
6,605
4,877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kuzenbo
FatherTime41
Kuzenbo
8
0 / 3 / 1
4,896
699
955
5,018
4,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Discordia
SASSYCAT434
Discordia
11
0 / 2 / 2
5,634
805
3,535
4,626
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
12
0 / 1 / 1
5,893
842
4,366
3,117
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
2 / 1 / 0
5,976
854
4,475
5,456
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 3
6,589
941
3,020
5,052
4,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 0 / 2
5,264
752
3,412
2,838
1,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
2 / 1 / 3
5,648
807
3,600
4,528
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
13
4 / 1 / 2
6,688
955
6,070
5,987
2,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Khepri
yjumpman
Khepri
11
0 / 1 / 1
5,358
765
1,537
3,626
2,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
3
Kills
7
7
Deaths
3
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
Sun Wukong
Czaxex
Sun Wukong
1
0
2
2
L
Kuzenbo
FatherTime41
Kuzenbo
0
3
1
0.17
W
0
0
2
1
L
Discordia
SASSYCAT434
Discordia
0
2
2
0.5
W
2
1
3
3.5
W
Medusa
4
1
2
5
L
Kukulkan
0
1
1
0.5
L
2
1
0
2
W
Khepri
yjumpman
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
17,639
24,822
Taken
22,031
14,949
Mitigated
12,962
2,961
Healing
5,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,020
620
0
2,229
5,052
4,022
486
1,925
3,127
485
27,760
L
Sun Wukong
Czaxex
Sun Wukong
4,653
399
0
1,180
6,605
4,877
0
1,675
4,930
0
16,744
L
Kuzenbo
FatherTime41
Kuzenbo
955
402
0
310
5,018
4,538
0
819
4,199
1,343
0
W
3,412
494
0
0
2,838
1,471
90
1,467
1,332
11,506
0
L
Discordia
SASSYCAT434
Discordia
3,535
74
0
0
4,626
1,745
82
962
3,664
18,583
0
W
3,600
3,104
0
703
4,528
2,044
0
1,892
2,597
0
9,346
W
Medusa
6,070
1,941
0
1,492
5,987
2,866
130
2,322
3,589
0
21,664
L
Kukulkan
4,366
488
0
500
3,117
1,493
288
610
2,507
19,992
0
L
4,475
1,259
0
971
5,456
2,296
297
1,053
4,403
0
13,835
W
Khepri
yjumpman
Khepri
1,537
58
13
620
3,626
2,559
120
1,096
2,530
11,858
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,209
Gold Earned
29,547
140
Minions Killed
157
0
Camps Cleared
0
735,215
Distance Traveled
776,734
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,589
941
60
9
0
168,891
0
L
Sun Wukong
5,810
830
35
5
0
187,073
0
L
Kuzenbo
4,896
699
0
0
0
77,645
0
W
Hera
5,264
752
26
4
0
140,905
0
L
Discordia
5,634
805
34
5
0
174,917
0
W
Rama
5,648
807
20
3
0
142,686
0
W
Medusa
6,688
955
34
5
0
167,424
0
L
Kukulkan
5,893
842
46
7
0
144,549
0
L
Neith
5,976
854
25
4
0
151,031
2
W
Khepri
5,358
765
17
2
0
156,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role