Player Matchup

Neith
Neith
ColtFusion
Neith
Level 146
God Stats
2W - 1L
1,712 SR
Queue Stats
56W - 45L
1,603 Elo+
Party 1
Horus
Horus
PutJesusInSmite1
Horus
Level 77
God Stats
4W - 8L
1,348 SR
Queue Stats
456W - 410L
1,576 Elo+
Party 2
Hera
Hera
SBanz
Hera
Level 132
God Stats
3W - 2L
1,569 SR
Queue Stats
392W - 322L
1,660 Elo+
Party 1
Anubis
Anubis
UberPositivity
Anubis
Level 27
God Stats
7W - 1L
1,931 SR
Queue Stats
20W - 5L
1,734 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Venom2209
Tsukuyomi
Level 142
God Stats
25W - 24L
1,443 SR
Queue Stats
435W - 404L
1,468 Elo+
Party 2
Team Averages
Level 105
1,601 SR
1,608 Elo+

VS

Team Averages
Level 118
1,718 SR
1,518 Elo+
Sol
Sol
HeyitsRedFox
Sol
Level 154
God Stats
10W - 6L
1,733 SR
Queue Stats
180W - 151L
1,600 Elo+
Solo
Anubis
Anubis
MrSchmood
Anubis
Level 61
God Stats
2W - 1L
1,875 SR
Queue Stats
45W - 57L
1,444 Elo+
Party 3
Arachne
Arachne
Stormzii
Arachne
Level 101
God Stats
1W - 3L
1,738 SR
Queue Stats
215W - 200L
1,498 Elo+
Party 3
Osiris
Osiris
Yggdmillenia
Osiris
Level 148
God Stats
3W - 4L
1,671 SR
Queue Stats
271W - 231L
1,506 Elo+
Solo
Fafnir
Fafnir
zarrowthedon
Fafnir
Level 124
God Stats
3W - 5L
1,575 SR
Queue Stats
587W - 539L
1,539 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
3 / 2 / 1
6,272
627
6,882
6,297
2,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 0 / 1
6,962
696
7,010
6,112
4,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
SBanz
Hera
11
3 / 1 / 4
6,460
646
7,894
4,098
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
5 / 2 / 2
6,147
615
7,887
5,584
3,220
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
Venom2209
Tsukuyomi
10
1 / 0 / 2
5,540
554
1,827
5,747
1,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 4 / 0
6,270
627
5,072
8,372
2,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
MrSchmood
Anubis
9
0 / 5 / 1
4,967
497
1,895
7,649
3,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Stormzii
Arachne
9
2 / 3 / 0
5,441
544
2,916
10,834
3,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Osiris
10
0 / 3 / 0
5,711
571
2,719
9,144
8,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fafnir
8
0 / 0 / 4
5,300
530
2,364
10,037
8,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
15
Kills
5
5
Deaths
15
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
3
2
1
1.75
L
3
4
0
0.75
L
Anubis
MrSchmood
Anubis
0
5
1
0.1
W
3
0
1
3.5
W
Hera
SBanz
Hera
3
1
4
5
L
Arachne
Stormzii
Arachne
2
3
0
0.67
W
5
2
2
3
W
Tsukuyomi
Venom2209
Tsukuyomi
1
0
2
2
L
Osiris
0
3
0
0
L
Fafnir
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,500
Damage
14,966
27,838
Taken
46,036
13,499
Mitigated
26,029
9,795
Healing
11,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,882
3,288
0
1,366
6,297
2,754
1,045
4,424
1,873
0
41,890
L
5,072
3,360
0
2,655
8,372
2,308
0
1,855
6,517
44,063
1,742
L
Anubis
MrSchmood
Anubis
1,895
130
0
1,941
7,649
3,429
0
5,143
2,206
32,431
0
W
7,010
3,046
37
3,484
6,112
4,456
0
0
6,112
0
53,538
W
Hera
SBanz
Hera
7,894
1,687
0
750
4,098
1,240
0
1,044
3,054
47,692
31
L
Arachne
Stormzii
Arachne
2,916
1,917
0
1,843
10,834
3,624
0
2,647
8,043
0
33,091
W
7,887
18
0
898
5,584
3,220
0
3,141
2,443
27,793
0
W
Tsukuyomi
Venom2209
Tsukuyomi
1,827
143
0
3,260
5,747
1,829
0
722
5,025
0
30,782
L
Osiris
2,719
1,059
0
1,072
9,144
8,399
0
0
8,505
0
44,777
L
Fafnir
2,364
606
206
3,829
10,037
8,269
0
5,633
4,332
8,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,381
Gold Earned
27,689
348
Minions Killed
287
0
Camps Cleared
0
1,071,383
Distance Traveled
1,028,877
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,272
627
75
8
0
195,732
1
L
Sol
6,270
627
89
9
0
202,105
4
L
Anubis
4,967
497
62
6
0
165,629
0
W
Horus
6,962
696
93
9
0
230,613
0
W
Hera
6,460
646
80
8
0
200,772
0
L
Arachne
5,441
544
52
5
0
233,286
0
W
Anubis
6,147
615
35
4
0
202,232
2
W
Tsukuyomi
5,540
554
65
7
0
242,034
1
L
Osiris
5,711
571
77
8
0
205,987
0
L
Fafnir
5,300
530
7
1
0
221,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role