Player Matchup

Neith
Neith
BlightPhe0nix
Neith
Level 107
God Stats
3W - 0L
1,751 SR
Queue Stats
238W - 192L
1,538 Elo+
Solo
Ah Puch
Ah Puch
Sticky Buttonz
Ah Puch
Level 26
God Stats
5W - 10L
1,173 SR
Queue Stats
5W - 11L
1,126 Elo+
Party 1
Bacchus
Bacchus
WalIeye
Bacchus
Level 87
God Stats
79W - 63L
1,539 SR
Queue Stats
572W - 733L
1,407 Elo+
Party 1
Sol
Sol
alldayjaybones
Sol
Level 51
God Stats
212W - 249L
1,475 SR
Queue Stats
221W - 288L
1,428 Elo+
Party 1
Awilix
Awilix
xTrailer__Trashx
Awilix
Level 80
God Stats
8W - 11L
1,416 SR
Queue Stats
326W - 456L
1,378 Elo+
Party 1
Team Averages
Level 70
1,471 SR
1,375 Elo+

VS

Team Averages
Level 98
1,565 SR
1,525 Elo+
Hou Yi
Hou Yi
Dank_Lordz
Hou Yi
Level 124
God Stats
3W - 4L
1,571 SR
Queue Stats
178W - 155L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
LighlySalted
Baron Samedi
Level 80
God Stats
0W - 1L
1,543 SR
Queue Stats
2W - 5L
1,527 Elo+
Party 2
Ymir
Ymir
MasseDeSikes
Ymir
Level 65
God Stats
0W - 2L
1,329 SR
Queue Stats
1W - 3L
1,527 Elo+
Party 2
Surtr
Surtr
TheJuicyOneQc
Surtr
Level 118
God Stats
0W - 1L
1,668 SR
Queue Stats
2W - 5L
1,527 Elo+
Party 2
Pele
Pele
w Uphoria w
Pele
Level 103
God Stats
1W - 2L
1,712 SR
Queue Stats
2W - 4L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
7,548
581
6,360
8,969
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
6,839
526
4,816
5,445
2,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
WalIeye
Bacchus
11
1 / 1 / 5
7,237
557
3,972
6,318
5,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

13
3 / 2 / 0
8,030
618
5,890
8,555
3,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 5
7,782
599
6,272
10,019
4,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dank_Lordz
Hou Yi
14
2 / 1 / 0
7,437
572
7,067
10,180
4,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Baron Samedi
LighlySalted
Baron Samedi
12
1 / 4 / 3
6,847
527
5,461
8,215
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

3
0 / 2 / 0
4,298
331
147
3,992
1,953
Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

13
4 / 3 / 0
7,939
611
6,869
12,541
8,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
3 / 2 / 0
6,688
514
4,609
10,791
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
12
Kills
10
10
Deaths
12
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
3
2
1.67
L
Hou Yi
Dank_Lordz
Hou Yi
2
1
0
2
L
Baron Samedi
LighlySalted
Baron Samedi
1
4
3
0.63
L
0
2
0
0
W
1
3
1
0.5
L
4
3
0
1.33
W
Bacchus
WalIeye
Bacchus
1
1
5
3.5
W
3
2
0
1.5
L
3
2
0
1.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,310
Damage
24,153
39,306
Taken
45,719
18,253
Mitigated
23,373
9,856
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,360
2,018
0
1,747
8,969
3,596
192
3,671
5,298
0
57,014
L
Hou Yi
Dank_Lordz
Hou Yi
7,067
3,834
0
5,832
10,180
4,452
0
4,080
6,100
0
66,060
L
Baron Samedi
LighlySalted
Baron Samedi
5,461
736
76
1,190
8,215
3,996
0
1,233
6,982
38,504
0
L
147
0
0
830
3,992
1,953
0
2,758
1,234
3,277
0
W
4,816
417
0
1,088
5,445
2,190
192
148
5,297
36,489
0
L
6,869
2,679
0
2,221
12,541
8,914
657
4,462
7,633
1,002
53,690
W
Bacchus
WalIeye
Bacchus
3,972
632
29
2,105
6,318
5,319
189
1,287
5,031
18,680
0
W
5,890
3,260
0
4,180
8,555
3,088
2,863
68
8,487
63,276
8,151
L
4,609
1,750
0
1,664
10,791
4,058
0
1,600
9,191
0
42,351
W
6,272
2,717
0
707
10,019
4,060
28
770
9,249
0
58,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,436
Gold Earned
33,209
390
Minions Killed
325
0
Camps Cleared
0
1,289,292
Distance Traveled
1,116,766
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,548
581
83
6
0
234,817
0
L
Hou Yi
7,437
572
108
8
0
235,793
1
L
Baron Samedi
6,847
527
63
5
0
247,427
0
L
Ymir
4,298
331
5
0
0
76,377
0
W
Ah Puch
6,839
526
77
6
0
218,193
0
L
Surtr
7,939
611
86
7
0
264,411
0
W
Bacchus
7,237
557
25
2
0
269,027
0
W
Sol
8,030
618
114
9
0
240,679
0
L
Pele
6,688
514
63
5
0
292,758
0
W
Awilix
7,782
599
91
7
0
326,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role