Player Matchup

Ah Muzen Cab
Ah Muzen Cab
GorramPanda
Ah Muzen Cab
Level 124
God Stats
1W - 2L
1,555 SR
Queue Stats
91W - 89L
1,464 Elo+
Party 1
Set
Set
Lilporo7673
Set
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 62L
1,462 Elo+
Party 1
Charon
Charon
SuaveAaron
Charon
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 86L
1,464 Elo+
Party 1
Hercules
Hercules
fieldbarren
Hercules
Level 46
God Stats
4W - 2L
1,721 SR
Queue Stats
56W - 51L
1,475 Elo+
Party 1
Neith
Neith
like 50 koalas
Neith
Level 124
God Stats
3W - 2L
1,466 SR
Queue Stats
60W - 61L
1,456 Elo+
Party 1
Team Averages
Level 99
1,548 SR
1,464 Elo+

VS

Team Averages
Level 118
1,385 SR
1,431 Elo+
Chronos
Chronos
Akuma_No_Tora
Chronos
Level 127
God Stats
4W - 7L
1,313 SR
Queue Stats
195W - 209L
1,434 Elo+
Solo
Da Ji
Da Ji
BlaueMe719
Da Ji
Level 72
God Stats
4W - 4L
1,442 SR
Queue Stats
291W - 368L
1,407 Elo+
Party 2
Scylla
Scylla
OneOfUs111
Scylla
Level 85
God Stats
5W - 6L
1,336 SR
Queue Stats
460W - 518L
1,438 Elo+
Party 2
Cthulhu
Cthulhu
Orchiric
Cthulhu
Level 152
God Stats
5W - 1L
1,550 SR
Queue Stats
327W - 328L
1,401 Elo+
Solo
Bacchus
Bacchus
windlessbard
Bacchus
Level 156
God Stats
3W - 1L
1,283 SR
Queue Stats
204W - 219L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
GorramPanda
Ah Muzen Cab
17
0 / 6 / 7
10,418
613
17,870
15,388
7,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 5
9,827
578
8,360
13,358
8,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charon
SuaveAaron
Charon
20
6 / 5 / 10
12,311
724
18,371
18,362
23,525
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
fieldbarren
Hercules
16
4 / 7 / 10
10,729
631
13,344
24,928
32,420
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 4 / 9
12,870
757
18,880
15,552
9,193
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
20
5 / 2 / 13
12,823
754
14,451
16,439
9,812
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Da Ji
20
9 / 4 / 10
13,287
782
17,080
14,311
9,565
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
OneOfUs111
Scylla
18
3 / 3 / 14
12,195
717
12,188
12,346
5,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Orchiric
Cthulhu
19
6 / 5 / 13
12,408
730
20,236
26,882
34,021
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
windlessbard
Bacchus
20
5 / 5 / 20
12,824
754
15,960
20,559
33,533
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
98
18
Kills
28
28
Deaths
19
41
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Chronos
5
2
13
5.75
W
Da Ji
9
4
10
3.5
L
Ah Muzen Cab
GorramPanda
Ah Muzen Cab
0
6
7
0.58
L
2
6
5
0.75
W
Scylla
OneOfUs111
Scylla
3
3
14
3.33
W
Cthulhu
Orchiric
Cthulhu
6
5
13
2.5
L
Charon
SuaveAaron
Charon
6
5
10
2.2
L
Hercules
fieldbarren
Hercules
4
7
10
1.29
L
6
4
9
2.63
W
Bacchus
windlessbard
Bacchus
5
5
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,825
Damage
79,915
87,588
Taken
90,537
82,032
Mitigated
92,614
20,624
Healing
28,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
14,451
6,696
889
2,239
16,439
9,812
4,196
2,128
14,311
47,769
0
W
Da Ji
17,080
3,103
3,538
2,428
14,311
9,565
2,023
2,648
11,663
0
25,560
L
Ah Muzen Cab
GorramPanda
Ah Muzen Cab
17,870
4,756
1,106
1,485
15,388
7,964
0
10,660
4,728
0
44,014
L
8,360
2,763
488
1,855
13,358
8,930
0
9,332
4,026
0
14,962
W
Scylla
OneOfUs111
Scylla
12,188
1,263
2,714
2,706
12,346
5,683
2,280
1,745
10,601
35,946
0
W
Cthulhu
Orchiric
Cthulhu
20,236
1,103
3,753
6,070
26,882
34,021
145
5,935
20,947
37,642
1,185
L
Charon
SuaveAaron
Charon
18,371
3,277
718
1,895
18,362
23,525
0
11,487
6,875
30,096
2,226
L
Hercules
fieldbarren
Hercules
13,344
2,636
900
6,399
24,928
32,420
0
18,184
6,744
134
19,039
L
18,880
9,560
1,309
4,469
15,552
9,193
0
11,987
3,565
0
48,887
W
Bacchus
windlessbard
Bacchus
15,960
905
1,259
2,560
20,559
33,533
435
3,795
16,764
23,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,155
Gold Earned
63,537
173
Minions Killed
218
0
Camps Cleared
0
1,309,798
Distance Traveled
1,480,831
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,823
754
80
5
0
307,481
0
W
Da Ji
13,287
782
19
1
0
304,589
0
L
Ah Muzen Cab
10,418
613
45
3
0
252,747
0
L
Set
9,827
578
15
1
0
245,102
0
W
Scylla
12,195
717
57
3
0
295,588
0
W
Cthulhu
12,408
730
35
2
0
275,839
5
L
Charon
12,311
724
16
1
0
267,424
0
L
Hercules
10,729
631
17
1
0
281,019
0
L
Neith
12,870
757
80
5
0
263,506
0
W
Bacchus
12,824
754
27
2
0
297,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role