Player Matchup

Baron Samedi
Baron Samedi
Bronze III
TimmyTwoStep
Baron Samedi
Bronze III
Level 147
God Stats
1W - 0L
1,319 SR
Queue Stats
3W - 1L
1,541 MMR
Party 2
Odin
Odin
Bronze III
Viriathusfam
Odin
Bronze III
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,473 MMR
Party 2
Chiron
Chiron
Bronze III
iMysticcc
Chiron
Bronze III
Level 88
God Stats
1W - 0L
1,321 SR
Queue Stats
4W - 3L
1,508 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,380 SR
1,507 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 58
1,510 SR
1,496 MMR
Hou Yi
Hou Yi
Silver II
A3stheticz
Hou Yi
Silver II
Level 84
God Stats
15W - 11L
1,525 SR
Queue Stats
30W - 27L
1,489 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Bronze III
Karuzo23
Morgan Le Fay
Bronze III
Level 39
God Stats
0W - 1L
1,502 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Surtr
Surtr
Bronze III
MVK SiLENCE
Surtr
Bronze III
Level 52
God Stats
0W - 1L
1,505 SR
Queue Stats
0W - 5L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TimmyTwoStep
Baron Samedi
12
8 / 2 / 15
10,218
929
17,998
11,777
8,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 0 / 15
9,841
895
8,458
13,264
13,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chiron
iMysticcc
Chiron
13
8 / 1 / 12
10,036
912
10,447
9,547
3,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Bans
BastetNikeKuzenboCharonAchilles

VS

Bans
FenrirKaliThanatosMartichorasYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
A3stheticz
Hou Yi
11
2 / 7 / 0
8,550
777
10,096
11,059
4,307
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
Karuzo23
Morgan Le Fay
10
1 / 10 / 1
8,208
746
10,423
11,786
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 6 / 2
7,608
692
5,306
18,136
15,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
23
Kills
3
3
Deaths
23
42
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
A3stheticz
Hou Yi
2
7
0
0.29
L
Morgan Le Fay
Karuzo23
Morgan Le Fay
1
10
1
0.15
L
0
6
2
0.17
W
Baron Samedi
TimmyTwoStep
Baron Samedi
8
2
15
7.75
W
7
0
15
14.5
W
Chiron
iMysticcc
Chiron
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,903
Damage
25,825
34,588
Taken
40,981
26,194
Mitigated
23,979
12,554
Healing
2,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
A3stheticz
Hou Yi
10,096
4,643
0
500
11,059
4,307
0
4,888
5,590
0
32,121
L
Morgan Le Fay
Karuzo23
Morgan Le Fay
10,423
1,296
0
317
11,786
4,670
0
4,662
6,509
30,138
0
L
5,306
2,353
0
2,001
18,136
15,002
0
7,135
10,028
429
14,556
W
Baron Samedi
TimmyTwoStep
Baron Samedi
17,998
2,573
2,010
4,185
11,777
8,571
411
3,452
8,325
37,577
0
W
8,458
1,850
0
3,109
13,264
13,731
151
4,299
8,965
755
17,140
W
Chiron
iMysticcc
Chiron
10,447
4,884
623
2,627
9,547
3,892
973
3,027
6,520
31
38,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,095
Gold Earned
24,366
126
Minions Killed
89
0
Camps Cleared
0
591,339
Distance Traveled
561,906
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,550
777
34
3
0
182,593
0
L
Morgan Le Fay
8,208
746
31
3
0
174,572
2
L
Surtr
7,608
692
24
2
0
204,741
0
W
Baron Samedi
10,218
929
41
4
0
174,020
1
W
Odin
9,841
895
18
2
0
226,184
0
W
Chiron
10,036
912
67
6
0
191,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role