Player Matchup

Odin
Odin
 
Odin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
KALIPXO
Anubis
Level 130
God Stats
1W - 2L
1,458 SR
Queue Stats
3W - 16L
1,186 Elo+
Party 1
Horus
Horus
Pezoncito
Horus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 24L
1,301 Elo+
Party 1
Chiron
Chiron
Randy Marsh8183
Chiron
Level 167
God Stats
2W - 1L
1,987 SR
Queue Stats
159W - 157L
1,569 Elo+
Solo
Nox
Nox
juanpalustre
Nox
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 19L
1,528 Elo+
Party 1
Team Averages
Level 119
1,589 SR
1,417 Elo+

VS

Team Averages
Level 128
1,693 SR
1,495 Elo+
Sylvanus
Sylvanus
Disasterpiece562
Sylvanus
Level 158
God Stats
2W - 2L
1,474 SR
Queue Stats
288W - 289L
1,538 Elo+
Party 2
Xbalanque
Xbalanque
Shinobii4
Xbalanque
Level 150
God Stats
7W - 5L
1,719 SR
Queue Stats
241W - 235L
1,527 Elo+
Party 2
Xing Tian
Xing Tian
fattestbeast
Xing Tian
Level 123
God Stats
3W - 1L
1,844 SR
Queue Stats
190W - 232L
1,453 Elo+
Solo
Tyr
Tyr
kingroot1
Tyr
Level 127
God Stats
20W - 18L
1,534 SR
Queue Stats
758W - 764L
1,487 Elo+
Solo
Scylla
Scylla
nomadic-brute
Scylla
Level 81
God Stats
3W - 1L
1,896 SR
Queue Stats
293W - 297L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 7 / 8
10,080
630
8,364
17,928
21,754
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
KALIPXO
Anubis
17
3 / 5 / 10
11,226
702
12,213
15,487
9,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
Pezoncito
Horus
18
2 / 1 / 11
11,759
735
8,216
20,025
19,383
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
9 / 1 / 8
13,171
823
20,715
18,297
10,755
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 1 / 13
12,198
762
12,783
10,799
6,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 5
10,166
635
11,085
19,170
17,740
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Shinobii4
Xbalanque
20
4 / 4 / 7
11,585
724
30,663
16,730
8,350
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
fattestbeast
Xing Tian
18
1 / 5 / 9
9,697
606
8,631
22,620
19,797
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
1 / 2 / 2
7,645
478
3,036
4,712
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 2 / 3
9,235
577
5,860
4,442
1,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
19
Kills
13
15
Deaths
19
50
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
7
8
0.71
L
4
6
5
1.08
W
Anubis
KALIPXO
Anubis
3
5
10
1.6
W
Horus
Pezoncito
Horus
2
1
11
7.5
W
9
1
8
13
L
Xbalanque
Shinobii4
Xbalanque
4
4
7
1.88
L
Xing Tian
fattestbeast
Xing Tian
1
5
9
1.1
W
4
1
13
10.5
L
1
2
2
1
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,291
Damage
59,275
82,536
Taken
67,674
67,937
Mitigated
50,916
40,377
Healing
22,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,364
230
649
327
17,928
21,754
456
5,388
12,540
3,598
15,808
L
11,085
1,462
8,596
4,718
19,170
17,740
0
8,670
10,500
20,845
0
W
Anubis
KALIPXO
Anubis
12,213
472
950
2,857
15,487
9,654
484
4,515
10,972
39,404
0
W
Horus
Pezoncito
Horus
8,216
3,326
7,811
9,458
20,025
19,383
524
6,839
13,186
0
12,296
W
20,715
8,401
3,002
7,444
18,297
10,755
4,149
5,183
13,114
0
51,103
L
Xbalanque
Shinobii4
Xbalanque
30,663
12,653
500
2,147
16,730
8,350
0
4,367
12,363
0
67,480
L
Xing Tian
fattestbeast
Xing Tian
8,631
382
1,933
3,079
22,620
19,797
0
10,746
11,874
17,640
0
W
12,783
1,130
4,922
2,957
10,799
6,391
2,090
3,651
7,148
33,607
0
L
3,036
88
0
501
4,712
3,480
0
1,327
3,385
0
4,045
L
5,860
241
793
138
4,442
1,549
0
2,435
2,007
15,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,434
Gold Earned
48,328
214
Minions Killed
139
0
Camps Cleared
0
1,418,232
Distance Traveled
1,077,623
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,080
630
24
2
0
276,842
0
L
Sylvanus
10,166
635
12
1
0
271,307
0
W
Anubis
11,226
702
52
3
0
268,992
0
W
Horus
11,759
735
9
1
0
310,290
0
W
Chiron
13,171
823
69
4
0
283,947
0
L
Xbalanque
11,585
724
99
6
0
255,340
0
L
Xing Tian
9,697
606
9
1
0
244,648
0
W
Nox
12,198
762
60
4
0
278,161
0
L
Tyr
7,645
478
0
0
0
120,667
0
L
Scylla
9,235
577
19
1
0
185,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role