Player Matchup

Loki
Loki
Her Joki
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Ares
Ares
Himeku
Ares
Level 186
God Stats
0W - 1L
1,502 SR
Queue Stats
123W - 115L
1,535 Elo+
Party 1
Scylla
Scylla
His Godscylla
Scylla
Level 57
God Stats
3W - 1L
1,903 SR
Queue Stats
7W - 7L
1,641 Elo+
Party 1
Chernobog
Chernobog
Vurnisa
Chernobog
Level 47
God Stats
9W - 3L
1,757 SR
Queue Stats
36W - 32L
1,511 Elo+
Party 1
Ao Kuang
Ao Kuang
kanashiipapi
Ao Kuang
Level 124
God Stats
9W - 12L
1,470 SR
Queue Stats
575W - 529L
1,475 Elo+
Solo
Team Averages
Level 92
1,626 SR
1,532 Elo+

VS

Team Averages
Level 134
1,539 SR
1,488 Elo+
Nemesis
Nemesis
AgentReturns
Nemesis
Level 126
God Stats
23W - 31L
1,525 SR
Queue Stats
431W - 381L
1,529 Elo+
Solo
Arachne
Arachne
GriTzNgR4vy23
Arachne
Level 143
God Stats
73W - 45L
1,664 SR
Queue Stats
331W - 317L
1,517 Elo+
Solo
Charybdis
Charybdis
Haku-maruwu
Charybdis
Level 109
God Stats
53W - 58L
1,602 SR
Queue Stats
504W - 456L
1,451 Elo+
Party 2
Martichoras
Martichoras
Marowakjr
Martichoras
Level 148
God Stats
8W - 5L
1,661 SR
Queue Stats
255W - 217L
1,519 Elo+
Party 2
Anubis
Anubis
ashbro321
Anubis
Level 146
God Stats
2W - 4L
1,244 SR
Queue Stats
423W - 416L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
4 / 1 / 2
7,942
496
4,999
12,505
4,703
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
Himeku
Ares
11
0 / 3 / 2
6,676
417
4,733
12,280
12,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
1 / 3 / 1
8,063
504
5,136
6,963
1,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
Vurnisa
Chernobog
13
2 / 3 / 1
7,667
479
7,242
10,631
4,121
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
kanashiipapi
Ao Kuang
11
0 / 5 / 4
7,017
439
5,800
14,792
10,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AgentReturns
Nemesis
16
3 / 3 / 2
9,384
587
4,642
13,658
5,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arachne
15
6 / 0 / 3
9,994
625
9,607
11,595
6,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
Haku-maruwu
Charybdis
15
1 / 1 / 2
9,624
602
6,728
8,401
3,252
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Martichoras
Marowakjr
Martichoras
15
3 / 3 / 4
10,178
636
12,572
12,346
6,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anubis
ashbro321
Anubis
15
2 / 0 / 3
9,366
585
7,081
5,661
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
7
Kills
15
15
Deaths
7
10
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AgentReturns
Nemesis
3
3
2
1.33
W
Arachne
6
0
3
7.5
W
Charybdis
Haku-maruwu
Charybdis
1
1
2
2
L
Loki
4
1
2
5
L
Ares
Himeku
Ares
0
3
2
0.33
L
1
3
1
0.5
W
Martichoras
Marowakjr
Martichoras
3
3
4
1.67
L
Chernobog
Vurnisa
Chernobog
2
3
1
0.83
W
Anubis
ashbro321
Anubis
2
0
3
3.5
L
Ao Kuang
kanashiipapi
Ao Kuang
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,910
Damage
40,630
57,171
Taken
51,661
33,475
Mitigated
24,783
12,417
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AgentReturns
Nemesis
4,642
1,453
0
1,472
13,658
5,461
760
3,113
10,545
0
86,222
W
Arachne
9,607
7,757
256
4,369
11,595
6,711
140
2,968
8,627
0
36,209
W
Charybdis
Haku-maruwu
Charybdis
6,728
3,378
0
2,859
8,401
3,252
3,294
1,625
6,776
0
83,426
L
Loki
4,999
533
0
3,359
12,505
4,703
0
399
11,711
0
55,520
L
Ares
Himeku
Ares
4,733
39
0
1,548
12,280
12,497
0
2,520
9,760
22,625
0
L
5,136
185
0
1,010
6,963
1,997
0
2,880
4,033
68,351
0
W
Martichoras
Marowakjr
Martichoras
12,572
5,822
0
5,720
12,346
6,458
1,690
5,374
6,972
0
70,770
L
Chernobog
Vurnisa
Chernobog
7,242
5,140
0
2,314
10,631
4,121
0
657
9,974
0
48,096
W
Anubis
ashbro321
Anubis
7,081
176
0
3,701
5,661
2,901
0
3,009
2,652
79,835
0
L
Ao Kuang
kanashiipapi
Ao Kuang
5,800
2,149
0
4,186
14,792
10,157
0
625
13,356
35,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,365
Gold Earned
48,546
394
Minions Killed
564
0
Camps Cleared
0
1,515,364
Distance Traveled
1,600,751
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,384
587
103
6
0
355,911
2
W
Arachne
9,994
625
39
2
0
335,715
0
W
Charybdis
9,624
602
173
11
0
286,105
4
L
Loki
7,942
496
97
6
0
360,501
5
L
Ares
6,676
417
29
2
0
307,053
2
L
Scylla
8,063
504
133
8
0
302,644
8
W
Martichoras
10,178
636
111
7
0
306,309
5
L
Chernobog
7,667
479
89
6
0
300,836
2
W
Anubis
9,366
585
138
9
0
316,711
0
L
Ao Kuang
7,017
439
46
3
0
244,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role