Player Matchup

Nu Wa
Nu Wa
Hagiolatry
Nu Wa
Level 106
God Stats
9W - 9L
1,591 SR
Queue Stats
519W - 516L
1,411 Elo+
Party 1
Bacchus
Bacchus
HappyIllMore120
Bacchus
Level 96
God Stats
3W - 8L
1,741 SR
Queue Stats
34W - 34L
1,249 Elo+
Party 2
Neith
Neith
Monsterelf34
Neith
Level 18
God Stats
2W - 10L
1,342 SR
Queue Stats
20W - 28L
1,415 Elo+
Party 2
Odin
Odin
Morningstar-m
Odin
Level 85
God Stats
7W - 10L
1,508 SR
Queue Stats
104W - 110L
1,447 Elo+
Solo
Pele
Pele
WitheredCatalyst
Pele
Level 101
God Stats
6W - 5L
1,509 SR
Queue Stats
357W - 360L
1,383 Elo+
Party 1
Team Averages
Level 81
1,538 SR
1,381 Elo+

VS

Team Averages
Level 101
1,459 SR
1,435 Elo+
Zhong Kui
Zhong Kui
BigOuncePSN8882
Zhong Kui
Level 92
God Stats
1W - 1L
1,455 SR
Queue Stats
218W - 197L
1,513 Elo+
Solo
Hachiman
Hachiman
C A Y A O9481
Hachiman
Level 125
God Stats
8W - 6L
1,294 SR
Queue Stats
76W - 77L
1,403 Elo+
Solo
Ares
Ares
IronmaidenMetal
Ares
Level 104
God Stats
4W - 2L
1,577 SR
Queue Stats
117W - 118L
1,447 Elo+
Solo
Chaac
Chaac
Mukatil
Chaac
Level 105
God Stats
6W - 8L
1,471 SR
Queue Stats
191W - 195L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Sway-Z_TK
Kukulkan
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
12W - 13L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
0 / 2 / 0
7,643
510
6,337
6,860
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 2 / 2
6,840
456
2,730
12,254
11,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 3 / 2
7,379
492
7,247
10,162
4,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 0
7,311
487
3,896
13,366
11,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 4 / 0
6,999
467
5,955
13,769
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigOuncePSN8882
Zhong Kui
13
1 / 1 / 1
8,335
556
5,857
8,382
11,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
C A Y A O9481
Hachiman
14
3 / 3 / 1
8,209
547
8,065
11,124
4,922
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 1 / 6
7,653
510
5,443
13,040
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
Mukatil
Chaac
15
5 / 0 / 4
9,195
613
6,194
11,470
8,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Sway-Z_TK
Kukulkan
14
4 / 0 / 2
8,574
572
9,658
4,024
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
5
Kills
13
14
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BigOuncePSN8882
Zhong Kui
1
1
1
1.5
W
Hachiman
C A Y A O9481
Hachiman
3
3
1
1.17
L
Nu Wa
0
2
0
0
L
0
2
2
0.5
W
0
1
6
3
L
1
3
2
0.67
L
1
3
0
0.33
W
Chaac
Mukatil
Chaac
5
0
4
7
W
Kukulkan
Sway-Z_TK
Kukulkan
4
0
2
5
L
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,165
Damage
35,217
56,411
Taken
48,040
35,123
Mitigated
39,119
12,207
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BigOuncePSN8882
Zhong Kui
5,857
1,386
0
3,738
8,382
11,162
1,964
728
7,654
52,085
0
W
Hachiman
C A Y A O9481
Hachiman
8,065
4,416
0
3,151
11,124
4,922
1,059
1,002
10,122
0
67,839
L
Nu Wa
6,337
939
0
949
6,860
2,658
517
2,815
4,045
63,567
0
L
2,730
337
1,679
2,512
12,254
11,608
145
4,930
7,324
14,845
0
W
5,443
656
0
3,365
13,040
12,812
183
3,582
9,458
23,328
0
L
7,247
2,693
0
1,804
10,162
4,142
904
2,147
8,015
0
58,830
L
3,896
904
0
3,627
13,366
11,810
0
5,405
7,961
511
41,472
W
Chaac
Mukatil
Chaac
6,194
1,571
0
2,687
11,470
8,634
379
1,185
10,285
0
85,300
W
Kukulkan
Sway-Z_TK
Kukulkan
9,658
494
0
1,011
4,024
1,589
504
2,986
1,038
71,858
0
L
5,955
1,990
0
1,636
13,769
4,905
567
5,661
8,108
0
38,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,172
Gold Earned
41,966
346
Minions Killed
459
0
Camps Cleared
0
1,424,490
Distance Traveled
1,429,013
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,335
556
79
5
0
234,376
0
W
Hachiman
8,209
547
110
7
0
279,127
0
L
Nu Wa
7,643
510
109
7
0
275,263
0
L
Bacchus
6,840
456
13
1
0
273,045
1
W
Ares
7,653
510
18
1
0
299,442
0
L
Neith
7,379
492
110
7
0
258,921
3
L
Odin
7,311
487
59
4
0
276,336
3
W
Chaac
9,195
613
119
8
0
322,194
0
W
Kukulkan
8,574
572
133
9
0
293,874
0
L
Pele
6,999
467
55
4
0
340,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role