Player Matchup

Athena
Athena
Andyruew3
Athena
Level 37
God Stats
3W - 4L
1,368 SR
Queue Stats
60W - 45L
1,491 Elo+
Solo
Ravana
Ravana
Creedy55
Ravana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,233 Elo+
Party 2
Tiamat
Tiamat
FelixToDrippy
Tiamat
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Skadi
Skadi
Pjayyyy
Skadi
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,211 Elo+
Party 2
Thanatos
Thanatos
TheRealOGReaper
Thanatos
Level 18
God Stats
0W - 4L
1,254 SR
Queue Stats
0W - 5L
1,067 Elo+
Party 2
Team Averages
Level 33
1,425 SR
1,301 Elo+

VS

Team Averages
Level 50
1,404 SR
1,408 Elo+
Poseidon
Poseidon
BroodSkate22586
Poseidon
Level 30
God Stats
2W - 0L
1,568 SR
Queue Stats
75W - 64L
1,713 Elo+
Solo
Ishtar
Ishtar
NemesisT115
Ishtar
Level 29
God Stats
4W - 4L
1,510 SR
Queue Stats
76W - 109L
1,343 Elo+
Party 1
Bacchus
Bacchus
diegomarinm
Bacchus
Level 27
God Stats
10W - 11L
1,186 SR
Queue Stats
31W - 62L
1,222 Elo+
Party 1
Vulcan
Vulcan
nayibmarin1122
Vulcan
Level 127
God Stats
7W - 3L
1,179 SR
Queue Stats
171W - 194L
1,361 Elo+
Party 1
Pele
Pele
threshnold
Pele
Level 39
God Stats
3W - 2L
1,576 SR
Queue Stats
17W - 23L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Andyruew3
Athena
11
1 / 1 / 2
7,494
500
5,003
15,898
12,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ravana
Creedy55
Ravana
11
0 / 9 / 1
6,709
447
3,397
15,384
6,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

9
0 / 10 / 1
5,568
371
2,846
11,668
5,761
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Pjayyyy
Skadi
9
1 / 9 / 0
6,049
403
6,885
13,915
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
14
3 / 4 / 0
8,307
554
6,375
13,492
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
15
12 / 1 / 2
9,830
655
13,372
6,457
2,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ishtar
12
0 / 1 / 5
7,539
503
8,055
9,989
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
diegomarinm
Bacchus
12
0 / 1 / 13
7,958
531
6,402
10,778
10,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
12 / 1 / 1
10,096
673
14,145
8,625
3,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
9 / 1 / 3
9,349
623
10,864
10,642
4,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
33
33
Deaths
5
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
Andyruew3
Athena
1
1
2
2
W
Poseidon
12
1
2
13
L
Ravana
Creedy55
Ravana
0
9
1
0.06
L
0
10
1
0.05
W
Ishtar
0
1
5
2.5
L
Skadi
Pjayyyy
Skadi
1
9
0
0.11
L
Thanatos
3
4
0
0.75
W
Bacchus
diegomarinm
Bacchus
0
1
13
6.5
W
12
1
1
12.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
52,838
70,357
Taken
46,491
33,743
Mitigated
25,412
12,484
Healing
12,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Andyruew3
Athena
5,003
1,031
154
2,116
15,898
12,582
0
5,378
10,520
28,549
0
W
Poseidon
13,372
2,659
0
759
6,457
2,302
1,914
2,442
4,015
77,691
0
L
Ravana
Creedy55
Ravana
3,397
552
0
2,026
15,384
6,045
0
10,983
4,401
0
41,027
L
2,846
501
0
453
11,668
5,761
0
9,599
2,069
18,025
0
W
Ishtar
8,055
5,557
0
3,865
9,989
4,239
697
1,592
8,397
0
54,464
L
Skadi
Pjayyyy
Skadi
6,885
3,241
0
1,980
13,915
4,193
0
3,532
10,383
0
29,702
L
Thanatos
6,375
1,463
0
5,755
13,492
5,162
0
4,427
9,065
0
47,027
W
Bacchus
diegomarinm
Bacchus
6,402
898
0
3,554
10,778
10,824
61
2,096
8,682
23,083
0
W
14,145
4,203
0
2,031
8,625
3,646
1,505
865
7,760
72,541
0
W
10,864
3,277
0
2,458
10,642
4,401
0
854
9,788
0
89,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,127
Gold Earned
44,772
213
Minions Killed
463
0
Camps Cleared
0
1,368,285
Distance Traveled
1,531,514
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,494
500
37
2
0
303,000
0
W
Poseidon
9,830
655
129
9
0
316,003
0
L
Ravana
6,709
447
65
4
0
285,263
0
L
Tiamat
5,568
371
17
1
0
227,235
0
W
Ishtar
7,539
503
66
4
0
260,568
3
L
Skadi
6,049
403
40
3
0
252,443
0
L
Thanatos
8,307
554
54
4
0
300,344
0
W
Bacchus
7,958
531
34
2
0
328,071
2
W
Vulcan
10,096
673
111
7
0
287,816
6
W
Pele
9,349
623
123
8
0
339,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role