Player Matchup

Poseidon
Poseidon
CosmicGiraffe
Poseidon
Level 64
God Stats
4W - 2L
1,608 SR
Queue Stats
83W - 86L
1,419 Elo+
Party 2
Izanami
Izanami
Pelahatchie
Izanami
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
chaylubx
Charon
Level 74
God Stats
43W - 29L
1,472 SR
Queue Stats
100W - 94L
1,410 Elo+
Party 2
Team Averages
Level 49
1,527 SR
1,443 Elo+

VS

Team Averages
Level 114
1,577 SR
1,433 Elo+
Cerberus
Cerberus
Dead-Numb
Cerberus
Level 128
God Stats
8W - 4L
1,696 SR
Queue Stats
292W - 323L
1,396 Elo+
Party 1
Anubis
Anubis
Kacekano
Anubis
Level 116
God Stats
21W - 6L
1,637 SR
Queue Stats
207W - 246L
1,418 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
chaoticvirtue
Ah Muzen Cab
Level 99
God Stats
4W - 4L
1,397 SR
Queue Stats
272W - 272L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CosmicGiraffe
Poseidon
9
0 / 7 / 1
6,890
689
7,101
9,705
2,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Pelahatchie
Izanami
9
0 / 7 / 1
6,988
699
2,385
9,928
3,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
chaylubx
Charon
8
1 / 7 / 0
6,682
668
5,995
15,654
11,611
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dead-Numb
Cerberus
10
2 / 0 / 17
8,468
847
5,007
11,579
9,596
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Kacekano
Anubis
12
6 / 1 / 15
9,330
933
13,876
7,880
4,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
chaoticvirtue
Ah Muzen Cab
13
13 / 0 / 7
10,581
1,058
12,137
4,375
1,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
60
1
Kills
21
21
Deaths
1
2
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Poseidon
CosmicGiraffe
Poseidon
0
7
1
0.07
W
Cerberus
Dead-Numb
Cerberus
2
0
17
10.5
W
Anubis
Kacekano
Anubis
6
1
15
13.5
L
Izanami
Pelahatchie
Izanami
0
7
1
0.07
W
Ah Muzen Cab
chaoticvirtue
Ah Muzen Cab
13
0
7
16.5
L
Charon
chaylubx
Charon
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,481
Damage
31,020
35,287
Taken
23,834
17,445
Mitigated
15,357
1,671
Healing
6,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
CosmicGiraffe
Poseidon
7,101
960
0
969
9,705
2,558
0
5,367
4,338
31,857
0
W
Cerberus
Dead-Numb
Cerberus
5,007
443
434
1,771
11,579
9,596
239
4,789
6,522
24,574
619
W
Anubis
Kacekano
Anubis
13,876
786
474
3,410
7,880
4,008
641
4,891
2,645
30,648
0
L
Izanami
Pelahatchie
Izanami
2,385
1,225
0
56
9,928
3,276
0
6,386
3,542
0
13,861
W
Ah Muzen Cab
chaoticvirtue
Ah Muzen Cab
12,137
3,609
0
243
4,375
1,753
1,873
2,396
1,749
0
36,533
L
Charon
chaylubx
Charon
5,995
1,115
139
507
15,654
11,611
0
7,015
8,639
13,274
711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,560
Gold Earned
28,379
106
Minions Killed
154
0
Camps Cleared
0
490,552
Distance Traveled
602,208
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,890
689
45
5
0
163,538
4
W
Cerberus
8,468
847
82
8
0
191,440
1
W
Anubis
9,330
933
37
4
0
191,111
9
L
Izanami
6,988
699
39
4
0
137,646
0
W
Ah Muzen Cab
10,581
1,058
35
4
0
219,657
0
L
Charon
6,682
668
22
2
0
189,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role