Player Matchup

Ares
Ares
Jvrdnn
Ares
Level 69
God Stats
0W - 3L
1,238 SR
Queue Stats
96W - 216L
1,393 Elo+
Party 2
Neith
Neith
Luaez
Neith
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 73L
1,458 Elo+
Party 2
Guan Yu
Guan Yu
SevenIess
Guan Yu
Level 67
God Stats
1W - 2L
1,382 SR
Queue Stats
89W - 82L
1,431 Elo+
Party 2
Ra
Ra
Tikpa
Ra
Level 105
God Stats
4W - 3L
1,686 SR
Queue Stats
131W - 258L
1,442 Elo+
Party 2
Ne Zha
Ne Zha
Veldanva
Ne Zha
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 84L
1,416 Elo+
Party 2
Team Averages
Level 77
1,461 SR
1,428 Elo+

VS

Team Averages
Level 110
1,546 SR
1,443 Elo+
Ix Chel
Ix Chel
AlmightyRagna
Ix Chel
Level 128
God Stats
4W - 5L
1,438 SR
Queue Stats
121W - 141L
1,486 Elo+
Party 1
Arachne
Arachne
Hammerboi32
Arachne
Level 43
God Stats
6W - 5L
1,500 SR
Queue Stats
79W - 88L
1,304 Elo+
Solo
Ah Puch
Ah Puch
SheLovesEugine
Ah Puch
Level 122
God Stats
7W - 2L
1,717 SR
Queue Stats
556W - 537L
1,458 Elo+
Party 1
Cerberus
Cerberus
TheJiggster35
Cerberus
Level 106
God Stats
8W - 9L
1,584 SR
Queue Stats
230W - 246L
1,473 Elo+
Party 1
Rama
Rama
mrc101
Rama
Level 150
God Stats
3W - 2L
1,488 SR
Queue Stats
127W - 110L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Jvrdnn
Ares
9
1 / 3 / 0
5,991
461
4,034
11,530
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Luaez
Neith
10
0 / 3 / 1
5,894
453
7,074
8,965
3,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
SevenIess
Guan Yu
11
0 / 2 / 0
6,510
501
952
8,736
7,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
12
0 / 0 / 0
6,972
536
3,659
5,543
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ne Zha
Veldanva
Ne Zha
9
0 / 4 / 0
5,569
428
2,544
11,278
4,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
13
2 / 0 / 5
7,794
600
6,983
4,823
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Hammerboi32
Arachne
12
2 / 0 / 1
6,891
530
5,431
9,006
3,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 1
8,566
659
7,193
5,095
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TheJiggster35
Cerberus
10
1 / 0 / 3
6,207
477
3,991
9,211
5,570
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rama
mrc101
Rama
13
3 / 1 / 3
7,804
600
6,357
7,901
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
1
Kills
12
12
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
2
0
5
4.5
W
Arachne
Hammerboi32
Arachne
2
0
1
2.5
L
Ares
Jvrdnn
Ares
1
3
0
0.33
L
Neith
Luaez
Neith
0
3
1
0.17
L
Guan Yu
SevenIess
Guan Yu
0
2
0
0
W
4
0
1
4.5
W
Cerberus
TheJiggster35
Cerberus
1
0
3
2.5
L
Ra
0
0
0
0
L
Ne Zha
Veldanva
Ne Zha
0
4
0
0
W
Rama
mrc101
Rama
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,263
Damage
29,955
46,052
Taken
36,036
27,287
Mitigated
15,428
11,867
Healing
17,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
6,983
1,011
1,144
2,659
4,823
1,649
52
2,144
2,608
53,983
0
W
Arachne
Hammerboi32
Arachne
5,431
4,248
0
2,803
9,006
3,482
0
1,927
7,079
0
57,551
L
Ares
Jvrdnn
Ares
4,034
838
179
3,198
11,530
9,910
0
3,619
7,657
19,247
0
L
Neith
Luaez
Neith
7,074
2,331
137
2,372
8,965
3,094
0
1,901
6,714
0
42,470
L
Guan Yu
SevenIess
Guan Yu
952
147
0
2,426
8,736
7,038
69
5,471
2,873
0
36,095
W
7,193
685
0
2,523
5,095
1,845
545
0
5,095
57,840
0
W
Cerberus
TheJiggster35
Cerberus
3,991
77
103
3,617
9,211
5,570
27
2,311
6,900
11,902
0
L
Ra
3,659
268
583
1,837
5,543
2,317
387
2,020
3,485
68,649
0
L
Ne Zha
Veldanva
Ne Zha
2,544
878
0
1,135
11,278
4,928
0
4,009
7,156
0
43,197
W
Rama
mrc101
Rama
6,357
5,080
0
4,988
7,901
2,882
1,656
1,240
6,661
0
60,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
37,262
355
Minions Killed
415
0
Camps Cleared
0
1,345,176
Distance Traveled
1,376,635
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,794
600
111
9
0
274,300
3
W
Arachne
6,891
530
77
6
0
332,204
0
L
Ares
5,991
461
31
2
0
273,990
2
L
Neith
5,894
453
71
5
0
237,244
0
L
Guan Yu
6,510
501
68
5
0
233,374
0
W
Ah Puch
8,566
659
102
8
0
233,270
1
W
Cerberus
6,207
477
20
2
0
284,746
3
L
Ra
6,972
536
129
10
0
306,750
0
L
Ne Zha
5,569
428
56
4
0
293,818
0
W
Rama
7,804
600
105
8
0
252,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role