Player Matchup

Apollo
Apollo
Lek Doido
Apollo
Level 159
God Stats
31W - 31L
1,545 SR
Queue Stats
766W - 735L
1,467 Elo+
Solo
Arachne
Arachne
Xi Wond3r iX
Arachne
Level 158
God Stats
0W - 2L
1,135 SR
Queue Stats
64W - 53L
1,501 Elo+
Party 1
King Arthur
King Arthur
g1ggawatz
King Arthur
Level 106
God Stats
3W - 1L
1,607 SR
Queue Stats
80W - 78L
1,475 Elo+
Party 1
Scylla
Scylla
vertickly1
Scylla
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,544 Elo+
Party 1
Surtr
Surtr
xi BrAwL3r ix
Surtr
Level 56
God Stats
7W - 12L
1,615 SR
Queue Stats
10W - 17L
1,283 Elo+
Party 1
Team Averages
Level 119
1,481 SR
1,454 Elo+

VS

Team Averages
Level 111
1,574 SR
1,479 Elo+
Olorun
Olorun
 
Olorun
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
DarkMazapan4347
Discordia
Level 149
God Stats
1W - 0L
1,567 SR
Queue Stats
120W - 106L
1,546 Elo+
Party 3
Ratatoskr
Ratatoskr
DarkVermillion
Ratatoskr
Level 153
God Stats
10W - 8L
1,704 SR
Queue Stats
230W - 218L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
Slime_Blitz
Danzaburou
Level 66
God Stats
12W - 4L
1,600 SR
Queue Stats
184W - 199L
1,422 Elo+
Party 2
Vamana
Vamana
Wub Wubb BASS
Vamana
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
217W - 193L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lek Doido
Apollo
9
0 / 0 / 1
4,789
479
1,131
5,306
1,607
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Xi Wond3r iX
Arachne
9
2 / 4 / 0
5,163
516
4,363
9,720
3,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
g1ggawatz
King Arthur
9
2 / 2 / 0
5,736
574
3,777
8,774
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
vertickly1
Scylla
9
0 / 4 / 0
5,002
500
902
4,469
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 1 / 1
4,607
461
2,700
6,440
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
11
3 / 3 / 0
6,266
627
3,888
6,251
2,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
DarkMazapan4347
Discordia
12
6 / 1 / 0
7,062
706
3,815
4,725
1,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ratatoskr
DarkVermillion
Ratatoskr
12
2 / 0 / 3
6,598
660
4,718
6,818
2,597
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Slime_Blitz
Danzaburou
9
0 / 1 / 0
5,034
503
2,814
3,263
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 0 / 0
4,844
484
4,087
5,367
4,313
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
11
11
Deaths
5
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
0
1
W
Discordia
DarkMazapan4347
Discordia
6
1
0
6
W
Ratatoskr
DarkVermillion
Ratatoskr
2
0
3
3.5
L
Apollo
Lek Doido
Apollo
0
0
1
0.5
W
Danzaburou
Slime_Blitz
Danzaburou
0
1
0
0
W
0
0
0
0
L
Arachne
Xi Wond3r iX
Arachne
2
4
0
0.5
L
King Arthur
g1ggawatz
King Arthur
2
2
0
1
L
Scylla
vertickly1
Scylla
0
4
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,873
Damage
19,322
34,709
Taken
26,424
17,024
Mitigated
12,363
5,036
Healing
5,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
3,888
1,141
0
1,478
6,251
2,924
0
0
6,251
31,459
3,545
W
Discordia
DarkMazapan4347
Discordia
3,815
15
0
1,214
4,725
1,427
0
707
4,018
48,838
0
W
Ratatoskr
DarkVermillion
Ratatoskr
4,718
2,047
0
244
6,818
2,597
0
230
6,588
0
55,605
L
Apollo
Lek Doido
Apollo
1,131
875
0
2,148
5,306
1,607
0
0
4,976
0
34,851
W
Danzaburou
Slime_Blitz
Danzaburou
2,814
949
113
475
3,263
1,102
0
0
3,263
0
34,480
W
4,087
963
125
1,637
5,367
4,313
0
156
5,211
0
23,296
L
Arachne
Xi Wond3r iX
Arachne
4,363
3,195
0
844
9,720
3,286
10
1,517
8,162
0
33,819
L
King Arthur
g1ggawatz
King Arthur
3,777
316
0
1,000
8,774
5,920
0
3,261
5,513
0
35,829
L
Scylla
vertickly1
Scylla
902
123
0
301
4,469
1,516
0
2,780
1,689
29,021
0
L
2,700
861
64
679
6,440
4,695
0
0
6,020
560
17,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,297
Gold Earned
29,804
264
Minions Killed
348
0
Camps Cleared
0
1,013,531
Distance Traveled
1,024,022
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,266
627
61
6
0
178,319
1
W
Discordia
7,062
706
95
10
0
201,504
4
W
Ratatoskr
6,598
660
93
9
0
253,463
0
L
Apollo
4,789
479
67
7
0
183,096
0
W
Danzaburou
5,034
503
46
5
0
181,257
0
W
Vamana
4,844
484
53
5
0
209,479
2
L
Arachne
5,163
516
53
5
0
221,451
2
L
King Arthur
5,736
574
51
5
0
212,619
0
L
Scylla
5,002
500
53
5
0
202,972
3
L
Surtr
4,607
461
40
4
0
193,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role