Player Matchup

Freya
Freya
Gold III
MauroDelta90
Freya
Gold III
Level 125
God Stats
2W - 2L
1,853 SR
Queue Stats
340W - 349L
1,437 MMR
Solo
King Arthur
King Arthur
Silver I
Rússian
King Arthur
Silver I
Level 154
God Stats
0W - 1L
1,239 SR
Queue Stats
6W - 5L
1,438 MMR
Solo
Ares
Ares
Bronze V
TMT3ddi3
Ares
Bronze V
Level 66
God Stats
2W - 3L
1,652 SR
Queue Stats
16W - 21L
1,423 MMR
Solo
Arachne
Arachne
Gold III
mountainjoe13
Arachne
Gold III
Level 102
God Stats
15W - 16L
1,531 SR
Queue Stats
448W - 472L
1,433 MMR
Solo
Raijin
Raijin
Gold III
nexuzsky15
Raijin
Gold III
Level 129
God Stats
3W - 3L
1,588 SR
Queue Stats
234W - 240L
1,443 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,572 SR
1,435 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,434 SR
1,439 MMR
Sol
Sol
Gold I
Blaver1
Sol
Gold I
Level 131
God Stats
20W - 24L
1,523 SR
Queue Stats
397W - 395L
1,463 MMR
Party 1
Ymir
Ymir
Gold III
HurrikMcCoy
Ymir
Gold III
Level 211
God Stats
294W - 294L
1,520 SR
Queue Stats
444W - 458L
1,416 MMR
Party 1
Kukulkan
Kukulkan
Gold II
IdioPathiik
Kukulkan
Gold II
Level 147
God Stats
29W - 14L
1,605 SR
Queue Stats
554W - 540L
1,447 MMR
Solo
Nemesis
Nemesis
Gold II
Washtubss
Nemesis
Gold II
Level 155
God Stats
1W - 2L
1,239 SR
Queue Stats
110W - 112L
1,430 MMR
Solo
Amaterasu
Amaterasu
Gold III
WeLuvJo
Amaterasu
Gold III
Level 144
God Stats
2W - 4L
1,282 SR
Queue Stats
155W - 158L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
2,561
512
254
1,135
357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Rússian
King Arthur
7
0 / 0 / 0
3,681
736
2,181
4,002
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ares
4
1 / 4 / 1
3,185
637
1,601
6,585
3,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Arachne
6
1 / 1 / 0
3,324
665
2,913
5,129
1,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Raijin
nexuzsky15
Raijin
6
1 / 1 / 1
3,642
728
1,919
2,752
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Bans
Ao KuangAgniCabrakanBastet

VS

Bans
KaliPeleThorSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
6
2 / 2 / 2
3,940
788
4,438
3,173
1,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
2 / 0 / 5
4,437
887
1,950
3,876
2,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
IdioPathiik
Kukulkan
6
1 / 1 / 1
4,041
808
1,656
1,600
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Nemesis
Washtubss
Nemesis
6
2 / 0 / 1
3,771
754
2,316
3,641
1,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
WeLuvJo
Amaterasu
7
0 / 0 / 0
3,808
762
1,105
4,917
1,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
7
7
Deaths
3
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
2
2
2
1.5
W
2
0
5
4.5
W
Kukulkan
IdioPathiik
Kukulkan
1
1
1
1.5
L
0
1
0
0
L
King Arthur
Rússian
King Arthur
0
0
0
0
L
Ares
1
4
1
0.38
W
Nemesis
Washtubss
Nemesis
2
0
1
2.5
W
Amaterasu
WeLuvJo
Amaterasu
0
0
0
0
L
Arachne
1
1
0
1
L
Raijin
nexuzsky15
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,868
Damage
11,465
19,603
Taken
17,207
8,034
Mitigated
6,491
4,640
Healing
6,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
4,438
2,724
0
1,203
3,173
1,085
1,044
964
2,209
18,987
3,627
W
1,950
690
0
1,676
3,876
2,011
24
1,226
2,612
6,865
0
W
Kukulkan
IdioPathiik
Kukulkan
1,656
618
0
435
1,600
563
0
1,142
458
21,837
0
L
254
84
0
356
1,135
357
0
731
404
2,747
0
L
King Arthur
Rússian
King Arthur
2,181
594
0
1,500
4,002
1,481
0
0
4,002
0
17,613
L
Ares
1,601
209
0
539
6,585
3,702
0
4,124
2,459
5,674
0
W
Nemesis
Washtubss
Nemesis
2,316
1,179
0
533
3,641
1,019
0
404
3,237
0
16,328
W
Amaterasu
WeLuvJo
Amaterasu
1,105
430
0
2,900
4,917
1,813
0
0
4,917
0
18,339
L
Arachne
2,913
2,380
0
1,495
5,129
1,711
0
1,689
3,422
0
11,867
L
Raijin
nexuzsky15
Raijin
1,919
316
0
750
2,752
783
0
1,008
1,730
19,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,393
Gold Earned
19,997
101
Minions Killed
165
0
Camps Cleared
0
442,828
Distance Traveled
524,293
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,940
788
38
8
0
88,342
0
W
Ymir
4,437
887
11
2
0
110,538
0
W
Kukulkan
4,041
808
50
10
0
94,812
0
L
Freya
2,561
512
7
1
0
30,169
1
L
King Arthur
3,681
736
29
6
0
110,801
0
L
Ares
3,185
637
5
1
0
108,332
0
W
Nemesis
3,771
754
33
7
0
127,725
0
W
Amaterasu
3,808
762
33
7
0
102,876
0
L
Arachne
3,324
665
26
5
0
99,449
0
L
Raijin
3,642
728
34
7
0
94,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role