Player Matchup

Loki
Loki
BoogieIVIan
Loki
Level 83
God Stats
10W - 14L
1,424 SR
Queue Stats
47W - 60L
1,355 Elo+
Party 3
Athena
Athena
Brandon32157
Athena
Level 29
God Stats
9W - 11L
1,606 SR
Queue Stats
25W - 40L
1,293 Elo+
Party 3
Nu Wa
Nu Wa
FatalKnives
Nu Wa
Level 63
God Stats
3W - 3L
1,515 SR
Queue Stats
155W - 131L
1,493 Elo+
Solo
Horus
Horus
SCARLXORD8980
Horus
Level 59
God Stats
4W - 1L
1,786 SR
Queue Stats
93W - 102L
1,386 Elo+
Solo
Skadi
Skadi
bakedgamerx
Skadi
Level 47
God Stats
1W - 4L
1,336 SR
Queue Stats
37W - 37L
1,459 Elo+
Solo
Team Averages
Level 56
1,533 SR
1,397 Elo+

VS

Team Averages
Level 71
1,367 SR
1,344 Elo+
Morgan Le Fay
Morgan Le Fay
BeyondSemTex
Morgan Le Fay
Level 126
God Stats
20W - 17L
1,546 SR
Queue Stats
228W - 218L
1,426 Elo+
Party 2
Ao Kuang
Ao Kuang
JackArcher
Ao Kuang
Level 86
God Stats
2W - 4L
1,341 SR
Queue Stats
124W - 117L
1,385 Elo+
Party 2
Sun Wukong
Sun Wukong
OldSmeller
Sun Wukong
Level 17
God Stats
9W - 12L
1,376 SR
Queue Stats
536W - 495L
1,221 Elo+
Party 1
Cerberus
Cerberus
Phantommist
Cerberus
Level 31
God Stats
12W - 10L
1,498 SR
Queue Stats
148W - 121L
1,429 Elo+
Party 2
Danzaburou
Danzaburou
iz_Rock
Danzaburou
Level 94
God Stats
23W - 20L
1,074 SR
Queue Stats
650W - 620L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
8,432
562
8,203
11,109
4,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Athena
11
1 / 1 / 8
7,227
482
3,594
11,840
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 5
8,409
561
10,337
7,789
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 1 / 1
7,556
504
5,673
10,836
7,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 5
7,247
483
10,006
6,876
2,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BeyondSemTex
Morgan Le Fay
13
3 / 3 / 2
8,417
561
8,426
10,034
3,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
JackArcher
Ao Kuang
11
3 / 2 / 1
7,388
493
4,174
10,943
3,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
OldSmeller
Sun Wukong
13
1 / 0 / 0
7,871
525
6,363
12,140
7,786
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
Phantommist
Cerberus
9
0 / 3 / 1
6,044
403
5,212
13,689
9,674
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
iz_Rock
Danzaburou
12
1 / 5 / 1
7,312
487
4,164
11,214
4,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
13
Kills
8
8
Deaths
13
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BeyondSemTex
Morgan Le Fay
3
3
2
1.33
W
5
3
4
2.33
W
Athena
1
1
8
5
W
3
3
5
1.83
L
Ao Kuang
JackArcher
Ao Kuang
3
2
1
1.75
L
Sun Wukong
OldSmeller
Sun Wukong
1
0
0
1
L
Cerberus
Phantommist
Cerberus
0
3
1
0.17
W
0
1
1
0.5
W
4
0
5
6.5
L
Danzaburou
iz_Rock
Danzaburou
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,813
Damage
28,339
48,450
Taken
58,020
25,713
Mitigated
29,013
14,295
Healing
14,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BeyondSemTex
Morgan Le Fay
8,426
309
0
1,522
10,034
3,654
112
4,402
5,304
62,176
0
W
8,203
2,522
0
4,546
11,109
4,143
1,937
2,530
8,579
0
69,194
W
Athena
3,594
1,123
0
1,582
11,840
9,000
0
5,494
6,346
26,765
0
W
10,337
2,258
0
694
7,789
2,921
646
6,152
1,637
59,684
0
L
Ao Kuang
JackArcher
Ao Kuang
4,174
1,222
0
1,835
10,943
3,788
0
3,324
7,400
38,706
72
L
Sun Wukong
OldSmeller
Sun Wukong
6,363
1,819
0
5,138
12,140
7,786
401
1,352
10,149
0
57,116
L
Cerberus
Phantommist
Cerberus
5,212
708
0
2,792
13,689
9,674
29
2,543
11,092
22,980
0
W
5,673
2,706
110
4,083
10,836
7,192
234
1,323
9,513
0
56,609
W
10,006
5,567
0
3,280
6,876
2,457
408
2,313
4,563
0
44,686
L
Danzaburou
iz_Rock
Danzaburou
4,164
2,076
0
3,080
11,214
4,111
96
1,659
9,481
0
49,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,871
Gold Earned
37,032
397
Minions Killed
356
0
Camps Cleared
0
1,467,449
Distance Traveled
1,401,374
0
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,417
561
98
7
0
291,139
3
W
Loki
8,432
562
100
7
0
339,556
0
W
Athena
7,227
482
43
3
0
295,611
0
W
Nu Wa
8,409
561
110
7
0
281,110
0
L
Ao Kuang
7,388
493
57
4
0
324,421
0
L
Sun Wukong
7,871
525
82
5
0
269,535
2
L
Cerberus
6,044
403
36
2
0
285,779
6
W
Horus
7,556
504
81
5
0
259,202
0
W
Skadi
7,247
483
63
4
0
291,970
0
L
Danzaburou
7,312
487
83
6
0
230,500
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role