Player Matchup

Sun Wukong
Sun Wukong
Gold III
Ace ofspades486
Sun Wukong
Gold III
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 20L
1,545 MMR
Party 1
Anubis
Anubis
Gold V
Hoffer99
Anubis
Gold V
Level 90
God Stats
0W - 2L
1,724 SR
Queue Stats
13W - 11L
1,467 MMR
Party 1
Chiron
Chiron
Gold I
ispycash
Chiron
Gold I
Level 116
God Stats
3W - 4L
1,566 SR
Queue Stats
24W - 18L
1,731 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 108
1,597 SR
1,581 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,660 SR
1,560 MMR
Arachne
Arachne
Silver I
Kraze16
Arachne
Silver I
Level 55
God Stats
3W - 1L
1,752 SR
Queue Stats
15W - 12L
1,558 MMR
Party 2
Janus
Janus
Gold III
SpokeniKxmoi
Janus
Gold III
Level 102
God Stats
4W - 3L
1,712 SR
Queue Stats
42W - 38L
1,590 MMR
Party 2
Martichoras
Martichoras
Silver II
nicoaj
Martichoras
Silver II
Level 160
God Stats
2W - 0L
1,517 SR
Queue Stats
18W - 4L
1,533 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ace ofspades486
Sun Wukong
13
2 / 3 / 2
10,604
757
10,084
16,196
11,885
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Hoffer99
Anubis
10
1 / 9 / 1
9,315
665
9,378
12,447
4,259
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chiron
ispycash
Chiron
14
2 / 4 / 1
10,438
746
8,878
13,191
3,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AphroditeAchillesHeraBaba YagaDiscordia

VS

Bans
AresBacchusBaron SamediKumbhakarnaScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Kraze16
Arachne
14
6 / 2 / 10
11,969
855
12,921
13,763
5,243
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 8
11,929
852
11,255
8,842
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Martichoras
nicoaj
Martichoras
16
5 / 0 / 9
12,479
891
13,632
12,957
5,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
5
Kills
16
16
Deaths
5
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ace ofspades486
Sun Wukong
2
3
2
1
L
Anubis
Hoffer99
Anubis
1
9
1
0.17
W
Arachne
Kraze16
Arachne
6
2
10
5.5
W
5
3
8
3
L
Chiron
ispycash
Chiron
2
4
1
0.63
W
Martichoras
nicoaj
Martichoras
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,340
Damage
37,808
41,834
Taken
35,562
19,644
Mitigated
14,190
9,855
Healing
13,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ace ofspades486
Sun Wukong
10,084
2,175
150
5,260
16,196
11,885
0
3,432
12,538
0
36,673
L
Anubis
Hoffer99
Anubis
9,378
72
0
1,343
12,447
4,259
0
3,556
8,591
28,433
0
W
Arachne
Kraze16
Arachne
12,921
10,166
0
6,472
13,763
5,243
582
5,027
8,736
0
40,018
W
11,255
561
0
910
8,842
3,242
524
1,678
7,164
46,902
0
L
Chiron
ispycash
Chiron
8,878
2,673
273
2,829
13,191
3,500
108
3,963
9,022
0
55,727
W
Martichoras
nicoaj
Martichoras
13,632
4,878
0
6,539
12,957
5,705
1,400
3,235
9,722
0
82,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,357
Gold Earned
36,377
173
Minions Killed
213
0
Camps Cleared
0
727,087
Distance Traveled
808,628
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,604
757
41
3
0
263,829
3
L
Anubis
9,315
665
41
3
0
219,031
0
W
Arachne
11,969
855
36
3
0
296,083
2
W
Janus
11,929
852
71
5
0
261,594
0
L
Chiron
10,438
746
91
7
0
244,227
0
W
Martichoras
12,479
891
106
8
0
250,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role