Player Matchup

Rama
Rama
Adriancr93
Rama
Level 144
God Stats
1W - 1L
1,702 SR
Queue Stats
251W - 265L
1,521 Elo+
Solo
Medusa
Medusa
HEAN27
Medusa
Level 154
God Stats
7W - 9L
1,515 SR
Queue Stats
730W - 704L
1,439 Elo+
Party 2
Skadi
Skadi
NonDairyPaper
Skadi
Level 159
God Stats
1W - 2L
1,328 SR
Queue Stats
113W - 121L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
THAT8ONE9GUY
Sun Wukong
Level 129
God Stats
3W - 4L
1,191 SR
Queue Stats
317W - 355L
1,538 Elo+
Solo
Hel
Hel
rodriguezprr
Hel
Level 157
God Stats
2W - 1L
1,824 SR
Queue Stats
484W - 471L
1,508 Elo+
Party 2
Team Averages
Level 149
1,512 SR
1,503 Elo+

VS

Team Averages
Level 143
1,577 SR
1,562 Elo+
Thoth
Thoth
 
Thoth
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
ADarkSamurai
Thor
Level 137
God Stats
4W - 0L
1,737 SR
Queue Stats
345W - 78L
1,752 Elo+
Party 3
Ne Zha
Ne Zha
MrLilPenguin
Ne Zha
Level 156
God Stats
9W - 2L
1,674 SR
Queue Stats
359W - 121L
1,741 Elo+
Party 3
Anubis
Anubis
MsBehaved420
Anubis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,353 Elo+
Party 1
Yemoja
Yemoja
QuickshotDB13
Yemoja
Level 130
God Stats
6W - 4L
1,474 SR
Queue Stats
656W - 649L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
6,971
697
3,075
9,000
2,617
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
HEAN27
Medusa
12
0 / 4 / 4
6,918
692
6,086
7,692
2,303
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 1
6,079
608
2,542
6,368
1,616
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
THAT8ONE9GUY
Sun Wukong
13
1 / 5 / 1
7,200
720
6,592
10,588
6,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
2 / 4 / 0
7,793
779
1,940
7,751
2,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
5 / 1 / 9
8,879
888
11,048
5,139
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
4 / 2 / 14
8,949
895
8,216
8,703
4,254
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ne Zha
14
9 / 3 / 9
9,257
926
11,319
8,105
4,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Anubis
15
2 / 0 / 10
8,700
870
5,241
6,844
3,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
1 / 0 / 13
8,255
826
2,957
5,475
2,882
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
3
Kills
21
21
Deaths
6
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
5
1
9
9.5
W
4
2
14
5.5
L
0
4
2
0.25
L
Medusa
HEAN27
Medusa
0
4
4
0.5
W
Ne Zha
9
3
9
4.5
W
Anubis
2
0
10
7
L
0
4
1
0.13
W
1
0
13
7.5
L
Sun Wukong
THAT8ONE9GUY
Sun Wukong
1
5
1
0.3
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,235
Damage
38,781
41,399
Taken
34,266
15,109
Mitigated
17,508
7,091
Healing
19,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
11,048
378
777
912
5,139
1,921
2,225
342
4,797
26,570
0
W
8,216
603
436
914
8,703
4,254
1,390
916
7,787
0
19,416
L
3,075
2,186
250
1,626
9,000
2,617
0
3,945
5,055
0
8,857
L
Medusa
HEAN27
Medusa
6,086
1,092
778
479
7,692
2,303
0
4,118
3,574
0
17,984
W
Ne Zha
11,319
1,856
0
558
8,105
4,732
1,512
515
7,590
0
23,391
W
Anubis
5,241
482
547
1,190
6,844
3,719
1,194
167
6,677
21,206
0
L
2,542
362
121
90
6,368
1,616
0
2,210
4,158
0
8,362
W
2,957
603
10,473
3,474
5,475
2,882
1,531
0
5,475
8,614
0
L
Sun Wukong
THAT8ONE9GUY
Sun Wukong
6,592
139
190
577
10,588
6,073
0
5,694
4,894
0
15,258
L
1,940
112
1,626
1,354
7,751
2,500
0
3,279
4,472
10,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,961
Gold Earned
44,040
79
Minions Killed
123
0
Camps Cleared
0
646,673
Distance Traveled
843,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,879
888
35
4
0
176,813
0
W
Thor
8,949
895
24
2
0
167,628
0
L
Rama
6,971
697
18
2
0
137,863
0
L
Medusa
6,918
692
18
2
0
147,712
0
W
Ne Zha
9,257
926
9
1
0
176,033
0
W
Anubis
8,700
870
44
4
0
174,800
0
L
Skadi
6,079
608
10
1
0
70,833
0
W
Yemoja
8,255
826
11
1
0
147,847
0
L
Sun Wukong
7,200
720
23
2
0
125,785
0
L
Hel
7,793
779
10
1
0
164,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role