Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
JellyNOO
Thor
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 46L
1,278 Elo+
Party 1
Medusa
Medusa
Mermommiie
Medusa
Level 159
God Stats
1W - 0L
1,189 SR
Queue Stats
13W - 7L
1,564 Elo+
Party 1
Ix Chel
Ix Chel
Velliflu
Ix Chel
Level 109
God Stats
7W - 8L
1,371 SR
Queue Stats
63W - 40L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
Vultiee
Sylvanus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,500 Elo+
Party 1
Team Averages
Level 120
1,412 SR
1,481 Elo+

VS

Team Averages
Level 140
1,623 SR
1,547 Elo+
Aphrodite
Aphrodite
Dolmimfu
Aphrodite
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 132L
1,569 Elo+
Solo
Sol
Sol
Goliathxx
Sol
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 48L
1,519 Elo+
Party 2
Nike
Nike
RedoReinkoto77
Nike
Level 147
God Stats
46W - 32L
1,638 SR
Queue Stats
286W - 268L
1,517 Elo+
Solo
Thanatos
Thanatos
Tetsei
Thanatos
Level 112
God Stats
27W - 15L
1,847 SR
Queue Stats
98W - 74L
1,605 Elo+
Party 2
Heimdallr
Heimdallr
seasaltbottle
Heimdallr
Level 159
God Stats
26W - 30L
1,632 SR
Queue Stats
414W - 416L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 2 / 0
7,007
539
5,602
10,573
5,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Thor
13
3 / 2 / 0
7,040
542
6,884
12,754
4,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
Mermommiie
Medusa
13
5 / 1 / 1
8,242
634
9,179
7,655
3,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ix Chel
Velliflu
Ix Chel
13
6 / 3 / 2
8,135
626
13,255
8,388
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
Vultiee
Sylvanus
10
1 / 1 / 8
6,836
526
5,131
13,702
11,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dolmimfu
Aphrodite
11
0 / 5 / 4
6,482
499
5,776
15,616
9,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

10
1 / 6 / 1
6,527
502
5,471
11,847
3,705
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 0
7,519
578
6,690
10,723
5,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Thanatos
Tetsei
Thanatos
13
7 / 1 / 1
8,093
623
11,947
12,638
4,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
seasaltbottle
Heimdallr
11
1 / 3 / 0
6,656
512
4,300
10,111
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
16
Kills
9
9
Deaths
16
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
1
2
0
0.5
L
Aphrodite
Dolmimfu
Aphrodite
0
5
4
0.4
L
1
6
1
0.25
W
Thor
3
2
0
1.5
W
Medusa
Mermommiie
Medusa
5
1
1
5.5
L
0
1
0
0
L
Thanatos
Tetsei
Thanatos
7
1
1
7.5
W
Ix Chel
Velliflu
Ix Chel
6
3
2
2.33
W
Sylvanus
Vultiee
Sylvanus
1
1
8
5
L
Heimdallr
seasaltbottle
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,051
Damage
34,184
53,072
Taken
60,935
28,013
Mitigated
27,741
17,378
Healing
24,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,602
265
160
4,404
10,573
5,782
0
211
10,362
49,697
0
L
Aphrodite
Dolmimfu
Aphrodite
5,776
705
2,456
5,954
15,616
9,607
0
7,479
8,069
39,416
0
L
5,471
1,968
0
3,914
11,847
3,705
0
6,020
5,819
36,588
0
W
Thor
6,884
2,069
0
3,843
12,754
4,429
57
891
11,863
0
51,250
W
Medusa
Mermommiie
Medusa
9,179
3,622
0
2,578
7,655
3,315
480
1,414
6,241
0
69,349
L
6,690
575
0
2,480
10,723
5,575
253
4,266
5,959
0
63,977
L
Thanatos
Tetsei
Thanatos
11,947
3,598
0
7,988
12,638
4,905
0
3,695
8,943
0
62,590
W
Ix Chel
Velliflu
Ix Chel
13,255
2,190
884
657
8,388
3,132
0
3,899
4,489
57,389
0
W
Sylvanus
Vultiee
Sylvanus
5,131
1,605
981
3,871
13,702
11,355
15
4,832
8,870
13,531
0
L
Heimdallr
seasaltbottle
Heimdallr
4,300
2,171
0
1,712
10,111
3,949
185
1,942
8,157
0
46,392

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
35,277
386
Minions Killed
386
0
Camps Cleared
0
1,404,510
Distance Traveled
1,336,411
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,007
539
89
7
0
288,800
0
L
Aphrodite
6,482
499
79
6
0
269,643
7
L
Sol
6,527
502
55
4
0
230,825
0
W
Thor
7,040
542
79
6
0
295,414
0
W
Medusa
8,242
634
105
8
0
291,738
0
L
Nike
7,519
578
109
8
0
244,367
0
L
Thanatos
8,093
623
69
5
0
323,026
0
W
Ix Chel
8,135
626
95
7
0
276,942
0
W
Sylvanus
6,836
526
18
1
0
251,616
4
L
Heimdallr
6,656
512
74
6
0
268,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role