Player Matchup

Anubis
Anubis
 
Anubis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
BoeBryron
Bellona
Level 26
God Stats
4W - 5L
1,239 SR
Queue Stats
20W - 14L
1,129 Elo+
Party 2
Jing Wei
Jing Wei
Forbez2
Jing Wei
Level 46
God Stats
7W - 7L
1,542 SR
Queue Stats
212W - 220L
1,410 Elo+
Party 2
Ratatoskr
Ratatoskr
Joeyyr6976
Ratatoskr
Level 63
God Stats
30W - 32L
1,409 SR
Queue Stats
249W - 277L
1,426 Elo+
Party 2
Fenrir
Fenrir
fen44
Fenrir
Level 154
God Stats
12W - 17L
1,488 SR
Queue Stats
524W - 514L
1,473 Elo+
Solo
Team Averages
Level 84
1,436 SR
1,387 Elo+

VS

Team Averages
Level 130
1,496 SR
1,431 Elo+
King Arthur
King Arthur
HeSmellsLOUD21
King Arthur
Level 144
God Stats
53W - 55L
1,522 SR
Queue Stats
161W - 157L
1,436 Elo+
Solo
Awilix
Awilix
SillyDilly_go
Awilix
Level 109
God Stats
2W - 0L
1,749 SR
Queue Stats
112W - 120L
1,439 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SoullessSociety
Morgan Le Fay
Level 142
God Stats
1W - 6L
1,116 SR
Queue Stats
95W - 104L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
SupaMIcGnashty
Baron Samedi
Level 109
God Stats
14W - 9L
1,519 SR
Queue Stats
127W - 134L
1,417 Elo+
Party 1
Bellona
Bellona
aidanwilli
Bellona
Level 148
God Stats
4W - 6L
1,574 SR
Queue Stats
52W - 52L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
10 / 3 / 0
9,037
602
13,401
9,672
5,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
BoeBryron
Bellona
13
0 / 2 / 2
7,249
483
3,982
11,412
10,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jing Wei
Forbez2
Jing Wei
11
0 / 4 / 0
6,255
417
1,894
8,652
3,147
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
Joeyyr6976
Ratatoskr
14
0 / 0 / 5
7,366
491
3,444
12,824
5,307
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
fen44
Fenrir
9
1 / 3 / 2
6,018
401
4,187
9,302
6,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeSmellsLOUD21
King Arthur
15
1 / 1 / 3
9,402
627
9,327
10,035
11,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 4 / 3
7,260
484
4,190
12,048
3,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
SoullessSociety
Morgan Le Fay
13
1 / 2 / 3
8,047
536
6,642
6,857
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
SupaMIcGnashty
Baron Samedi
12
4 / 4 / 4
8,016
534
7,019
8,651
3,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
aidanwilli
Bellona
16
4 / 0 / 1
9,425
628
6,256
7,177
4,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
26
11
Kills
12
12
Deaths
11
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
10
3
0
3.33
L
Bellona
BoeBryron
Bellona
0
2
2
0.5
L
Jing Wei
Forbez2
Jing Wei
0
4
0
0
W
King Arthur
HeSmellsLOUD21
King Arthur
1
1
3
2.5
L
Ratatoskr
Joeyyr6976
Ratatoskr
0
0
5
2.5
W
2
4
3
0.88
W
Morgan Le Fay
SoullessSociety
Morgan Le Fay
1
2
3
1.25
W
Baron Samedi
SupaMIcGnashty
Baron Samedi
4
4
4
1.5
W
Bellona
aidanwilli
Bellona
4
0
1
4.5
L
Fenrir
fen44
Fenrir
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,908
Damage
33,434
51,862
Taken
44,768
30,444
Mitigated
25,408
11,808
Healing
12,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
13,401
329
0
4,916
9,672
5,070
0
4,689
4,701
77,882
0
L
Bellona
BoeBryron
Bellona
3,982
1,467
0
1,956
11,412
10,774
0
990
10,380
0
47,426
L
Jing Wei
Forbez2
Jing Wei
1,894
1,351
0
726
8,652
3,147
0
1,793
6,825
0
36,913
W
King Arthur
HeSmellsLOUD21
King Arthur
9,327
1,301
0
1,743
10,035
11,445
256
982
9,053
220
77,563
L
Ratatoskr
Joeyyr6976
Ratatoskr
3,444
1,084
0
2,791
12,824
5,307
0
2,701
9,985
0
74,696
W
4,190
1,812
0
2,677
12,048
3,842
353
4,399
7,649
0
42,124
W
Morgan Le Fay
SoullessSociety
Morgan Le Fay
6,642
358
0
764
6,857
1,900
378
3,195
3,662
40,540
0
W
Baron Samedi
SupaMIcGnashty
Baron Samedi
7,019
432
726
2,304
8,651
3,708
0
4,825
3,826
35,704
0
W
Bellona
aidanwilli
Bellona
6,256
2,888
0
4,684
7,177
4,513
0
0
7,177
0
74,664
L
Fenrir
fen44
Fenrir
4,187
1,465
0
1,419
9,302
6,146
0
3,080
6,128
0
19,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,925
Gold Earned
42,150
386
Minions Killed
448
0
Camps Cleared
0
1,583,194
Distance Traveled
1,537,058
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,037
602
113
8
0
276,864
2
L
Bellona
7,249
483
89
6
0
362,964
0
L
Jing Wei
6,255
417
52
3
0
307,886
0
W
King Arthur
9,402
627
126
8
0
312,674
0
L
Ratatoskr
7,366
491
101
7
0
414,961
0
W
Awilix
7,260
484
51
3
0
332,041
8
W
Morgan Le Fay
8,047
536
92
6
0
279,829
1
W
Baron Samedi
8,016
534
47
3
0
272,706
2
W
Bellona
9,425
628
132
9
0
339,808
6
L
Fenrir
6,018
401
31
2
0
220,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role