Player Matchup

Artemis
Artemis
Faithfool3m
Artemis
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,207 Elo+
Party 2
Cthulhu
Cthulhu
TheCooliestGuy
Cthulhu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,207 Elo+
Party 2
Sol
Sol
Thermis
Sol
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,194 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,203 Elo+

VS

Team Averages
Level 71
1,579 SR
1,525 Elo+
Discordia
Discordia
JustSmokedABowl
Discordia
Level 42
God Stats
28W - 25L
1,631 SR
Queue Stats
109W - 102L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
MrZanki
Kukulkan
Level 69
God Stats
391W - 362L
1,532 SR
Queue Stats
394W - 380L
1,527 Elo+
Solo
Mulan
Mulan
Revynnn
Mulan
Level 101
God Stats
75W - 58L
1,574 SR
Queue Stats
175W - 181L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Faithfool3m
Artemis
17
2 / 1 / 5
13,939
734
8,175
14,591
8,411
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 5 / 10
13,984
736
6,537
15,520
16,810
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
18
7 / 2 / 1
15,458
814
13,803
18,619
8,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JustSmokedABowl
Discordia
19
5 / 5 / 3
14,730
775
27,248
15,380
7,278
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
MrZanki
Kukulkan
4
0 / 0 / 0
9,912
522
0
0
0
Mulan
Revynnn
Mulan
17
3 / 6 / 4
13,710
722
10,877
18,432
25,367
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
8
8
Deaths
11
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Artemis
Faithfool3m
Artemis
2
1
5
4.5
L
Discordia
JustSmokedABowl
Discordia
5
5
3
1.3
L
Kukulkan
MrZanki
Kukulkan
0
0
0
0
L
Mulan
Revynnn
Mulan
3
6
4
0.83
W
1
5
10
1.2
W
Sol
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,515
Damage
38,125
48,730
Taken
33,812
33,515
Mitigated
32,645
13,504
Healing
2,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Faithfool3m
Artemis
8,175
3,358
0
2,681
14,591
8,411
830
7,466
7,125
0
58,597
L
Discordia
JustSmokedABowl
Discordia
27,248
80
0
2,150
15,380
7,278
304
10,992
3,990
110,064
0
L
Kukulkan
MrZanki
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Mulan
Revynnn
Mulan
10,877
911
0
460
18,432
25,367
0
8,985
9,102
0
25,329
W
6,537
366
337
1,772
15,520
16,810
0
8,881
6,639
23,990
0
W
Sol
13,803
3,888
0
8,714
18,619
8,294
1,449
11,408
7,211
87,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,381
Gold Earned
38,352
241
Minions Killed
170
0
Camps Cleared
0
1,026,406
Distance Traveled
585,184
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,939
734
83
4
0
349,922
0
L
Discordia
14,730
775
149
8
0
298,273
0
L
Kukulkan
9,912
522
0
0
0
0
0
L
Mulan
13,710
722
21
1
0
286,911
4
W
Cthulhu
13,984
736
25
1
0
339,059
0
W
Sol
15,458
814
133
7
0
337,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role