Player Matchup

Skadi
Skadi
Bookhstar2K
Skadi
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 20L
1,604 Elo+
Party 2
Anubis
Anubis
Bushw1ck69
Anubis
Level 26
God Stats
5W - 3L
1,513 SR
Queue Stats
26W - 20L
1,604 Elo+
Party 2
Bellona
Bellona
Crooms
Bellona
Level 20
God Stats
1W - 2L
1,702 SR
Queue Stats
2W - 2L
1,776 Elo+
Party 2
Cerberus
Cerberus
UnknownMHH
Cerberus
Level 24
God Stats
2W - 2L
1,732 SR
Queue Stats
21W - 12L
1,701 Elo+
Party 2
Thanatos
Thanatos
Wizzzy2x
Thanatos
Level 120
God Stats
6W - 4L
1,652 SR
Queue Stats
12W - 13L
1,490 Elo+
Party 2
Team Averages
Level 67
1,620 SR
1,635 Elo+

VS

Team Averages
Level 106
1,392 SR
1,508 Elo+
Merlin
Merlin
Evulous
Merlin
Level 112
God Stats
1W - 1L
1,309 SR
Queue Stats
167W - 159L
1,472 Elo+
Solo
Gilgamesh
Gilgamesh
JohnThicc623
Gilgamesh
Level 108
God Stats
1W - 1L
1,346 SR
Queue Stats
380W - 354L
1,538 Elo+
Party 1
Medusa
Medusa
LinenKill
Medusa
Level 128
God Stats
1W - 1L
1,509 SR
Queue Stats
185W - 181L
1,480 Elo+
Solo
Bacchus
Bacchus
Neithmainxx12834
Bacchus
Level 27
God Stats
1W - 3L
1,302 SR
Queue Stats
101W - 86L
1,526 Elo+
Party 1
Susano
Susano
dubgutter
Susano
Level 156
God Stats
11W - 7L
1,495 SR
Queue Stats
391W - 379L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,905
524
7,896
13,222
4,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Bushw1ck69
Anubis
15
2 / 3 / 3
9,035
531
12,100
11,477
6,757
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Crooms
Bellona
15
5 / 6 / 1
9,223
543
11,187
16,876
17,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cerberus
UnknownMHH
Cerberus
11
0 / 4 / 5
7,359
433
4,782
16,854
13,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Wizzzy2x
Thanatos
14
4 / 4 / 3
8,538
502
5,686
17,076
7,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Evulous
Merlin
17
6 / 1 / 0
10,035
590
10,647
8,790
3,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
JohnThicc623
Gilgamesh
16
5 / 6 / 5
10,665
627
13,963
18,270
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
LinenKill
Medusa
17
5 / 1 / 1
10,499
618
12,859
12,712
6,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 3 / 7
7,822
460
6,973
13,954
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
dubgutter
Susano
15
4 / 2 / 9
9,060
533
10,021
15,096
5,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
43
12
Kills
21
21
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Anubis
Bushw1ck69
Anubis
2
3
3
1.17
L
Bellona
Crooms
Bellona
5
6
1
0.92
W
Merlin
Evulous
Merlin
6
1
0
6
W
Gilgamesh
JohnThicc623
Gilgamesh
5
6
5
1.25
W
Medusa
LinenKill
Medusa
5
1
1
5.5
W
1
3
7
1.5
L
Cerberus
UnknownMHH
Cerberus
0
4
5
0.63
L
Thanatos
Wizzzy2x
Thanatos
4
4
3
1.38
W
Susano
dubgutter
Susano
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,651
Damage
54,463
75,505
Taken
68,822
48,892
Mitigated
43,310
26,910
Healing
16,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,896
3,131
0
3,458
13,222
4,401
0
3,929
9,247
0
73,136
L
Anubis
Bushw1ck69
Anubis
12,100
580
0
5,143
11,477
6,757
33
4,416
6,838
82,311
154
L
Bellona
Crooms
Bellona
11,187
4,076
0
2,469
16,876
17,255
0
918
14,939
0
59,774
W
Merlin
Evulous
Merlin
10,647
444
0
2,000
8,790
3,367
437
3,209
5,581
86,548
0
W
Gilgamesh
JohnThicc623
Gilgamesh
13,963
4,480
0
2,428
18,270
15,769
576
2,420
14,983
0
82,879
W
Medusa
LinenKill
Medusa
12,859
6,673
0
5,094
12,712
6,489
0
1,323
11,389
0
102,722
W
6,973
879
0
2,171
13,954
12,337
0
5,352
8,556
29,806
0
L
Cerberus
UnknownMHH
Cerberus
4,782
358
227
4,895
16,854
13,207
0
4,999
11,573
25,216
0
L
Thanatos
Wizzzy2x
Thanatos
5,686
1,262
0
10,718
17,076
7,272
0
2,797
14,115
0
73,118
W
Susano
dubgutter
Susano
10,021
2,671
0
5,127
15,096
5,348
665
4,473
10,483
0
60,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,060
Gold Earned
48,081
536
Minions Killed
543
0
Camps Cleared
0
1,643,841
Distance Traveled
1,721,169
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,905
524
134
8
0
307,927
5
L
Anubis
9,035
531
140
8
0
325,969
6
L
Bellona
9,223
543
95
6
0
306,643
0
W
Merlin
10,035
590
161
9
0
325,331
1
W
Gilgamesh
10,665
627
123
7
0
325,938
0
W
Medusa
10,499
618
160
9
0
331,643
0
W
Bacchus
7,822
460
27
2
0
358,206
0
L
Cerberus
7,359
433
71
4
0
328,577
0
L
Thanatos
8,538
502
96
6
0
374,725
0
W
Susano
9,060
533
72
4
0
380,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role