Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
AVΣNGΣR
Sol
Level 145
God Stats
1W - 2L
1,695 SR
Queue Stats
225W - 139L
1,567 Elo+
Party 2
Raijin
Raijin
Creatureslayer6
Raijin
Level 140
God Stats
1W - 4L
1,549 SR
Queue Stats
71W - 69L
1,576 Elo+
Party 1
Osiris
Osiris
Sloanic
Osiris
Level 153
God Stats
2W - 2L
1,761 SR
Queue Stats
188W - 97L
1,609 Elo+
Party 2
Ah Puch
Ah Puch
epicslayerxx
Ah Puch
Level 109
God Stats
2W - 2L
1,937 SR
Queue Stats
106W - 98L
1,578 Elo+
Party 1
Team Averages
Level 135
1,688 SR
1,566 Elo+

VS

Team Averages
Level 140
1,598 SR
1,520 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JeebusCrybst
Ah Muzen Cab
Level 136
God Stats
3W - 8L
1,414 SR
Queue Stats
301W - 304L
1,492 Elo+
Solo
Shiva
Shiva
Kersttar
Shiva
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,563 Elo+
Solo
Artemis
Artemis
michaelpb80
Artemis
Level 120
God Stats
7W - 0L
1,850 SR
Queue Stats
462W - 475L
1,477 Elo+
Solo
Freya
Freya
sandy42
Freya
Level 153
God Stats
2W - 0L
1,728 SR
Queue Stats
101W - 77L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
0 / 3 / 6
7,608
692
4,235
8,536
11,641
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
4 / 3 / 1
9,412
856
9,982
8,406
3,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 5 / 1
7,476
680
7,535
8,207
3,775
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Sloanic
Osiris
13
2 / 4 / 3
7,637
694
8,613
12,236
14,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
epicslayerxx
Ah Puch
11
0 / 4 / 3
7,354
669
7,368
8,502
4,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
3 / 1 / 9
8,609
783
5,422
5,828
2,652
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
JeebusCrybst
Ah Muzen Cab
16
3 / 1 / 9
9,499
864
9,651
11,005
5,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Kersttar
Shiva
17
6 / 2 / 12
10,325
939
10,206
13,589
14,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
michaelpb80
Artemis
15
2 / 4 / 11
8,940
813
10,229
8,746
4,080
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Freya
sandy42
Freya
15
5 / 2 / 7
9,411
856
7,727
9,260
4,182
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
8
Kills
19
19
Deaths
10
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
6
1
W
Yu Huang
 
Yu Huang
3
1
9
7.5
L
4
3
1
1.5
L
2
5
1
0.5
W
Ah Muzen Cab
JeebusCrybst
Ah Muzen Cab
3
1
9
7.5
W
Shiva
Kersttar
Shiva
6
2
12
6
L
Osiris
Sloanic
Osiris
2
4
3
0.88
L
Ah Puch
epicslayerxx
Ah Puch
0
4
3
0.38
W
Artemis
michaelpb80
Artemis
2
4
11
1.88
W
Freya
sandy42
Freya
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,733
Damage
43,235
45,887
Taken
48,428
37,688
Mitigated
30,679
11,446
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
4,235
1,308
1,678
1,255
8,536
11,641
0
4,173
4,214
11,577
0
W
Yu Huang
 
Yu Huang
5,422
296
1,630
900
5,828
2,652
1,076
3,745
2,048
13,225
0
L
9,982
1,927
596
2,894
8,406
3,416
0
1,795
6,343
26,107
0
L
7,535
672
0
882
8,207
3,775
0
2,255
5,860
12,154
0
W
Ah Muzen Cab
JeebusCrybst
Ah Muzen Cab
9,651
1,625
1,113
1,945
11,005
5,119
2,255
5,456
5,477
0
27,542
W
Shiva
Kersttar
Shiva
10,206
712
3,595
3,281
13,589
14,646
319
9,226
3,955
0
19,578
L
Osiris
Sloanic
Osiris
8,613
705
569
1,977
12,236
14,845
0
3,339
8,418
0
11,558
L
Ah Puch
epicslayerxx
Ah Puch
7,368
256
150
1,445
8,502
4,011
0
1,125
7,138
20,992
0
W
Artemis
michaelpb80
Artemis
10,229
2,092
1,551
548
8,746
4,080
1,985
3,347
5,351
0
17,268
W
Freya
sandy42
Freya
7,727
2,131
1,276
2,079
9,260
4,182
2,256
6,553
2,477
24,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,487
Gold Earned
46,784
132
Minions Killed
163
0
Camps Cleared
0
953,104
Distance Traveled
1,083,786
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,608
692
16
1
0
191,509
0
W
Yu Huang
8,609
783
14
1
0
214,754
0
L
Sol
9,412
856
55
5
0
191,644
0
L
Raijin
7,476
680
18
2
0
177,546
0
W
Ah Muzen Cab
9,499
864
47
4
0
238,519
0
W
Shiva
10,325
939
30
3
0
224,830
0
L
Osiris
7,637
694
7
1
0
212,967
0
L
Ah Puch
7,354
669
36
3
0
179,438
0
W
Artemis
8,940
813
29
3
0
203,512
0
W
Freya
9,411
856
43
4
0
202,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role