Player Matchup

Discordia
Discordia
AlibabaSZ
Discordia
Level 69
God Stats
17W - 11L
1,528 SR
Queue Stats
192W - 177L
1,480 Elo+
Party 3
Ganesha
Ganesha
Fafafitinho
Ganesha
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,513 Elo+
Solo
Pele
Pele
GultarXsama
Pele
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 8L
1,638 Elo+
Party 3
Xbalanque
Xbalanque
TuPapiRico7537
Xbalanque
Level 14
God Stats
2W - 1L
1,788 SR
Queue Stats
14W - 9L
1,624 Elo+
Party 3
Jormungandr
Jormungandr
snow123458890
Jormungandr
Level 154
God Stats
7W - 3L
1,744 SR
Queue Stats
81W - 80L
1,542 Elo+
Party 3
Team Averages
Level 72
1,612 SR
1,559 Elo+

VS

Team Averages
Level 110
1,539 SR
1,498 Elo+
Thor
Thor
CrazyNinja666
Thor
Level 122
God Stats
1W - 7L
1,451 SR
Queue Stats
151W - 130L
1,481 Elo+
Party 2
Bakasura
Bakasura
QiGuard
Bakasura
Level 14
God Stats
9W - 4L
1,528 SR
Queue Stats
24W - 18L
1,543 Elo+
Party 1
Tiamat
Tiamat
Viniluck
Tiamat
Level 139
God Stats
53W - 48L
1,584 SR
Queue Stats
1,102W - 1,007L
1,522 Elo+
Party 1
Izanami
Izanami
Webman616
Izanami
Level 148
God Stats
24W - 21L
1,540 SR
Queue Stats
132W - 120L
1,522 Elo+
Party 2
Charon
Charon
lightning6855
Charon
Level 128
God Stats
4W - 7L
1,592 SR
Queue Stats
126W - 145L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlibabaSZ
Discordia
11
2 / 0 / 3
6,125
557
5,545
4,475
1,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Fafafitinho
Ganesha
10
0 / 0 / 4
6,684
608
1,697
9,237
7,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 0 / 3
6,968
633
6,255
6,952
2,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
TuPapiRico7537
Xbalanque
11
2 / 0 / 1
6,578
598
3,953
6,810
2,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
snow123458890
Jormungandr
10
1 / 1 / 0
5,854
532
8,061
8,505
4,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,352
487
4,033
9,462
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
QiGuard
Bakasura
12
1 / 2 / 0
7,095
645
5,889
14,287
10,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Viniluck
Tiamat
11
0 / 1 / 0
6,430
585
2,396
4,287
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Webman616
Izanami
9
0 / 4 / 0
5,295
481
4,078
8,283
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 0
5,220
475
2,250
6,774
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
AlibabaSZ
Discordia
2
0
3
3.5
L
0
2
0
0
W
Ganesha
Fafafitinho
Ganesha
0
0
4
2
W
4
0
3
5.5
L
Bakasura
QiGuard
Bakasura
1
2
0
0.5
W
Xbalanque
TuPapiRico7537
Xbalanque
2
0
1
2.5
L
Tiamat
Viniluck
Tiamat
0
1
0
0
L
Izanami
Webman616
Izanami
0
4
0
0
L
0
0
0
0
W
Jormungandr
snow123458890
Jormungandr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,511
Damage
18,646
35,979
Taken
43,093
18,701
Mitigated
23,486
11,297
Healing
19,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AlibabaSZ
Discordia
5,545
113
0
1,078
4,475
1,483
0
1,526
2,821
39,432
0
L
4,033
964
0
4,004
9,462
3,233
0
2,021
7,267
0
36,410
W
Ganesha
Fafafitinho
Ganesha
1,697
416
277
3,692
9,237
7,363
0
1,367
7,826
25,139
0
W
6,255
1,747
0
1,771
6,952
2,622
0
859
6,037
0
63,252
L
Bakasura
QiGuard
Bakasura
5,889
4,331
0
10,352
14,287
10,353
0
7,947
6,340
0
33,945
W
Xbalanque
TuPapiRico7537
Xbalanque
3,953
700
0
3,695
6,810
2,352
690
666
6,144
0
50,749
L
Tiamat
Viniluck
Tiamat
2,396
114
0
1,498
4,287
1,957
0
737
3,373
45,721
0
L
Izanami
Webman616
Izanami
4,078
2,433
0
2,415
8,283
3,421
0
2,752
5,469
0
41,518
L
2,250
669
101
1,210
6,774
4,522
0
1,394
5,341
15,289
0
W
Jormungandr
snow123458890
Jormungandr
8,061
3,360
0
784
8,505
4,881
0
0
7,467
53,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,209
Gold Earned
29,392
380
Minions Killed
364
0
Camps Cleared
0
1,204,530
Distance Traveled
1,112,903
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,125
557
96
9
0
237,325
1
L
Thor
5,352
487
63
6
0
259,732
0
W
Ganesha
6,684
608
13
1
0
219,590
4
W
Pele
6,968
633
87
8
0
306,155
0
L
Bakasura
7,095
645
101
9
0
216,184
0
W
Xbalanque
6,578
598
101
9
0
215,791
0
L
Tiamat
6,430
585
106
10
0
225,332
1
L
Izanami
5,295
481
74
7
0
198,154
4
L
Charon
5,220
475
20
2
0
213,501
2
W
Jormungandr
5,854
532
83
8
0
225,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role