Player Matchup

Mulan
Mulan
AcrilumNA
Mulan
Level 123
God Stats
6W - 3L
1,712 SR
Queue Stats
61W - 38L
1,583 Elo+
Party 1
Danzaburou
Danzaburou
Youngmetro1465
Danzaburou
Level 101
God Stats
1W - 3L
1,807 SR
Queue Stats
31W - 36L
1,429 Elo+
Solo
Discordia
Discordia
diszy
Discordia
Level 69
God Stats
2W - 2L
1,641 SR
Queue Stats
41W - 30L
1,562 Elo+
Party 1
Team Averages
Level 98
1,720 SR
1,525 Elo+

VS

Team Averages
Level 95
1,493 SR
1,579 Elo+
Discordia
Discordia
IceBraker913
Discordia
Level 97
God Stats
5W - 2L
1,717 SR
Queue Stats
112W - 113L
1,530 Elo+
Party 2
Cerberus
Cerberus
SailorKiwi
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 65L
1,579 Elo+
Party 2
Anhur
Anhur
mataemos68
Anhur
Level 86
God Stats
2W - 0L
1,262 SR
Queue Stats
82W - 57L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AcrilumNA
Mulan
11
2 / 8 / 0
9,044
754
8,477
15,978
12,584
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
Youngmetro1465
Danzaburou
11
0 / 3 / 2
8,420
702
8,509
8,212
3,053
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
diszy
Discordia
10
0 / 7 / 2
8,068
672
6,897
8,480
2,768
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
IceBraker913
Discordia
13
3 / 0 / 14
10,097
841
10,734
6,336
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
SailorKiwi
Cerberus
12
0 / 1 / 17
9,200
767
4,067
13,291
13,342
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
14
15 / 1 / 3
11,773
981
13,850
11,271
5,088
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
52
2
Kills
18
18
Deaths
2
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Mulan
AcrilumNA
Mulan
2
8
0
0.25
W
Discordia
IceBraker913
Discordia
3
0
14
10
W
Cerberus
SailorKiwi
Cerberus
0
1
17
8.5
L
Danzaburou
Youngmetro1465
Danzaburou
0
3
2
0.33
L
Discordia
diszy
Discordia
0
7
2
0.14
W
Anhur
15
1
3
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,883
Damage
28,651
32,670
Taken
30,898
18,405
Mitigated
21,019
1,998
Healing
9,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AcrilumNA
Mulan
8,477
515
0
987
15,978
12,584
0
6,826
9,152
0
20,902
W
Discordia
IceBraker913
Discordia
10,734
537
0
820
6,336
2,589
133
1,438
4,898
47,861
0
W
Cerberus
SailorKiwi
Cerberus
4,067
109
0
3,765
13,291
13,342
0
3,348
9,943
20,859
0
L
Danzaburou
Youngmetro1465
Danzaburou
8,509
2,830
0
1,011
8,212
3,053
0
4,335
3,877
0
39,118
L
Discordia
diszy
Discordia
6,897
299
0
0
8,480
2,768
0
3,877
4,603
24,674
0
W
Anhur
13,850
7,719
0
4,803
11,271
5,088
1,051
2,353
8,918
0
45,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,532
Gold Earned
31,070
105
Minions Killed
184
0
Camps Cleared
0
661,811
Distance Traveled
724,182
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,044
754
24
2
0
217,586
0
W
Discordia
10,097
841
81
7
0
239,341
0
W
Cerberus
9,200
767
34
3
0
253,308
0
L
Danzaburou
8,420
702
48
4
0
225,642
7
L
Discordia
8,068
672
33
3
0
218,583
0
W
Anhur
11,773
981
69
6
0
231,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role