Player Matchup

Anhur
Anhur
McTiglit
Anhur
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,551 Elo+
Party 1
Cabrakan
Cabrakan
Paden1446
Cabrakan
Level 100
God Stats
2W - 2L
1,560 SR
Queue Stats
34W - 33L
1,471 Elo+
Party 1
Ra
Ra
bygmoyst
Ra
Level 49
God Stats
13W - 17L
1,455 SR
Queue Stats
108W - 113L
1,519 Elo+
Solo
Team Averages
Level 73
1,505 SR
1,514 Elo+

VS

Team Averages
Level 47
1,664 SR
1,459 Elo+
Ymir
Ymir
MagneHyakulegger
Ymir
Level 34
God Stats
0W - 4L
1,764 SR
Queue Stats
71W - 87L
1,402 Elo+
Solo
Skadi
Skadi
bluebanetks
Skadi
Level 68
God Stats
7W - 6L
1,673 SR
Queue Stats
47W - 45L
1,564 Elo+
Party 2
Ix Chel
Ix Chel
zal3ria
Ix Chel
Level 39
God Stats
154W - 147L
1,557 SR
Queue Stats
159W - 157L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
McTiglit
Anhur
10
2 / 1 / 4
7,606
761
5,403
6,683
2,391
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Paden1446
Cabrakan
10
1 / 1 / 5
7,403
740
5,142
7,915
8,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 3
8,042
804
7,121
5,237
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
7,148
715
3,191
7,824
7,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
2 / 4 / 1
7,910
791
9,780
7,364
3,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ix Chel
zal3ria
Ix Chel
10
0 / 1 / 3
6,981
698
4,126
4,618
1,635
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
6
Kills
3
3
Deaths
6
12
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
Anhur
McTiglit
Anhur
2
1
4
4
W
Cabrakan
Paden1446
Cabrakan
1
1
5
3.5
L
2
4
1
0.63
W
3
1
3
4.5
L
Ix Chel
zal3ria
Ix Chel
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,666
Damage
17,097
19,835
Taken
19,806
13,223
Mitigated
11,897
3,479
Healing
1,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,191
568
0
728
7,824
7,204
0
3,416
4,185
11,000
0
W
Anhur
McTiglit
Anhur
5,403
2,837
0
714
6,683
2,391
600
2,575
4,108
0
20,144
W
Cabrakan
Paden1446
Cabrakan
5,142
666
0
750
7,915
8,490
0
3,367
4,548
10,773
0
L
9,780
3,261
0
309
7,364
3,058
0
5,401
1,762
0
35,650
W
7,121
636
780
1,235
5,237
2,342
113
1,556
3,681
48,286
0
L
Ix Chel
zal3ria
Ix Chel
4,126
431
553
379
4,618
1,635
0
2,874
1,596
21,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,051
Gold Earned
22,039
121
Minions Killed
93
0
Camps Cleared
0
543,507
Distance Traveled
543,467
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,148
715
12
1
0
192,879
0
W
Anhur
7,606
761
47
5
0
178,459
0
W
Cabrakan
7,403
740
14
1
0
167,701
0
L
Skadi
7,910
791
47
5
0
168,372
0
W
Ra
8,042
804
60
6
0
197,347
4
L
Ix Chel
6,981
698
34
3
0
182,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role