Player Matchup

Ne Zha
Ne Zha
Guttaboyswag
Ne Zha
Level 127
God Stats
1W - 3L
1,633 SR
Queue Stats
250W - 258L
1,475 Elo+
Solo
Tiamat
Tiamat
Trenza14
Tiamat
Level 127
God Stats
1W - 1L
1,752 SR
Queue Stats
269W - 257L
1,461 Elo+
Solo
Tyr
Tyr
jouhbr
Tyr
Level 156
God Stats
0W - 4L
1,084 SR
Queue Stats
67W - 65L
1,394 Elo+
Solo
Team Averages
Level 137
1,490 SR
1,443 Elo+

VS

Team Averages
Level 139
1,454 SR
1,515 Elo+
Arachne
Arachne
Bohottie
Arachne
Level 171
God Stats
6W - 3L
1,624 SR
Queue Stats
263W - 277L
1,389 Elo+
Solo
Erlang Shen
Erlang Shen
Mr Akzel
Erlang Shen
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 17L
1,556 Elo+
Party 1
Chang'e
Chang'e
SLKunzit3
Chang'e
Level 122
God Stats
1W - 1L
1,239 SR
Queue Stats
41W - 27L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
8
0 / 3 / 0
6,677
668
4,255
7,480
3,327
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tiamat
Trenza14
Tiamat
10
1 / 2 / 0
7,345
735
7,581
5,775
2,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
jouhbr
Tyr
10
0 / 2 / 0
7,022
702
5,365
9,031
8,598
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bohottie
Arachne
10
1 / 0 / 6
7,628
763
5,428
9,252
6,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Erlang Shen
Mr Akzel
Erlang Shen
9
1 / 1 / 5
7,450
745
4,504
10,948
8,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
SLKunzit3
Chang'e
12
5 / 0 / 2
8,773
877
9,584
6,736
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
20
1
Kills
7
7
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bohottie
Arachne
1
0
6
4
L
Ne Zha
0
3
0
0
W
Erlang Shen
Mr Akzel
Erlang Shen
1
1
5
3.5
W
Chang'e
SLKunzit3
Chang'e
5
0
2
6
L
Tiamat
Trenza14
Tiamat
1
2
0
0.5
L
Tyr
jouhbr
Tyr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,201
Damage
19,516
22,286
Taken
26,936
14,769
Mitigated
17,757
5,073
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bohottie
Arachne
5,428
4,184
0
3,942
9,252
6,568
382
3,505
5,196
0
17,707
L
Ne Zha
4,255
519
0
856
7,480
3,327
0
2,823
4,505
0
19,339
W
Erlang Shen
Mr Akzel
Erlang Shen
4,504
1,852
0
1,796
10,948
8,879
100
1,960
8,670
0
16,179
W
Chang'e
SLKunzit3
Chang'e
9,584
869
1,985
2,781
6,736
2,310
748
1,602
4,958
47,430
0
L
Tiamat
Trenza14
Tiamat
7,581
1,019
0
1,655
5,775
2,844
0
3,361
2,283
32,872
0
L
Tyr
jouhbr
Tyr
5,365
962
0
2,562
9,031
8,598
0
3,753
4,916
0
20,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,044
Gold Earned
23,851
136
Minions Killed
110
0
Camps Cleared
0
549,714
Distance Traveled
604,751
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,628
763
26
3
0
206,778
0
L
Ne Zha
6,677
668
29
3
0
189,578
1
W
Erlang Shen
7,450
745
17
2
0
191,453
0
W
Chang'e
8,773
877
67
7
0
206,520
0
L
Tiamat
7,345
735
61
6
0
157,764
0
L
Tyr
7,022
702
46
5
0
202,372
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role