Player Matchup

Kuzenbo
Kuzenbo
Kriterian
Kuzenbo
Level 48
God Stats
25W - 20L
1,563 SR
Queue Stats
136W - 172L
1,351 Elo+
Party 1
Pele
Pele
Mitsurugi Seki
Pele
Level 49
God Stats
5W - 4L
1,656 SR
Queue Stats
134W - 101L
1,491 Elo+
Solo
Anhur
Anhur
ObiWanCanoIi
Anhur
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 119L
1,342 Elo+
Party 1
King Arthur
King Arthur
Tarmus78
King Arthur
Level 24
God Stats
0W - 7L
1,145 SR
Queue Stats
91W - 112L
1,284 Elo+
Party 1
Thoth
Thoth
osa_356
Thoth
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 80L
1,408 Elo+
Solo
Team Averages
Level 37
1,473 SR
1,375 Elo+

VS

Team Averages
Level 58
1,510 SR
1,457 Elo+
Thor
Thor
Alexisnunezn
Thor
Level 55
God Stats
42W - 41L
1,561 SR
Queue Stats
273W - 224L
1,466 Elo+
Solo
Cabrakan
Cabrakan
GunplayGotFans
Cabrakan
Level 66
God Stats
1W - 0L
1,702 SR
Queue Stats
12W - 13L
1,448 Elo+
Party 2
Bacchus
Bacchus
ReIIzz-_-
Bacchus
Level 69
God Stats
2W - 0L
1,405 SR
Queue Stats
17W - 13L
1,530 Elo+
Party 2
Ishtar
Ishtar
Thecat7199
Ishtar
Level 47
God Stats
8W - 7L
1,458 SR
Queue Stats
109W - 119L
1,438 Elo+
Solo
Poseidon
Poseidon
iToteThatBeam
Poseidon
Level 52
God Stats
2W - 2L
1,422 SR
Queue Stats
17W - 19L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kriterian
Kuzenbo
9
0 / 0 / 0
5,617
511
1,172
8,316
7,663
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 0
6,548
595
4,416
9,284
3,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,116
465
2,699
7,586
2,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

King Arthur
Tarmus78
King Arthur
9
0 / 4 / 0
5,533
503
2,725
9,441
5,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
osa_356
Thoth
11
0 / 5 / 0
6,092
554
3,287
7,182
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,643
604
5,290
7,071
2,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
11
2 / 0 / 2
6,848
623
5,513
8,128
8,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bacchus
ReIIzz-_-
Bacchus
10
2 / 0 / 0
5,776
525
5,289
6,310
4,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Thecat7199
Ishtar
10
0 / 0 / 2
5,499
500
4,605
3,576
1,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
iToteThatBeam
Poseidon
12
5 / 1 / 0
6,969
634
4,709
4,788
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
11
11
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
3
3.5
W
Cabrakan
2
0
2
3
L
Kuzenbo
Kriterian
Kuzenbo
0
0
0
0
L
1
0
0
1
L
0
2
0
0
W
Bacchus
ReIIzz-_-
Bacchus
2
0
0
2
L
King Arthur
Tarmus78
King Arthur
0
4
0
0
W
Ishtar
Thecat7199
Ishtar
0
0
2
1
W
Poseidon
iToteThatBeam
Poseidon
5
1
0
5
L
Thoth
osa_356
Thoth
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,299
Damage
25,406
41,809
Taken
29,873
21,529
Mitigated
18,340
9,077
Healing
9,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,290
1,264
0
1,431
7,071
2,780
0
787
6,192
0
51,228
W
Cabrakan
5,513
393
0
2,011
8,128
8,562
205
0
8,128
34,614
332
L
Kuzenbo
Kriterian
Kuzenbo
1,172
444
0
2,908
8,316
7,663
20
1,351
6,965
8,443
0
L
4,416
1,589
0
2,035
9,284
3,467
0
3,082
6,186
0
59,794
L
2,699
1,137
0
1,997
7,586
2,766
0
2,866
4,720
0
37,048
W
Bacchus
ReIIzz-_-
Bacchus
5,289
712
0
2,701
6,310
4,282
0
835
5,401
23,705
0
L
King Arthur
Tarmus78
King Arthur
2,725
336
0
1,407
9,441
5,384
0
4,518
4,471
0
26,819
W
Ishtar
Thecat7199
Ishtar
4,605
1,835
0
1,616
3,576
1,396
540
565
3,011
0
38,702
W
Poseidon
iToteThatBeam
Poseidon
4,709
1,086
0
1,565
4,788
1,320
1,187
1,868
2,682
48,210
0
L
Thoth
osa_356
Thoth
3,287
196
0
730
7,182
2,249
261
2,894
4,288
41,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,906
Gold Earned
31,735
308
Minions Killed
333
0
Camps Cleared
0
1,068,998
Distance Traveled
1,112,558
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,643
604
76
7
0
257,404
0
W
Cabrakan
6,848
623
72
7
0
173,953
0
L
Kuzenbo
5,617
511
15
1
0
207,136
3
L
Pele
6,548
595
91
8
0
277,585
2
L
Anhur
5,116
465
69
6
0
195,700
0
W
Bacchus
5,776
525
39
4
0
236,484
7
L
King Arthur
5,533
503
57
5
0
190,050
0
W
Ishtar
5,499
500
62
6
0
210,057
0
W
Poseidon
6,969
634
84
8
0
234,660
0
L
Thoth
6,092
554
76
7
0
198,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role