Player Matchup

Nu Wa
Nu Wa
BigGucciCJ_
Nu Wa
Level 37
God Stats
5W - 3L
1,285 SR
Queue Stats
15W - 27L
1,298 Elo+
Party 1
Neith
Neith
Coki-Loko117
Neith
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 29L
1,334 Elo+
Party 1
Nemesis
Nemesis
GetGanked6373
Nemesis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,503 Elo+
Party 3
Sun Wukong
Sun Wukong
Lil Gecko8763
Sun Wukong
Level 32
God Stats
102W - 78L
1,644 SR
Queue Stats
166W - 172L
1,511 Elo+
Party 3
Charon
Charon
No Style2344
Charon
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 24
1,486 SR
1,429 Elo+

VS

Team Averages
Level 44
1,621 SR
1,420 Elo+
Cu Chulainn
Cu Chulainn
JimmerJames
Cu Chulainn
Level 83
God Stats
17W - 13L
1,667 SR
Queue Stats
68W - 81L
1,479 Elo+
Party 2
Heimdallr
Heimdallr
TheSimpster
Heimdallr
Level 33
God Stats
0W - 1L
1,538 SR
Queue Stats
2W - 5L
1,337 Elo+
Solo
Bacchus
Bacchus
WBG_T0riT0
Bacchus
Level 42
God Stats
5W - 8L
1,538 SR
Queue Stats
64W - 76L
1,401 Elo+
Solo
Ra
Ra
alexander_power2
Ra
Level 48
God Stats
14W - 16L
1,606 SR
Queue Stats
424W - 415L
1,452 Elo+
Solo
Pele
Pele
iDy7an
Pele
Level 16
God Stats
2W - 1L
1,754 SR
Queue Stats
14W - 22L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,218
632
7,618
5,195
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 1 / 1
8,210
632
5,748
6,966
2,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Nemesis
14
4 / 1 / 7
8,116
624
10,359
12,740
5,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Lil Gecko8763
Sun Wukong
12
1 / 4 / 5
7,323
563
6,319
12,542
9,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charon
11
2 / 3 / 4
7,362
566
3,163
6,639
5,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
JimmerJames
Cu Chulainn
12
3 / 3 / 2
8,123
625
11,822
15,135
10,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
TheSimpster
Heimdallr
12
2 / 3 / 1
7,359
566
5,261
10,564
4,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
WBG_T0riT0
Bacchus
4
0 / 0 / 2
5,007
385
1,192
3,586
1,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 2 / 0
7,009
539
4,732
6,583
2,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
iDy7an
Pele
11
2 / 6 / 0
6,900
531
5,829
13,350
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
14
Kills
9
9
Deaths
14
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
3
1
1
3.5
W
Nemesis
4
1
7
7.5
L
Cu Chulainn
JimmerJames
Cu Chulainn
3
3
2
1.33
W
Sun Wukong
Lil Gecko8763
Sun Wukong
1
4
5
0.88
W
Charon
2
3
4
1.33
L
Heimdallr
TheSimpster
Heimdallr
2
3
1
0.83
L
Bacchus
WBG_T0riT0
Bacchus
0
0
2
1
L
2
2
0
1
L
Pele
iDy7an
Pele
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,207
Damage
28,836
44,082
Taken
49,218
23,590
Mitigated
23,294
9,504
Healing
9,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,618
1,230
0
1,610
5,195
1,753
965
2,550
2,645
69,550
0
W
5,748
2,756
0
1,782
6,966
2,637
752
1,114
5,852
0
56,017
W
Nemesis
10,359
3,997
0
3,118
12,740
5,137
1,352
779
11,961
0
67,398
L
Cu Chulainn
JimmerJames
Cu Chulainn
11,822
3,095
0
1,507
15,135
10,041
0
1,590
13,545
2,387
54,596
W
Sun Wukong
Lil Gecko8763
Sun Wukong
6,319
1,498
0
1,965
12,542
9,039
189
461
12,081
0
43,251
W
Charon
3,163
873
0
1,029
6,639
5,024
833
2,090
4,549
19,858
0
L
Heimdallr
TheSimpster
Heimdallr
5,261
2,771
0
4,067
10,564
4,195
940
1,889
8,675
0
51,438
L
Bacchus
WBG_T0riT0
Bacchus
1,192
54
0
896
3,586
1,982
0
1,514
2,072
7,961
0
L
4,732
650
180
2,418
6,583
2,380
0
3,646
2,937
59,992
0
L
Pele
iDy7an
Pele
5,829
1,182
0
924
13,350
4,696
0
2,142
11,208
0
55,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,229
Gold Earned
34,398
422
Minions Killed
363
0
Camps Cleared
0
1,462,046
Distance Traveled
1,088,190
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,218
632
125
10
0
272,623
0
W
Neith
8,210
632
112
9
0
297,296
0
W
Nemesis
8,116
624
92
7
0
315,515
0
L
Cu Chulainn
8,123
625
86
7
0
258,754
0
W
Sun Wukong
7,323
563
74
6
0
272,958
0
W
Charon
7,362
566
19
1
0
303,654
0
L
Heimdallr
7,359
566
90
7
0
217,819
0
L
Bacchus
5,007
385
8
1
0
101,565
2
L
Ra
7,009
539
102
8
0
234,312
2
L
Pele
6,900
531
77
6
0
275,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role